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https://github.com/embassy-rs/embassy.git
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Remove TIMER_QUEUED state
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parent
6cc8709ecc
commit
12f58fbcfd
@ -4,9 +4,6 @@ use core::sync::atomic::{AtomicU32, Ordering};
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pub(crate) const STATE_SPAWNED: u32 = 1 << 0;
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/// Task is in the executor run queue
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pub(crate) const STATE_RUN_QUEUED: u32 = 1 << 1;
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/// Task is in the executor timer queue
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#[cfg(feature = "integrated-timers")]
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pub(crate) const STATE_TIMER_QUEUED: u32 = 1 << 2;
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pub(crate) struct State {
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state: AtomicU32,
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@ -55,19 +52,4 @@ impl State {
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let state = self.state.fetch_and(!STATE_RUN_QUEUED, Ordering::AcqRel);
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state & STATE_SPAWNED != 0
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}
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/// Mark the task as timer-queued. Return whether it was newly queued (i.e. not queued before)
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#[cfg(feature = "integrated-timers")]
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#[inline(always)]
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pub fn timer_enqueue(&self) -> bool {
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let old_state = self.state.fetch_or(STATE_TIMER_QUEUED, Ordering::AcqRel);
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old_state & STATE_TIMER_QUEUED == 0
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}
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/// Unmark the task as timer-queued.
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#[cfg(feature = "integrated-timers")]
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#[inline(always)]
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pub fn timer_dequeue(&self) {
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self.state.fetch_and(!STATE_TIMER_QUEUED, Ordering::AcqRel);
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}
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}
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@ -11,9 +11,8 @@ pub(crate) struct State {
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spawned: AtomicBool,
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/// Task is in the executor run queue
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run_queued: AtomicBool,
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/// Task is in the executor timer queue
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timer_queued: AtomicBool,
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pad: AtomicBool,
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pad2: AtomicBool,
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}
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impl State {
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@ -21,8 +20,8 @@ impl State {
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Self {
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spawned: AtomicBool::new(false),
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run_queued: AtomicBool::new(false),
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timer_queued: AtomicBool::new(false),
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pad: AtomicBool::new(false),
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pad2: AtomicBool::new(false),
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}
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}
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@ -86,18 +85,4 @@ impl State {
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self.run_queued.store(false, Ordering::Relaxed);
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r
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}
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/// Mark the task as timer-queued. Return whether it was newly queued (i.e. not queued before)
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#[cfg(feature = "integrated-timers")]
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#[inline(always)]
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pub fn timer_enqueue(&self) -> bool {
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!self.timer_queued.swap(true, Ordering::Relaxed)
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}
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/// Unmark the task as timer-queued.
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#[cfg(feature = "integrated-timers")]
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#[inline(always)]
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pub fn timer_dequeue(&self) {
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self.timer_queued.store(false, Ordering::Relaxed);
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}
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}
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@ -6,9 +6,6 @@ use critical_section::Mutex;
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pub(crate) const STATE_SPAWNED: u32 = 1 << 0;
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/// Task is in the executor run queue
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pub(crate) const STATE_RUN_QUEUED: u32 = 1 << 1;
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/// Task is in the executor timer queue
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#[cfg(feature = "integrated-timers")]
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pub(crate) const STATE_TIMER_QUEUED: u32 = 1 << 2;
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pub(crate) struct State {
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state: Mutex<Cell<u32>>,
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@ -72,22 +69,4 @@ impl State {
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ok
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})
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}
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/// Mark the task as timer-queued. Return whether it was newly queued (i.e. not queued before)
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#[cfg(feature = "integrated-timers")]
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#[inline(always)]
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pub fn timer_enqueue(&self) -> bool {
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self.update(|s| {
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let ok = *s & STATE_TIMER_QUEUED == 0;
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*s |= STATE_TIMER_QUEUED;
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ok
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})
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}
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/// Unmark the task as timer-queued.
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#[cfg(feature = "integrated-timers")]
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#[inline(always)]
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pub fn timer_dequeue(&self) {
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self.update(|s| *s &= !STATE_TIMER_QUEUED);
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}
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}
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@ -39,7 +39,7 @@ impl TimerQueue {
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unsafe {
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let task = p.header();
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let item = &task.timer_queue_item;
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if task.state.timer_enqueue() {
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if item.next.get().is_none() {
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// If not in the queue, add it and update.
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let prev = self.head.replace(Some(p));
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item.next.set(prev);
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@ -93,7 +93,7 @@ impl TimerQueue {
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} else {
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// Remove it
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prev.set(item.next.get());
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task.state.timer_dequeue();
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item.next.set(None);
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}
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}
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}
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