//! Demonstrates the use of the hardware Random Number Generator (RNG) #![no_std] #![no_main] use esp32s2_hal::{ clock::ClockControl, peripherals::Peripherals, prelude::*, timer::TimerGroup, Rng, Rtc, }; use esp_backtrace as _; use esp_println::println; #[entry] fn main() -> ! { let peripherals = Peripherals::take(); let mut system = peripherals.SYSTEM.split(); let clocks = ClockControl::boot_defaults(system.clock_control).freeze(); let timer_group0 = TimerGroup::new( peripherals.TIMG0, &clocks, &mut system.peripheral_clock_control, ); let mut wdt = timer_group0.wdt; let mut rtc = Rtc::new(peripherals.RTC_CNTL); // Disable MWDT and RWDT (Watchdog) flash boot protection: wdt.disable(); rtc.rwdt.disable(); // Instantiate the Random Number Generator peripheral: let mut rng = Rng::new(peripherals.RNG); // Generate a random word (u32): println!("Random u32: {}", rng.random()); // Fill a buffer with random bytes: let mut buf = [0u8; 16]; rng.read(&mut buf).unwrap(); println!("Random bytes: {:?}", buf); loop {} }