44 lines
1.1 KiB
Rust

//! Demonstrates the use of the hardware Random Number Generator (RNG)
#![no_std]
#![no_main]
use esp32s2_hal::{
clock::ClockControl,
peripherals::Peripherals,
prelude::*,
timer::TimerGroup,
Rng,
Rtc,
};
use esp_backtrace as _;
use esp_println::println;
#[entry]
fn main() -> ! {
let peripherals = Peripherals::take();
let system = peripherals.SYSTEM.split();
let clocks = ClockControl::boot_defaults(system.clock_control).freeze();
let timer_group0 = TimerGroup::new(peripherals.TIMG0, &clocks);
let mut wdt = timer_group0.wdt;
let mut rtc = Rtc::new(peripherals.RTC_CNTL);
// Disable MWDT and RWDT (Watchdog) flash boot protection:
wdt.disable();
rtc.rwdt.disable();
// Instantiate the Random Number Generator peripheral:
let mut rng = Rng::new(peripherals.RNG);
// Generate a random word (u32):
println!("Random u32: {}", rng.random());
// Fill a buffer with random bytes:
let mut buf = [0u8; 16];
rng.read(&mut buf).unwrap();
println!("Random bytes: {:?}", buf);
loop {}
}