esp-hal/esp32-hal/build.rs
Björn Quentin 92bda00296
Remove heap related symbols, use all remaining memory for the stack (#716)
* Use all remaining memory for stack(s)

* Remove HEAP related code from RISCV linker scripts

* Fix direct-boot / mcu-boot linker scripts

* Use a statically allocated stack for core-1
2023-08-14 13:38:36 +02:00

66 lines
1.7 KiB
Rust

use std::{env, fs::File, io::Write, path::PathBuf};
fn main() {
check_features();
// Put the linker script somewhere the linker can find it
let out = &PathBuf::from(env::var_os("OUT_DIR").unwrap());
File::create(out.join("memory.x"))
.unwrap()
.write_all(include_bytes!("ld/memory.x"))
.unwrap();
File::create(out.join("rom-functions.x"))
.unwrap()
.write_all(include_bytes!("ld/rom-functions.x"))
.unwrap();
File::create(out.join("linkall.x"))
.unwrap()
.write_all(include_bytes!("ld/linkall.x"))
.unwrap();
let memory_extras = generate_memory_extras();
File::create(out.join("memory_extras.x"))
.unwrap()
.write_all(&memory_extras)
.unwrap();
File::create(out.join("link-esp32.x"))
.unwrap()
.write_all(include_bytes!("ld/link-esp32.x"))
.unwrap();
println!("cargo:rustc-link-search={}", out.display());
// Only re-run the build script when memory.x is changed,
// instead of when any part of the source code changes.
println!("cargo:rerun-if-changed=ld/memory.x");
}
fn generate_memory_extras() -> Vec<u8> {
let reserve_dram = if cfg!(feature = "bluetooth") {
"0x10000"
} else {
"0x0"
};
format!(
"
/* reserved at the start of DRAM for e.g. the BT stack */
RESERVE_DRAM = {reserve_dram};
/* reserved at the start of the RTC memories for use by the ULP processor */
RESERVE_RTC_FAST = 0;
RESERVE_RTC_SLOW = 0;
"
)
.as_bytes()
.to_vec()
}
fn check_features() {
if cfg!(feature = "xtal40mhz") && cfg!(feature = "xtal26mhz") {
panic!("Only one xtal speed feature can be selected");
}
}