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Merge pull request #4251 from kpfleming/improve-stm32-ringbuffereduart-docs
stm32: Expand documentation of RingBufferedUartRx.
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@ -18,6 +18,65 @@ use crate::Peri;
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/// Rx-only Ring-buffered UART Driver
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///
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/// Created with [UartRx::into_ring_buffered]
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///
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/// ### Notes on 'waiting for bytes'
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///
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/// The `read(buf)` (but not `read()`) and `read_exact(buf)` functions
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/// may need to wait for bytes to arrive, if the ring buffer does not
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/// contain enough bytes to fill the buffer passed by the caller of
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/// the function, or is empty.
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///
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/// Waiting for bytes operates in one of two modes, depending on
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/// the behavior of the sender and the size of the buffer passed
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/// to the function:
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///
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/// - If the sender sends intermittently, the 'idle line'
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/// condition will be detected when the sender stops, and any
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/// bytes in the ring buffer will be returned. If there are no
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/// bytes in the buffer, the check will be repeated each time the
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/// 'idle line' condition is detected, so if the sender sends just
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/// a single byte, it will be returned once the 'idle line'
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/// condition is detected.
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///
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/// - If the sender sends continuously, the call will wait until
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/// the DMA controller indicates that it has written to either the
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/// middle byte or last byte of the ring buffer ('half transfer'
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/// or 'transfer complete', respectively). This does not indicate
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/// the buffer is half-full or full, though, because the DMA
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/// controller does not detect those conditions; it sends an
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/// interrupt when those specific buffer addresses have been
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/// written.
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///
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/// In both cases this will result in variable latency due to the
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/// buffering effect. For example, if the baudrate is 2400 bps, and
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/// the configuration is 8 data bits, no parity bit, and one stop bit,
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/// then a byte will be received every ~4.16ms. If the ring buffer is
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/// 32 bytes, then a 'wait for bytes' delay may have to wait for 16
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/// bytes in the worst case, resulting in a delay (latency) of
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/// ~62.46ms for the first byte in the ring buffer. If the sender
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/// sends only 6 bytes and then stops, but the buffer was empty when
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/// the read function was called, then those bytes may not be returned
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/// until ~24.96ms after the first byte was received (time for 5
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/// additional bytes plus the 'idle frame' which triggers the 'idle
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/// line' condition).
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///
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/// Applications subject to this latency must be careful if they
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/// also apply timeouts during reception, as it may appear (to
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/// them) that the sender has stopped sending when it did not. In
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/// the example above, a 50ms timeout (12 bytes at 2400bps) might
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/// seem to be reasonable to detect that the sender has stopped
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/// sending, but would be falsely triggered in the worst-case
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/// buffer delay scenario.
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///
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/// Note: This latency is caused by the limited capabilities of the
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/// STM32 DMA controller; since it cannot generate an interrupt when
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/// it stores a byte into an empty ring buffer, or in any other
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/// configurable conditions, it is not possible to take notice of the
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/// contents of the ring buffer more quickly without introducing
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/// polling. As a result the latency can be reduced by calling the
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/// read functions repeatedly with smaller buffers to receive the
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/// available bytes, as each call to a read function will explicitly
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/// check the ring buffer for available bytes.
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pub struct RingBufferedUartRx<'d> {
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info: &'static Info,
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state: &'static State,
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@ -79,7 +138,8 @@ impl<'d> RingBufferedUartRx<'d> {
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/// Configure and start the DMA backed UART receiver
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///
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/// Note: This is also done automatically by [`read()`] if required.
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/// Note: This is also done automatically by the read functions if
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/// required.
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pub fn start_uart(&mut self) {
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// Clear the buffer so that it is ready to receive data
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compiler_fence(Ordering::SeqCst);
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@ -139,14 +199,16 @@ impl<'d> RingBufferedUartRx<'d> {
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Ok(())
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}
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/// Read bytes that are readily available in the ring buffer.
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/// If no bytes are currently available in the buffer the call waits until the some
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/// bytes are available (at least one byte and at most half the buffer size)
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/// Read bytes that are available in the ring buffer, or wait for
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/// bytes to become available and return them.
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///
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/// Background receive is started if `start()` has not been previously called.
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/// Background reception is started if necessary (if `start_uart()` had
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/// not previously been called, or if an error was detected which
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/// caused background reception to be stopped).
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///
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/// Receive in the background is terminated if an error is returned.
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/// It must then manually be started again by calling `start()` or by re-calling `read()`.
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/// Background reception is terminated when an error is returned.
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/// It must be started again by calling `start_uart()` or by
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/// calling a read function again.
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pub async fn read(&mut self, buf: &mut [u8]) -> Result<usize, Error> {
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self.start_dma_or_check_errors()?;
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@ -202,7 +264,8 @@ impl<'d> RingBufferedUartRx<'d> {
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});
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let mut dma_init = false;
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// Future which completes when there is dma is half full or full
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// Future which completes when the DMA controller indicates it
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// has written to the ring buffer's middle byte, or last byte
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let dma = poll_fn(|cx| {
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self.ring_buf.set_waker(cx.waker());
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