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84 lines
2.3 KiB
Rust
84 lines
2.3 KiB
Rust
use core::sync::atomic::{compiler_fence, AtomicBool, AtomicU32, Ordering};
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#[derive(Clone, Copy)]
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pub(crate) struct Token(());
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/// Creates a token and passes it to the closure.
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///
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/// This is a no-op replacement for `CriticalSection::with` because we don't need any locking.
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pub(crate) fn locked<R>(f: impl FnOnce(Token) -> R) -> R {
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f(Token(()))
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}
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// Must be kept in sync with the layout of `State`!
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pub(crate) const STATE_SPAWNED: u32 = 1 << 0;
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pub(crate) const STATE_RUN_QUEUED: u32 = 1 << 8;
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#[repr(C, align(4))]
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pub(crate) struct State {
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/// Task is spawned (has a future)
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spawned: AtomicBool,
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/// Task is in the executor run queue
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run_queued: AtomicBool,
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pad: AtomicBool,
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pad2: AtomicBool,
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}
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impl State {
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pub const fn new() -> State {
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Self {
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spawned: AtomicBool::new(false),
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run_queued: AtomicBool::new(false),
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pad: AtomicBool::new(false),
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pad2: AtomicBool::new(false),
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}
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}
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fn as_u32(&self) -> &AtomicU32 {
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unsafe { &*(self as *const _ as *const AtomicU32) }
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}
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/// If task is idle, mark it as spawned + run_queued and return true.
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#[inline(always)]
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pub fn spawn(&self) -> bool {
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compiler_fence(Ordering::Release);
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let r = self
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.as_u32()
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.compare_exchange(
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0,
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STATE_SPAWNED | STATE_RUN_QUEUED,
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Ordering::Relaxed,
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Ordering::Relaxed,
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)
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.is_ok();
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compiler_fence(Ordering::Acquire);
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r
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}
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/// Unmark the task as spawned.
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#[inline(always)]
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pub fn despawn(&self) {
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compiler_fence(Ordering::Release);
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self.spawned.store(false, Ordering::Relaxed);
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}
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/// Mark the task as run-queued if it's spawned and isn't already run-queued. Run the given
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/// function if the task was successfully marked.
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#[inline(always)]
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pub fn run_enqueue(&self, f: impl FnOnce(Token)) {
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let old = self.run_queued.swap(true, Ordering::AcqRel);
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if !old {
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locked(f);
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}
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}
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/// Unmark the task as run-queued. Return whether the task is spawned.
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#[inline(always)]
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pub fn run_dequeue(&self) {
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compiler_fence(Ordering::Release);
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self.run_queued.store(false, Ordering::Relaxed);
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}
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}
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