ratatui/examples/scrollbar.rs
Josh McKinney 082cbcbc50
feat(frame)!: Remove generic Backend parameter (#530)
This change simplifys UI code that uses the Frame type. E.g.:

```rust
fn draw<B: Backend>(frame: &mut Frame<B>) {
    // ...
}
```

Frame was generic over Backend because it stored a reference to the
terminal in the field. Instead it now directly stores the viewport area
and current buffer. These are provided at creation time and are valid
for the duration of the frame.

BREAKING CHANGE: Frame is no longer generic over Backend. Code that
accepted `Frame<Backend>` will now need to accept `Frame`. To migrate
existing code, remove any generic parameters from code that uses an
instance of a Frame. E.g. the above code becomes:

```rust
fn draw(frame: &mut Frame) {
    // ...
}
```
2023-09-25 22:30:36 -07:00

241 lines
7.8 KiB
Rust

use std::{
error::Error,
io,
time::{Duration, Instant},
};
use crossterm::{
event::{self, DisableMouseCapture, EnableMouseCapture, Event, KeyCode},
execute,
terminal::{disable_raw_mode, enable_raw_mode, EnterAlternateScreen, LeaveAlternateScreen},
};
use ratatui::{prelude::*, symbols::scrollbar, widgets::*};
#[derive(Default)]
struct App {
pub vertical_scroll_state: ScrollbarState,
pub horizontal_scroll_state: ScrollbarState,
pub vertical_scroll: usize,
pub horizontal_scroll: usize,
}
fn main() -> Result<(), Box<dyn Error>> {
// setup terminal
enable_raw_mode()?;
let mut stdout = io::stdout();
execute!(stdout, EnterAlternateScreen, EnableMouseCapture)?;
let backend = CrosstermBackend::new(stdout);
let mut terminal = Terminal::new(backend)?;
// create app and run it
let tick_rate = Duration::from_millis(250);
let app = App::default();
let res = run_app(&mut terminal, app, tick_rate);
// restore terminal
disable_raw_mode()?;
execute!(
terminal.backend_mut(),
LeaveAlternateScreen,
DisableMouseCapture
)?;
terminal.show_cursor()?;
if let Err(err) = res {
println!("{err:?}");
}
Ok(())
}
fn run_app<B: Backend>(
terminal: &mut Terminal<B>,
mut app: App,
tick_rate: Duration,
) -> io::Result<()> {
let mut last_tick = Instant::now();
loop {
terminal.draw(|f| ui(f, &mut app))?;
let timeout = tick_rate
.checked_sub(last_tick.elapsed())
.unwrap_or_else(|| Duration::from_secs(0));
if crossterm::event::poll(timeout)? {
if let Event::Key(key) = event::read()? {
match key.code {
KeyCode::Char('q') => return Ok(()),
KeyCode::Char('j') => {
app.vertical_scroll = app.vertical_scroll.saturating_add(1);
app.vertical_scroll_state =
app.vertical_scroll_state.position(app.vertical_scroll);
}
KeyCode::Char('k') => {
app.vertical_scroll = app.vertical_scroll.saturating_sub(1);
app.vertical_scroll_state =
app.vertical_scroll_state.position(app.vertical_scroll);
}
KeyCode::Char('h') => {
app.horizontal_scroll = app.horizontal_scroll.saturating_sub(1);
app.horizontal_scroll_state =
app.horizontal_scroll_state.position(app.horizontal_scroll);
}
KeyCode::Char('l') => {
app.horizontal_scroll = app.horizontal_scroll.saturating_add(1);
app.horizontal_scroll_state =
app.horizontal_scroll_state.position(app.horizontal_scroll);
}
_ => {}
}
}
}
if last_tick.elapsed() >= tick_rate {
last_tick = Instant::now();
}
}
}
fn ui(f: &mut Frame, app: &mut App) {
let size = f.size();
// Words made "loooong" to demonstrate line breaking.
let s = "Veeeeeeeeeeeeeeeery loooooooooooooooooong striiiiiiiiiiiiiiiiiiiiiiiiiing. ";
let mut long_line = s.repeat(usize::from(size.width) / s.len() + 4);
long_line.push('\n');
let block = Block::default().black();
f.render_widget(block, size);
let chunks = Layout::default()
.direction(Direction::Vertical)
.constraints(
[
Constraint::Min(1),
Constraint::Percentage(25),
Constraint::Percentage(25),
Constraint::Percentage(25),
Constraint::Percentage(25),
]
.as_ref(),
)
.split(size);
let text = vec![
Line::from("This is a line "),
Line::from("This is a line ".red()),
Line::from("This is a line".on_dark_gray()),
Line::from("This is a longer line".crossed_out()),
Line::from(long_line.clone()),
Line::from("This is a line".reset()),
Line::from(vec![
Span::raw("Masked text: "),
Span::styled(
Masked::new("password", '*'),
Style::default().fg(Color::Red),
),
]),
Line::from("This is a line "),
Line::from("This is a line ".red()),
Line::from("This is a line".on_dark_gray()),
Line::from("This is a longer line".crossed_out()),
Line::from(long_line.clone()),
Line::from("This is a line".reset()),
Line::from(vec![
Span::raw("Masked text: "),
Span::styled(
Masked::new("password", '*'),
Style::default().fg(Color::Red),
),
]),
];
app.vertical_scroll_state = app.vertical_scroll_state.content_length(text.len());
app.horizontal_scroll_state = app.horizontal_scroll_state.content_length(long_line.len());
let create_block = |title| {
Block::default()
.borders(Borders::ALL)
.gray()
.title(Span::styled(
title,
Style::default().add_modifier(Modifier::BOLD),
))
};
let title = Block::default()
.title("Use h j k l to scroll ◄ ▲ ▼ ►")
.title_alignment(Alignment::Center);
f.render_widget(title, chunks[0]);
let paragraph = Paragraph::new(text.clone())
.gray()
.block(create_block("Vertical scrollbar with arrows"))
.scroll((app.vertical_scroll as u16, 0));
f.render_widget(paragraph, chunks[1]);
f.render_stateful_widget(
Scrollbar::default()
.orientation(ScrollbarOrientation::VerticalRight)
.begin_symbol(Some(""))
.end_symbol(Some("")),
chunks[1],
&mut app.vertical_scroll_state,
);
let paragraph = Paragraph::new(text.clone())
.gray()
.block(create_block(
"Vertical scrollbar without arrows, without track symbol and mirrored",
))
.scroll((app.vertical_scroll as u16, 0));
f.render_widget(paragraph, chunks[2]);
f.render_stateful_widget(
Scrollbar::default()
.orientation(ScrollbarOrientation::VerticalLeft)
.symbols(scrollbar::VERTICAL)
.begin_symbol(None)
.track_symbol(None)
.end_symbol(None),
chunks[2].inner(&Margin {
vertical: 1,
horizontal: 0,
}),
&mut app.vertical_scroll_state,
);
let paragraph = Paragraph::new(text.clone())
.gray()
.block(create_block(
"Horizontal scrollbar with only begin arrow & custom thumb symbol",
))
.scroll((0, app.horizontal_scroll as u16));
f.render_widget(paragraph, chunks[3]);
f.render_stateful_widget(
Scrollbar::default()
.orientation(ScrollbarOrientation::HorizontalBottom)
.thumb_symbol("🬋")
.end_symbol(None),
chunks[3].inner(&Margin {
vertical: 0,
horizontal: 1,
}),
&mut app.horizontal_scroll_state,
);
let paragraph = Paragraph::new(text.clone())
.gray()
.block(create_block(
"Horizontal scrollbar without arrows & custom thumb and track symbol",
))
.scroll((0, app.horizontal_scroll as u16));
f.render_widget(paragraph, chunks[4]);
f.render_stateful_widget(
Scrollbar::default()
.orientation(ScrollbarOrientation::HorizontalBottom)
.thumb_symbol("")
.track_symbol(Some("")),
chunks[4].inner(&Margin {
vertical: 0,
horizontal: 1,
}),
&mut app.horizontal_scroll_state,
);
}