//! Blinks an LED //! //! This assumes that a LED is connected to the pin assigned to `led`. (GPIO4) #![no_std] #![no_main] use esp32s2_hal::{ clock::ClockControl, gpio::IO, peripherals::Peripherals, prelude::*, timer::TimerGroup, Delay, Rtc, }; use esp_backtrace as _; #[entry] fn main() -> ! { let peripherals = Peripherals::take(); let system = peripherals.SYSTEM.split(); let clocks = ClockControl::boot_defaults(system.clock_control).freeze(); let timer_group0 = TimerGroup::new(peripherals.TIMG0, &clocks); let mut wdt = timer_group0.wdt; let mut rtc = Rtc::new(peripherals.RTC_CNTL); // Disable MWDT and RWDT (Watchdog) flash boot protection wdt.disable(); rtc.rwdt.disable(); // Set GPIO4 as an output, and set its state high initially. let io = IO::new(peripherals.GPIO, peripherals.IO_MUX); let mut led = io.pins.gpio4.into_push_pull_output(); led.set_high().unwrap(); // Initialize the Delay peripheral, and use it to toggle the LED state in a // loop. let mut delay = Delay::new(&clocks); loop { led.toggle().unwrap(); delay.delay_ms(500u32); } }