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This helps to keep the prelude small and less likely to conflict with other crates. - remove widgets module from prelude as the entire module can be just as easily imported with `use ratatui::widgets::*;` - move prelude module into its own file - update examples to import widgets module instead of just prelude - added several modules to prelude to make it possible to qualify imports that collide with other types that have similar names
247 lines
7.9 KiB
Rust
247 lines
7.9 KiB
Rust
use std::{
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error::Error,
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io,
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time::{Duration, Instant},
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};
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use crossterm::{
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event::{self, DisableMouseCapture, EnableMouseCapture, Event, KeyCode},
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execute,
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terminal::{disable_raw_mode, enable_raw_mode, EnterAlternateScreen, LeaveAlternateScreen},
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};
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use ratatui::{prelude::*, widgets::*};
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#[derive(Default)]
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struct App {
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pub vertical_scroll_state: ScrollbarState,
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pub horizontal_scroll_state: ScrollbarState,
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pub vertical_scroll: usize,
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pub horizontal_scroll: usize,
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}
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fn main() -> Result<(), Box<dyn Error>> {
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// setup terminal
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enable_raw_mode()?;
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let mut stdout = io::stdout();
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execute!(stdout, EnterAlternateScreen, EnableMouseCapture)?;
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let backend = CrosstermBackend::new(stdout);
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let mut terminal = Terminal::new(backend)?;
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// create app and run it
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let tick_rate = Duration::from_millis(250);
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let app = App::default();
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let res = run_app(&mut terminal, app, tick_rate);
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// restore terminal
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disable_raw_mode()?;
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execute!(
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terminal.backend_mut(),
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LeaveAlternateScreen,
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DisableMouseCapture
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)?;
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terminal.show_cursor()?;
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if let Err(err) = res {
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println!("{err:?}");
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}
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Ok(())
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}
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fn run_app<B: Backend>(
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terminal: &mut Terminal<B>,
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mut app: App,
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tick_rate: Duration,
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) -> io::Result<()> {
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let mut last_tick = Instant::now();
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loop {
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terminal.draw(|f| ui(f, &mut app))?;
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let timeout = tick_rate
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.checked_sub(last_tick.elapsed())
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.unwrap_or_else(|| Duration::from_secs(0));
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if crossterm::event::poll(timeout)? {
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if let Event::Key(key) = event::read()? {
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match key.code {
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KeyCode::Char('q') => return Ok(()),
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KeyCode::Char('j') => {
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app.vertical_scroll = app.vertical_scroll.saturating_add(1);
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app.vertical_scroll_state = app
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.vertical_scroll_state
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.position(app.vertical_scroll as u16);
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}
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KeyCode::Char('k') => {
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app.vertical_scroll = app.vertical_scroll.saturating_sub(1);
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app.vertical_scroll_state = app
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.vertical_scroll_state
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.position(app.vertical_scroll as u16);
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}
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KeyCode::Char('h') => {
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app.horizontal_scroll = app.horizontal_scroll.saturating_sub(1);
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app.horizontal_scroll_state = app
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.horizontal_scroll_state
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.position(app.horizontal_scroll as u16);
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}
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KeyCode::Char('l') => {
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app.horizontal_scroll = app.horizontal_scroll.saturating_add(1);
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app.horizontal_scroll_state = app
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.horizontal_scroll_state
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.position(app.horizontal_scroll as u16);
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}
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_ => {}
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}
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}
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}
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if last_tick.elapsed() >= tick_rate {
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last_tick = Instant::now();
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}
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}
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}
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fn ui<B: Backend>(f: &mut Frame<B>, app: &mut App) {
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let size = f.size();
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// Words made "loooong" to demonstrate line breaking.
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let s = "Veeeeeeeeeeeeeeeery loooooooooooooooooong striiiiiiiiiiiiiiiiiiiiiiiiiing. ";
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let mut long_line = s.repeat(usize::from(size.width) / s.len() + 4);
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long_line.push('\n');
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let block = Block::default().black();
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f.render_widget(block, size);
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let chunks = Layout::default()
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.direction(Direction::Vertical)
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.margin(2)
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.constraints(
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[
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Constraint::Min(1),
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Constraint::Percentage(25),
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Constraint::Percentage(25),
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Constraint::Percentage(25),
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Constraint::Percentage(25),
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]
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.as_ref(),
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)
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.split(size);
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let text = vec![
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Line::from("This is a line "),
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Line::from("This is a line ".red()),
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Line::from("This is a line".on_dark_gray()),
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Line::from("This is a longer line".crossed_out()),
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Line::from(long_line.reset()),
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Line::from("This is a line".reset()),
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Line::from(vec![
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Span::raw("Masked text: "),
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Span::styled(
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Masked::new("password", '*'),
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Style::default().fg(Color::Red),
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),
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]),
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Line::from("This is a line "),
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Line::from("This is a line ".red()),
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Line::from("This is a line".on_dark_gray()),
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Line::from("This is a longer line".crossed_out()),
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Line::from(long_line.reset()),
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Line::from("This is a line".reset()),
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Line::from(vec![
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Span::raw("Masked text: "),
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Span::styled(
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Masked::new("password", '*'),
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Style::default().fg(Color::Red),
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),
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]),
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];
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app.vertical_scroll_state = app.vertical_scroll_state.content_length(text.len() as u16);
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app.horizontal_scroll_state = app
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.horizontal_scroll_state
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.content_length(long_line.len() as u16);
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let create_block = |title| {
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Block::default()
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.borders(Borders::ALL)
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.gray()
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.title(Span::styled(
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title,
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Style::default().add_modifier(Modifier::BOLD),
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))
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};
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let title = Block::default()
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.title("Use h j k l to scroll ◄ ▲ ▼ ►")
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.title_alignment(Alignment::Center);
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f.render_widget(title, chunks[0]);
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let paragraph = Paragraph::new(text.clone())
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.gray()
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.block(create_block("Vertical scrollbar with arrows"))
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.scroll((app.vertical_scroll as u16, 0));
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f.render_widget(paragraph, chunks[1]);
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f.render_stateful_widget(
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Scrollbar::default()
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.orientation(ScrollbarOrientation::VerticalRight)
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.begin_symbol(Some("↑"))
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.end_symbol(Some("↓")),
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chunks[1],
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&mut app.vertical_scroll_state,
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);
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let paragraph = Paragraph::new(text.clone())
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.gray()
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.block(create_block(
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"Vertical scrollbar without arrows and mirrored",
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))
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.scroll((app.vertical_scroll as u16, 0));
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f.render_widget(paragraph, chunks[2]);
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f.render_stateful_widget(
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Scrollbar::default()
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.orientation(ScrollbarOrientation::VerticalLeft)
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.symbols(scrollbar::VERTICAL)
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.begin_symbol(None)
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.end_symbol(None),
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chunks[2].inner(&Margin {
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vertical: 1,
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horizontal: 0,
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}),
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&mut app.vertical_scroll_state,
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);
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let paragraph = Paragraph::new(text.clone())
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.gray()
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.block(create_block(
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"Horizontal scrollbar with only begin arrow & custom thumb symbol",
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))
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.scroll((0, app.horizontal_scroll as u16));
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f.render_widget(paragraph, chunks[3]);
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f.render_stateful_widget(
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Scrollbar::default()
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.orientation(ScrollbarOrientation::HorizontalBottom)
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.thumb_symbol("🬋")
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.end_symbol(None),
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chunks[3].inner(&Margin {
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vertical: 0,
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horizontal: 1,
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}),
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&mut app.horizontal_scroll_state,
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);
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let paragraph = Paragraph::new(text.clone())
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.gray()
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.block(create_block(
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"Horizontal scrollbar without arrows & custom thumb and track symbol",
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))
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.scroll((0, app.horizontal_scroll as u16));
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f.render_widget(paragraph, chunks[4]);
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f.render_stateful_widget(
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Scrollbar::default()
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.orientation(ScrollbarOrientation::HorizontalBottom)
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.thumb_symbol("░")
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.track_symbol("─"),
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chunks[4].inner(&Margin {
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vertical: 0,
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horizontal: 1,
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}),
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&mut app.horizontal_scroll_state,
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);
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}
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