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https://github.com/rust-embedded/heapless.git
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Vec: add retain
, retain_mut
.
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parent
f32d5d9daa
commit
2d953ef95a
156
src/vec.rs
156
src/vec.rs
@ -667,6 +667,162 @@ impl<T, const N: usize> Vec<T, N> {
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ret
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}
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}
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/// Retains only the elements specified by the predicate.
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///
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/// In other words, remove all elements `e` for which `f(&e)` returns `false`.
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/// This method operates in place, visiting each element exactly once in the
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/// original order, and preserves the order of the retained elements.
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///
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/// # Examples
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///
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/// ```
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/// use heapless::Vec;
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///
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/// let mut vec: Vec<_, 8> = Vec::from_slice(&[1, 2, 3, 4]).unwrap();
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/// vec.retain(|&x| x % 2 == 0);
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/// assert_eq!(vec, [2, 4]);
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/// ```
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///
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/// Because the elements are visited exactly once in the original order,
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/// external state may be used to decide which elements to keep.
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///
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/// ```
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/// use heapless::Vec;
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///
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/// let mut vec: Vec<_, 8> = Vec::from_slice(&[1, 2, 3, 4, 5]).unwrap();
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/// let keep = [false, true, true, false, true];
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/// let mut iter = keep.iter();
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/// vec.retain(|_| *iter.next().unwrap());
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/// assert_eq!(vec, [2, 3, 5]);
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/// ```
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pub fn retain<F>(&mut self, mut f: F)
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where
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F: FnMut(&T) -> bool,
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{
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self.retain_mut(|elem| f(elem));
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}
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/// Retains only the elements specified by the predicate, passing a mutable reference to it.
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///
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/// In other words, remove all elements `e` such that `f(&mut e)` returns `false`.
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/// This method operates in place, visiting each element exactly once in the
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/// original order, and preserves the order of the retained elements.
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///
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/// # Examples
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///
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/// ```
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/// use heapless::Vec;
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///
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/// let mut vec: Vec<_, 8> = Vec::from_slice(&[1, 2, 3, 4]).unwrap();
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/// vec.retain_mut(|x| if *x <= 3 {
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/// *x += 1;
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/// true
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/// } else {
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/// false
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/// });
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/// assert_eq!(vec, [2, 3, 4]);
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/// ```
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pub fn retain_mut<F>(&mut self, mut f: F)
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where
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F: FnMut(&mut T) -> bool,
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{
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let original_len = self.len();
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// Avoid double drop if the drop guard is not executed,
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// since we may make some holes during the process.
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unsafe { self.set_len(0) };
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// Vec: [Kept, Kept, Hole, Hole, Hole, Hole, Unchecked, Unchecked]
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// |<- processed len ->| ^- next to check
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// |<- deleted cnt ->|
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// |<- original_len ->|
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// Kept: Elements which predicate returns true on.
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// Hole: Moved or dropped element slot.
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// Unchecked: Unchecked valid elements.
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//
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// This drop guard will be invoked when predicate or `drop` of element panicked.
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// It shifts unchecked elements to cover holes and `set_len` to the correct length.
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// In cases when predicate and `drop` never panick, it will be optimized out.
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struct BackshiftOnDrop<'a, T, const N: usize> {
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v: &'a mut Vec<T, N>,
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processed_len: usize,
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deleted_cnt: usize,
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original_len: usize,
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}
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impl<T, const N: usize> Drop for BackshiftOnDrop<'_, T, N> {
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fn drop(&mut self) {
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if self.deleted_cnt > 0 {
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// SAFETY: Trailing unchecked items must be valid since we never touch them.
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unsafe {
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ptr::copy(
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self.v.as_ptr().add(self.processed_len),
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self.v
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.as_mut_ptr()
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.add(self.processed_len - self.deleted_cnt),
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self.original_len - self.processed_len,
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);
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}
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}
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// SAFETY: After filling holes, all items are in contiguous memory.
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unsafe {
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self.v.set_len(self.original_len - self.deleted_cnt);
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}
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}
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}
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let mut g = BackshiftOnDrop {
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v: self,
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processed_len: 0,
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deleted_cnt: 0,
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original_len,
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};
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fn process_loop<F, T, const N: usize, const DELETED: bool>(
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original_len: usize,
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f: &mut F,
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g: &mut BackshiftOnDrop<'_, T, N>,
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) where
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F: FnMut(&mut T) -> bool,
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{
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while g.processed_len != original_len {
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let p = g.v.as_mut_ptr();
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// SAFETY: Unchecked element must be valid.
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let cur = unsafe { &mut *p.add(g.processed_len) };
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if !f(cur) {
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// Advance early to avoid double drop if `drop_in_place` panicked.
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g.processed_len += 1;
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g.deleted_cnt += 1;
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// SAFETY: We never touch this element again after dropped.
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unsafe { ptr::drop_in_place(cur) };
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// We already advanced the counter.
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if DELETED {
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continue;
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} else {
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break;
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}
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}
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if DELETED {
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// SAFETY: `deleted_cnt` > 0, so the hole slot must not overlap with current element.
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// We use copy for move, and never touch this element again.
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unsafe {
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let hole_slot = p.add(g.processed_len - g.deleted_cnt);
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ptr::copy_nonoverlapping(cur, hole_slot, 1);
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}
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}
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g.processed_len += 1;
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}
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}
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// Stage 1: Nothing was deleted.
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process_loop::<F, T, N, false>(original_len, &mut f, &mut g);
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// Stage 2: Some elements were deleted.
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process_loop::<F, T, N, true>(original_len, &mut f, &mut g);
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// All item are processed. This can be optimized to `set_len` by LLVM.
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drop(g);
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}
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}
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// Trait implementations
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