mirror of
https://github.com/filebrowser/filebrowser.git
synced 2025-05-09 11:42:57 +00:00

Former-commit-id: bdede6ed1b6f578f2ef046c338caf02d0b29d453 [formerly 7187de361b53e9c8ec121df379b762f2db736ea2] Former-commit-id: 447d58460fbbfd05ffe08428a1288e392637561d
20 lines
512 B
GLSL
20 lines
512 B
GLSL
uniform float amplitude;
|
|
attribute float displacement;
|
|
varying vec3 vNormal;
|
|
|
|
void main() {
|
|
|
|
vNormal = normal;
|
|
|
|
// multiply our displacement by the
|
|
// amplitude. The amp will get animated
|
|
// so we'll have animated displacement
|
|
vec3 newPosition = position +
|
|
normal *
|
|
vec3(displacement *
|
|
amplitude);
|
|
|
|
gl_Position = projectionMatrix *
|
|
modelViewMatrix *
|
|
vec4(newPosition,1.0);
|
|
} |