2021-03-28 13:46:32 +02:00

185 lines
6.3 KiB
Rust

use crossterm_winapi::{ControlKeyState, EventFlags, KeyEventRecord, MouseEvent, ScreenBuffer};
use winapi::um::{
wincon::{
LEFT_ALT_PRESSED, LEFT_CTRL_PRESSED, RIGHT_ALT_PRESSED, RIGHT_CTRL_PRESSED, SHIFT_PRESSED,
},
winuser::{
VK_BACK, VK_CONTROL, VK_DELETE, VK_DOWN, VK_END, VK_ESCAPE, VK_F1, VK_F24, VK_HOME,
VK_INSERT, VK_LEFT, VK_MENU, VK_NEXT, VK_PRIOR, VK_RETURN, VK_RIGHT, VK_SHIFT, VK_UP,
},
};
use crate::{
event::{Event, KeyCode, KeyEvent, KeyModifiers, MouseButton, MouseEventKind},
Result,
};
pub(crate) fn handle_mouse_event(mouse_event: MouseEvent) -> Option<Event> {
if let Ok(Some(event)) = parse_mouse_event_record(&mouse_event) {
return Some(Event::Mouse(event));
}
None
}
pub(crate) fn handle_key_event(key_event: KeyEventRecord) -> Option<Event> {
if key_event.key_down {
if let Some(event) = parse_key_event_record(&key_event) {
return Some(Event::Key(event));
}
}
None
}
impl From<ControlKeyState> for KeyModifiers {
fn from(state: ControlKeyState) -> Self {
let shift = state.has_state(SHIFT_PRESSED);
let alt = state.has_state(LEFT_ALT_PRESSED | RIGHT_ALT_PRESSED);
let control = state.has_state(LEFT_CTRL_PRESSED | RIGHT_CTRL_PRESSED);
let mut modifier = KeyModifiers::empty();
if shift {
modifier |= KeyModifiers::SHIFT;
}
if control {
modifier |= KeyModifiers::CONTROL;
}
if alt {
modifier |= KeyModifiers::ALT;
}
modifier
}
}
fn parse_key_event_record(key_event: &KeyEventRecord) -> Option<KeyEvent> {
let modifiers = KeyModifiers::from(key_event.control_key_state);
let key_code = key_event.virtual_key_code as i32;
let parse_result = match key_code {
VK_SHIFT | VK_CONTROL | VK_MENU => None,
VK_BACK => Some(KeyCode::Backspace),
VK_ESCAPE => Some(KeyCode::Esc),
VK_RETURN => Some(KeyCode::Enter),
VK_F1..=VK_F24 => Some(KeyCode::F((key_event.virtual_key_code - 111) as u8)),
VK_LEFT => Some(KeyCode::Left),
VK_UP => Some(KeyCode::Up),
VK_RIGHT => Some(KeyCode::Right),
VK_DOWN => Some(KeyCode::Down),
VK_PRIOR => Some(KeyCode::PageUp),
VK_NEXT => Some(KeyCode::PageDown),
VK_HOME => Some(KeyCode::Home),
VK_END => Some(KeyCode::End),
VK_DELETE => Some(KeyCode::Delete),
VK_INSERT => Some(KeyCode::Insert),
_ => {
// Modifier Keys (Ctrl, Alt, Shift) Support
let character_raw = key_event.u_char;
if character_raw < 255 {
// Invalid character
if character_raw == 0 {
return None;
}
let mut character = character_raw as u8 as char;
if modifiers.contains(KeyModifiers::CONTROL)
&& !modifiers.contains(KeyModifiers::ALT)
{
// we need to do some parsing
character = match character_raw as u8 {
c @ b'\x01'..=b'\x1A' => (c as u8 - 0x1 + b'a') as char,
c @ b'\x1C'..=b'\x1F' => (c as u8 - 0x1C + b'4') as char,
_ => return None,
}
}
if modifiers.contains(KeyModifiers::SHIFT) && character == '\t' {
Some(KeyCode::BackTab)
} else if character == '\t' {
Some(KeyCode::Tab)
} else {
Some(KeyCode::Char(character))
}
} else {
match std::char::from_u32(character_raw as u32) {
Some(ch) => Some(KeyCode::Char(ch)),
None => None,
}
}
}
};
if let Some(key_code) = parse_result {
return Some(KeyEvent::new(key_code, modifiers));
}
None
}
// The 'y' position of a mouse event or resize event is not relative to the window but absolute to screen buffer.
// This means that when the mouse cursor is at the top left it will be x: 0, y: 2295 (e.g. y = number of cells conting from the absolute buffer height) instead of relative x: 0, y: 0 to the window.
pub fn parse_relative_y(y: i16) -> Result<i16> {
let window_size = ScreenBuffer::current()?.info()?.terminal_window();
Ok(y - window_size.top)
}
fn parse_mouse_event_record(event: &MouseEvent) -> Result<Option<crate::event::MouseEvent>> {
let modifiers = KeyModifiers::from(event.control_key_state);
let xpos = event.mouse_position.x as u16;
let ypos = parse_relative_y(event.mouse_position.y)? as u16;
let button_state = event.button_state;
let button = if button_state.right_button() {
MouseButton::Right
} else if button_state.middle_button() {
MouseButton::Middle
} else {
MouseButton::Left
};
let kind = match event.event_flags {
EventFlags::PressOrRelease => {
if button_state.release_button() {
// in order to read the up button type, we have to check the last down input record.
Some(MouseEventKind::Up(MouseButton::Left))
} else {
Some(MouseEventKind::Down(button))
}
}
EventFlags::MouseMoved => {
if button_state.release_button() {
Some(MouseEventKind::Moved)
} else {
Some(MouseEventKind::Drag(button))
}
}
EventFlags::MouseWheeled => {
// Vertical scroll
// from https://docs.microsoft.com/en-us/windows/console/mouse-event-record-str
// if `button_state` is negative then the wheel was rotated backward, toward the user.
if button_state.scroll_down() {
Some(MouseEventKind::ScrollDown)
} else if button_state.scroll_up() {
Some(MouseEventKind::ScrollUp)
} else {
None
}
}
EventFlags::DoubleClick => None, // double click not supported by unix terminals
EventFlags::MouseHwheeled => None, // horizontal scroll not supported by unix terminals
};
Ok(kind.map(|kind| crate::event::MouseEvent {
kind,
column: xpos,
row: ypos,
modifiers,
}))
}