bug: resets CurrentPlayCard when done playing
This commit is contained in:
parent
3f2c097eb0
commit
0368165797
@ -248,6 +248,10 @@ func (mb *MarlinBox) Play() {
|
||||
}
|
||||
}
|
||||
}
|
||||
mb.CurrentPlayCard = nil
|
||||
mb.Player.Pause()
|
||||
mb.Player.Close()
|
||||
mb.PlayerContext.Suspend()
|
||||
}()
|
||||
|
||||
}
|
||||
|
Loading…
x
Reference in New Issue
Block a user