Benedikt c71cbcd2c3
RMT: Refactor driver internals (less macros, type-erased channels) (#3505)
* RMT: Move some methods from (Tx|Rx)ChannelInternal to ChannelInternal

Adds a new `ChannelInternal` trait implemented on `Channel`s, which
bundles some methods that conceptually make sense for both rx and tx
channels (whether the implementation is exactly the same is
chip-specific).
This avoids a small amount of code duplication.

* RMT: Define input/output signals via a const array

Allowing a default implementation of the getter functions in the ChannelInternal
trait, and more importantly, paving the way for type-erased channels
(where it will become necessary to map Channel number to signal at runtime).

The array is indexed by ch_index, i.e. the index of the channel among
channels of the same type (for devices with separate rx/tx channels).

* RMT: move some `Sized` bounds from methods to trait

To avoid repetition. There's no downside, since the trait is only
implemented for a single type anyway, which is Sized.

These traits are user-visible, but since they can't be implemented by users,
and this only makes the bounds stricter, it should require not changes
to user code.

* RMT: Use composition with ConstChannelAccess, reduces macro usage

instead of an extension trait implemened via the impl_*_channel macros.
This reduces macro usage, making the code easier to reason about, and it also
paves the way for type-erased channels by adding a second implementation
of RawChannelAccess.

This touches many lines, but is a fairly mechanical change that should
be easier to review by ignoring whitespace changes.

Previously, channel architecture was as follows:

- `Channel` is parameterized by a const generic `CHANNEL: u8` number
- low-level hardware operations are implemented via the
  *ChannelInternal traits directly on `Channel`. This is done via the
  `impl_*x_channel` macros to account for the different channel
  capabilities (rx/tx only or rx+tx)

This PR changes this to:

- `Channel` contains an `Raw: RawChannelAccess<Dir=Rx|Tx>` where `Rx`
  and `Tx` are ZSTs used as markers for a channel configured for a given
  direction.
- low-level operations are implemented on the `Raw` type, depending on
  a bound on RawChannelAccess::Dir
- the `Raw` types can only be constructed safely from the
  `ChannelCreator`, which ensures that only valid combinations of channel
  number and `Dir=Rx|Tx` can exist.
- currently, the only implementation of `RawChannelAccess` is
  `ConstChannelAccess`, which has a `CHANNEL: u8` const generic
  parameter, just as `Channel` did before. Thus, the compiler should be
  able to inline and const-propagate code just as before.

These new types are user-visible. Thus, if code directly names `Channel`
types, it needs to be adapted. If it just uses a method chain such as
`rmt.channelX.configure(...).transmit(...)`, no changes should be
required.

* RMT: rm (Rx|Tx)ChannelCreatorAsync, use mode generic on (Rx|Tx)ChannelCreator

this de-duplicates some code,
and may be useful to implement user code (e.g. setup functions) that is
independent of DriverMode

* RMT: Rewrite pending_interrupt_for_channel using indexed PAC accessors

This deduplicates some code. I've also changed the return type
(usize -> u8) for better consistency, since channel indices are generally
typed as u8.

* RMT: add DynChannelAccess as basis for type-erased channels

Channels can now be `degrade`d to their type-erased variants.

* RMT: Move around some code

The channel definition used to be somewhere in the middle of channel
implementation. There's no change to the code other than its location.

* RMT: slightly more readable subsclicing

* RMT: Move some chip-specific code to a cfg_if! switch

There's no reason for these to reside in separate modules, and this
restructuring meshes well with moving the Rmt definition to a macro as
well, which will be done next.

* RMT: Declare Rmt struct via macro to avoid repetition

Reduces boilerplate at the cost of a somewhat complex macro.

* RMT: Move RmtState

Which was previously in the middle of channel implementation, but
conceptually is more global to the module, thus more natural define
earlier.

* RMT: explicity mark a few private functions in submodule as pub(super)

* RMT: use DynChannelAccess::conjure to simplify async_interrupt_handler

If the compiler decides to unroll the loops, the resulting code should
be essentially the same. Otherwise, it should be more compact. In any
case, from a developer point of view, this is much more concise and
removes one chip-specific case.

* RMT: Use type-erased channels for some HIL tests

* RMT: don't reset clock divider in start_tx

This seems to fix flaky loopback tests where tx/rx pulse code length
differs by 1.

This matches IDF, which also doesn't reset channels on each transmit
operation, but only once on channel creation, and when a sync_manager is
used (which the Rust driver doesn't support, and which would also need
to be handled differently anyway).

* RMT: implement degrade() even if the channel is already type-erased

This makes wrapping channels in custom structs slightly more convenient
since it allows taking any channel and type-erasing it in that structs
constructor.

* RMT: rename (Rx|Tx)ChannelCreator methods to avoid trait disambiguation problems

For devices with channels that support both Rx and Tx, Rust cannot
disambiguate the trait at the call site (because it doesn't look at the
argument types to do so).

Renaming the methods avoids that. The alternative is to use
fully-qualified names to call the trait methods (i.e. left-side
turbofish), or to import the traits only in a limited scope. Both are
much more verbose than the _rx/_tx suffixes to method names.

* RMT: add basic async HIL test

* RMT: remove overcomplicated WithMode trait from tests

according to a suggestion by @bugadani

---------

Co-authored-by: Scott Mabin <scott@mabez.dev>
2025-06-24 12:11:05 +00:00
..

Examples

This package contains a number of binary applications demonstrating the use of various hardware peripherals found within ESP32 the family of devices.

Each device has its own unique set of peripherals, and as such not every example will run on every device. We recommend building and flashing the examples using the xtask method documented below, which will greatly simplify the process.

To check if a device is compatible with a given example, check the metadata comments above the imports, which will list all supported devices following the //% CHIPS: designator. If this metadata is not present, then the example will work on any device supported by esp-hal.

As previously stated, we use the cargo-xtask pattern for automation. Commands invoking this tool must be run from the root of the repository.

Building Examples

You can build all examples for a given device using the build examples subcommand:

cargo xtask build examples esp-hal esp32

Note that we must specify which package to build the examples for, since this repository contains multiple packages (specifying esp-hal will build the examples in the examples package instead).

Running Examples

You can also build and then subsequently flash and run an example using the run example subcommand. With a target device connected to your host system, run:

cargo xtask run example esp-hal esp32c6 --example embassy_hello_world

Again, note that we must specify which package to build the example from, plus which example to build and flash to the target device.

Adding Examples

If you are contributing to esp-hal and would like to add an example, the process is generally the same as any other project.

One major difference in our case is the metadata comments which state the compatible devices and required features for an example. Both of these designators are optional; if //% CHIPS: is omitted then all devices considered to be supported, and if //% FEATURES: is omitted then no features are enabled at build time.

To demonstrated, in src/bin/embassy_hello_world.rs you will see the following:

//% CHIPS: esp32 esp32c2 esp32c3 esp32c6 esp32h2 esp32s2 esp32s3
//% FEATURES: embassy esp-hal-embassy/integrated-timers

Another thing to be aware of is the GPIO pins being used. We have tried to use pins available the DevKit-C boards from Espressif, however this is being done on a best-effort basis.

In general, the following GPIO are recommended for use, though be conscious of whether certain pins are used for UART, strapping pins, etc. on some devices:

  • GPIO0
  • GPIO1
  • GPIO2
  • GPIO3
  • GPIO4
  • GPIO5
  • GPIO8
  • GPIO9
  • GPIO10