#![no_std] #![no_main] use defmt::*; use embassy_executor::Spawner; use embassy_mspm0::gpio::{Input, Level, Output, Pull}; use embassy_mspm0::Config; use {defmt_rtt as _, panic_halt as _}; #[embassy_executor::main] async fn main(_spawner: Spawner) -> ! { info!("Hello world!"); let p = embassy_mspm0::init(Config::default()); let led1 = p.PA0; let s2 = p.PB3; let mut led1 = Output::new(led1, Level::Low); let mut s2 = Input::new(s2, Pull::Up); // led1 is active low led1.set_high(); loop { s2.wait_for_falling_edge().await; info!("Switch 2 was pressed"); led1.toggle(); } }