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44 lines
1.1 KiB
Rust
44 lines
1.1 KiB
Rust
//! Demonstrates the use of the hardware Random Number Generator (RNG)
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#![no_std]
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#![no_main]
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use esp32s2_hal::{
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clock::ClockControl,
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peripherals::Peripherals,
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prelude::*,
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timer::TimerGroup,
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Rng,
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Rtc,
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};
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use esp_backtrace as _;
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use esp_println::println;
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#[entry]
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fn main() -> ! {
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let peripherals = Peripherals::take();
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let system = peripherals.SYSTEM.split();
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let clocks = ClockControl::boot_defaults(system.clock_control).freeze();
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let timer_group0 = TimerGroup::new(peripherals.TIMG0, &clocks);
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let mut wdt = timer_group0.wdt;
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let mut rtc = Rtc::new(peripherals.RTC_CNTL);
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// Disable MWDT and RWDT (Watchdog) flash boot protection:
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wdt.disable();
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rtc.rwdt.disable();
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// Instantiate the Random Number Generator peripheral:
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let mut rng = Rng::new(peripherals.RNG);
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// Generate a random word (u32):
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println!("Random u32: {}", rng.random());
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// Fill a buffer with random bytes:
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let mut buf = [0u8; 16];
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rng.read(&mut buf).unwrap();
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println!("Random bytes: {:?}", buf);
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loop {}
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}
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