esp-hal/esp32s3-hal/examples/blinky_erased_pins.rs
Jesse Braham d12a3dbac5
Update all examples to remove unnecessary disabling of watchdogs (#768)
* Update `esp32-hal` examples

* Update `esp32c2-hal` examples

* Update `esp32c3-hal` examples

* Update `esp32c6-hal` examples

* Update `esp32h2-hal` examples

* Update `esp32s2-hal` examples

* Update `esp32s3-hal` examples

* Fix the `ram.rs` examples
2023-08-31 07:17:12 -07:00

54 lines
1.4 KiB
Rust

//! Blinks an LED
//!
//! This assumes that LEDs are connected to GPIO3, 4 and 5.
#![no_std]
#![no_main]
use esp32s3_hal::{
clock::ClockControl,
gpio::{AnyPin, Input, Output, PullDown, PushPull, IO},
peripherals::Peripherals,
prelude::*,
Delay,
};
use esp_backtrace as _;
#[entry]
fn main() -> ! {
let peripherals = Peripherals::take();
let system = peripherals.SYSTEM.split();
let clocks = ClockControl::boot_defaults(system.clock_control).freeze();
// Set LED GPIOs as an output.
let io = IO::new(peripherals.GPIO, peripherals.IO_MUX);
let led1 = io.pins.gpio3.into_push_pull_output();
let led2 = io.pins.gpio4.into_push_pull_output();
let led3 = io.pins.gpio5.into_push_pull_output();
// Set GPIO9 as an input.
let button = io.pins.gpio0.into_pull_down_input().degrade();
// You can use `into` or `degrade`
let mut pins = [led1.into(), led2.into(), led3.degrade()];
// Initialize the Delay peripheral, and use it to toggle the LED state in a
// loop.
let mut delay = Delay::new(&clocks);
loop {
toggle_pins(&mut pins, &button);
delay.delay_ms(500u32);
}
}
fn toggle_pins(leds: &mut [AnyPin<Output<PushPull>>], button: &AnyPin<Input<PullDown>>) {
for pin in leds.iter_mut() {
pin.toggle().unwrap();
}
if button.is_low().unwrap() {
esp_println::println!("Button");
}
}