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* Make sure examples can build with defmt * Remove duplicate example checks * Fix examples * Add changelog entry * Actually build some examples with defmt feature enabled * Add the defmt linker script in each package's build script
57 lines
1.5 KiB
Rust
57 lines
1.5 KiB
Rust
//! This shows how to use PSRAM as heap-memory via esp-alloc
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//!
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//! You need an ESP32 with at least 2 MB of PSRAM memory.
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#![no_std]
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#![no_main]
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use esp32_hal::{clock::ClockControl, peripherals::Peripherals, prelude::*, psram};
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use esp_backtrace as _;
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use esp_println::println;
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extern crate alloc;
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#[global_allocator]
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static ALLOCATOR: esp_alloc::EspHeap = esp_alloc::EspHeap::empty();
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fn init_psram_heap() {
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unsafe {
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ALLOCATOR.init(psram::PSRAM_VADDR_START as *mut u8, psram::PSRAM_BYTES);
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}
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}
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#[entry]
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fn main() -> ! {
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#[cfg(debug_assertions)]
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compile_error!("PSRAM on ESP32 needs to be built in release mode");
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#[cfg(feature = "log")]
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esp_println::logger::init_logger_from_env();
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let peripherals = Peripherals::take();
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psram::init_psram(peripherals.PSRAM);
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init_psram_heap();
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let system = peripherals.SYSTEM.split();
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let _clocks = ClockControl::boot_defaults(system.clock_control).freeze();
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println!("Going to access PSRAM");
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let mut large_vec: alloc::vec::Vec<u32> = alloc::vec::Vec::with_capacity(500 * 1024 / 4);
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for i in 0..(500 * 1024 / 4) {
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large_vec.push((i & 0xff) as u32);
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}
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println!("vec size = {} bytes", large_vec.len() * 4);
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println!("vec address = {:p}", large_vec.as_ptr());
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println!("{:?}", &large_vec[..100]);
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let string = alloc::string::String::from("A string allocated in PSRAM");
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println!("'{}' allocated at {:p}", &string, string.as_ptr());
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println!("done");
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loop {}
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}
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