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This introduces a new `ratatui::run()` method which runs a closure with a terminal initialized with reasonable defaults for most applications. This calls `ratatui::init()` before running the closure and `ratatui::restore()` after the closure completes, and returns the result of the closure. A minimal hello world example using the new `ratatui::run()` method: ```rust fn main() -> Result<(), Box<dyn std::error::Error>> { ratatui::run(|terminal| { loop { terminal.draw(|frame| frame.render_widget("Hello World!", frame.area()))?; if crossterm::event::read()?.is_key_press() { break Ok(()); } } }) } ``` Of course, this also works both with apps that use free methods and structs: ```rust fn run(terminal: &mut DefaultTerminal) -> Result<(), AppError> { ... } ratatui::run(run)?; ``` ```rust struct App { ... } impl App { fn new() -> Self { ... } fn run(mut self, terminal: &mut DefaultTerminal) -> Result<(), AppError> { ... } } ratatui::run(|terminal| App::new().run(terminal))?; ```
127 lines
4.4 KiB
Rust
127 lines
4.4 KiB
Rust
//! # [Ratatui] `Scrollbar` example
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//!
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//! The latest version of this example is available in the [widget examples] folder in the
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//! repository.
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//!
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//! Please note that the examples are designed to be run against the `main` branch of the Github
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//! repository. This means that you may not be able to compile with the latest release version on
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//! crates.io, or the one that you have installed locally.
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//!
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//! See the [examples readme] for more information on finding examples that match the version of the
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//! library you are using.
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//!
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//! [Ratatui]: https://github.com/ratatui/ratatui
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//! [widget examples]: https://github.com/ratatui/ratatui/blob/main/ratatui-widgets/examples
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//! [examples readme]: https://github.com/ratatui/ratatui/blob/main/examples/README.md
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use color_eyre::Result;
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use crossterm::event::{self, KeyCode};
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use ratatui::Frame;
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use ratatui::layout::{Constraint, Layout, Margin, Rect};
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use ratatui::style::{Color, Stylize};
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use ratatui::symbols::scrollbar::Set;
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use ratatui::text::{Line, Span};
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use ratatui::widgets::{Paragraph, Scrollbar, ScrollbarOrientation, ScrollbarState};
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fn main() -> Result<()> {
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color_eyre::install()?;
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let mut vertical = ScrollbarState::new(100);
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let mut horizontal = ScrollbarState::new(100);
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ratatui::run(|terminal| {
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loop {
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terminal.draw(|frame| render(frame, &mut vertical, &mut horizontal))?;
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if let Some(key) = event::read()?.as_key_press_event() {
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match key.code {
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KeyCode::Char('q') | KeyCode::Esc => break Ok(()),
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KeyCode::Char('j') | KeyCode::Down => vertical.next(),
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KeyCode::Char('k') | KeyCode::Up => vertical.prev(),
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KeyCode::Char('l') | KeyCode::Right => horizontal.next(),
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KeyCode::Char('h') | KeyCode::Left => horizontal.prev(),
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_ => {}
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}
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}
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}
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})
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}
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/// Render the UI with vertical/horizontal scrollbars.
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fn render(frame: &mut Frame, vertical: &mut ScrollbarState, horizontal: &mut ScrollbarState) {
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let vertical_layout = Layout::vertical([Constraint::Length(1), Constraint::Fill(1)]).spacing(1);
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let [top, main] = vertical_layout.areas(frame.area());
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let title = Line::from_iter([
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Span::from("Scrollbar Widget").bold(),
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Span::from(" (Press 'q' to quit, arrow keys to scroll)"),
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]);
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frame.render_widget(title.centered(), top);
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render_content(frame, main, vertical, horizontal);
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render_vertical_scrollbar(frame, main, vertical);
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render_horizontal_scrollbar(frame, main, horizontal);
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}
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/// Render a vertical scrollbar on the right side of the area.
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pub fn render_vertical_scrollbar(frame: &mut Frame, area: Rect, vertical: &mut ScrollbarState) {
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let scrollbar = Scrollbar::new(ScrollbarOrientation::VerticalRight);
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frame.render_stateful_widget(
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scrollbar,
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area.inner(Margin {
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vertical: 1,
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horizontal: 0,
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}),
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vertical,
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);
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}
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/// Render a horizontal scrollbar at the bottom of the area.
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pub fn render_horizontal_scrollbar(frame: &mut Frame, area: Rect, horizontal: &mut ScrollbarState) {
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let scrollbar = Scrollbar::new(ScrollbarOrientation::HorizontalBottom)
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.symbols(Set {
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track: "-",
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thumb: "▮",
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begin: "<",
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end: ">",
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})
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.track_style(Color::Yellow)
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.begin_style(Color::Green)
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.end_style(Color::Red);
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frame.render_stateful_widget(
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scrollbar,
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area.inner(Margin {
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vertical: 0,
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horizontal: 1,
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}),
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horizontal,
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);
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}
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/// Render some content.
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fn render_content(
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frame: &mut Frame,
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area: Rect,
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vertical: &ScrollbarState,
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horizontal: &ScrollbarState,
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) {
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let content = vec![
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Line::from("This is a paragraph with a vertical and horizontal scrollbar."),
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Line::from_iter(["Lorem ipsum dolor sit amet, consectetur adipiscing elit.".repeat(10)]),
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Line::from_iter([
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"Horizontal: ".bold(),
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horizontal.get_position().to_string().yellow(),
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]),
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Line::from_iter([
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"Vertical: ".bold(),
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vertical.get_position().to_string().yellow(),
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]),
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];
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frame.render_widget(
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Paragraph::new(content).scroll((
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vertical.get_position() as u16,
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horizontal.get_position() as u16,
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)),
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area,
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);
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}
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