Remove TIMER_QUEUED

This commit is contained in:
Dániel Buga 2024-12-16 19:03:00 +01:00
parent a8617429e4
commit c90d048ecb
No known key found for this signature in database
3 changed files with 2 additions and 91 deletions

View File

@ -1,7 +1,5 @@
use core::sync::atomic::{AtomicU32, Ordering};
use super::timer_queue::TimerEnqueueOperation;
#[derive(Clone, Copy)]
pub(crate) struct Token(());
@ -16,8 +14,6 @@ pub(crate) fn locked<R>(f: impl FnOnce(Token) -> R) -> R {
pub(crate) const STATE_SPAWNED: u32 = 1 << 0;
/// Task is in the executor run queue
pub(crate) const STATE_RUN_QUEUED: u32 = 1 << 1;
/// Task is in the executor timer queue
pub(crate) const STATE_TIMER_QUEUED: u32 = 1 << 2;
pub(crate) struct State {
state: AtomicU32,
@ -71,32 +67,4 @@ impl State {
let state = self.state.fetch_and(!STATE_RUN_QUEUED, Ordering::AcqRel);
state & STATE_SPAWNED != 0
}
/// Mark the task as timer-queued. Return whether it can be enqueued.
#[inline(always)]
pub fn timer_enqueue(&self) -> TimerEnqueueOperation {
if self
.state
.fetch_update(Ordering::SeqCst, Ordering::SeqCst, |state| {
// If not started, ignore it
if state & STATE_SPAWNED == 0 {
None
} else {
// Mark it as enqueued
Some(state | STATE_TIMER_QUEUED)
}
})
.is_ok()
{
TimerEnqueueOperation::Enqueue
} else {
TimerEnqueueOperation::Ignore
}
}
/// Unmark the task as timer-queued.
#[inline(always)]
pub fn timer_dequeue(&self) {
self.state.fetch_and(!STATE_TIMER_QUEUED, Ordering::Relaxed);
}
}

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@ -1,8 +1,6 @@
use core::arch::asm;
use core::sync::atomic::{compiler_fence, AtomicBool, AtomicU32, Ordering};
use super::timer_queue::TimerEnqueueOperation;
#[derive(Clone, Copy)]
pub(crate) struct Token(());
@ -16,7 +14,6 @@ pub(crate) fn locked<R>(f: impl FnOnce(Token) -> R) -> R {
// Must be kept in sync with the layout of `State`!
pub(crate) const STATE_SPAWNED: u32 = 1 << 0;
pub(crate) const STATE_RUN_QUEUED: u32 = 1 << 8;
pub(crate) const STATE_TIMER_QUEUED: u32 = 1 << 16;
#[repr(C, align(4))]
pub(crate) struct State {
@ -24,9 +21,8 @@ pub(crate) struct State {
spawned: AtomicBool,
/// Task is in the executor run queue
run_queued: AtomicBool,
/// Task is in the executor timer queue
timer_queued: AtomicBool,
pad: AtomicBool,
pad2: AtomicBool,
}
impl State {
@ -34,8 +30,8 @@ impl State {
Self {
spawned: AtomicBool::new(false),
run_queued: AtomicBool::new(false),
timer_queued: AtomicBool::new(false),
pad: AtomicBool::new(false),
pad2: AtomicBool::new(false),
}
}
@ -101,32 +97,4 @@ impl State {
self.run_queued.store(false, Ordering::Relaxed);
r
}
/// Mark the task as timer-queued. Return whether it can be enqueued.
#[inline(always)]
pub fn timer_enqueue(&self) -> TimerEnqueueOperation {
if self
.as_u32()
.fetch_update(Ordering::SeqCst, Ordering::SeqCst, |state| {
// If not started, ignore it
if state & STATE_SPAWNED == 0 {
None
} else {
// Mark it as enqueued
Some(state | STATE_TIMER_QUEUED)
}
})
.is_ok()
{
TimerEnqueueOperation::Enqueue
} else {
TimerEnqueueOperation::Ignore
}
}
/// Unmark the task as timer-queued.
#[inline(always)]
pub fn timer_dequeue(&self) {
self.timer_queued.store(false, Ordering::Relaxed);
}
}

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@ -3,14 +3,10 @@ use core::cell::Cell;
pub(crate) use critical_section::{with as locked, CriticalSection as Token};
use critical_section::{CriticalSection, Mutex};
use super::timer_queue::TimerEnqueueOperation;
/// Task is spawned (has a future)
pub(crate) const STATE_SPAWNED: u32 = 1 << 0;
/// Task is in the executor run queue
pub(crate) const STATE_RUN_QUEUED: u32 = 1 << 1;
/// Task is in the executor timer queue
pub(crate) const STATE_TIMER_QUEUED: u32 = 1 << 2;
pub(crate) struct State {
state: Mutex<Cell<u32>>,
@ -81,25 +77,4 @@ impl State {
ok
})
}
/// Mark the task as timer-queued. Return whether it can be enqueued.
#[inline(always)]
pub fn timer_enqueue(&self) -> TimerEnqueueOperation {
self.update(|s| {
// FIXME: we need to split SPAWNED into two phases, to prevent enqueueing a task that is
// just being spawned, because its executor pointer may still be changing.
if *s & STATE_SPAWNED == STATE_SPAWNED {
*s |= STATE_TIMER_QUEUED;
TimerEnqueueOperation::Enqueue
} else {
TimerEnqueueOperation::Ignore
}
})
}
/// Unmark the task as timer-queued.
#[inline(always)]
pub fn timer_dequeue(&self) {
self.update(|s| *s &= !STATE_TIMER_QUEUED);
}
}