Nathan Marley c41e156a88
Use built-in LED pin (gpio2) in blinky example (#581)
* Use built-in LED pin (gpio2) in blinky example

Hi, I was just running the blinky example and noticed the comments about an LED
being connected to pin GPIO25. I was thinking it might makes more sense to use
the built-in LED pin instead, and no external hardware would be required.

* Add note on GPIO2 led

* Add GPIO2 LED pin change to changelog
2023-06-14 02:16:38 -07:00

53 lines
1.3 KiB
Rust

//! Blinks an LED
//!
//! This assumes that a LED is connected to the pin assigned to `led` (GPIO2).
//! For the the DOIT ESP32 Devkit v1, GPIO2 is the onboard LED pin.
#![no_std]
#![no_main]
use esp32_hal::{
clock::ClockControl,
gpio::IO,
peripherals::Peripherals,
prelude::*,
timer::TimerGroup,
Delay,
Rtc,
};
use esp_backtrace as _;
#[entry]
fn main() -> ! {
let peripherals = Peripherals::take();
let mut system = peripherals.DPORT.split();
let clocks = ClockControl::boot_defaults(system.clock_control).freeze();
let timer_group0 = TimerGroup::new(
peripherals.TIMG0,
&clocks,
&mut system.peripheral_clock_control,
);
let mut wdt = timer_group0.wdt;
let mut rtc = Rtc::new(peripherals.RTC_CNTL);
// Disable MWDT and RWDT (Watchdog) flash boot protection
wdt.disable();
rtc.rwdt.disable();
// Set GPIO2 as an output, and set its state high initially.
let io = IO::new(peripherals.GPIO, peripherals.IO_MUX);
let mut led = io.pins.gpio2.into_push_pull_output();
led.set_high().unwrap();
// Initialize the Delay peripheral, and use it to toggle the LED state in a
// loop.
let mut delay = Delay::new(&clocks);
loop {
led.toggle().unwrap();
delay.delay_ms(500u32);
}
}