mirror of
https://github.com/ratatui/ratatui.git
synced 2025-09-27 04:50:46 +00:00

This commit introduces new methods for the `Rect` struct that simplify the process of splitting a `Rect` into sub-rects according to a given `Layout`. By putting these methods on the `Rect` struct, we make it a bit more natural that a layout is applied to the `Rect` itself, rather than passing a `Rect` to the `Layout` struct to be split. Adds: - `Rect::layout` and `Rect::try_layout` methods that allow splitting a `Rect` into an array of sub-rects according to a given `Layout`. - `Rect::layout_vec` method that returns a `Vec` of sub-rects. - `Layout::try_areas` method that returns an array of sub-rects, with compile-time checks for the number of constraints. This is added mainly for consistency with the new `Rect` methods. ```rust use ratatui_core::layout::{Layout, Constraint, Rect}; let area = Rect::new(0, 0, 10, 10); let layout = Layout::vertical([Constraint::Fill(1); 2]); // Rect::layout() infers the number of constraints at compile time: let [top, main] = area.layout(&layout); // Rect::try_layout() and Layout::try_areas() do the same, but return a // Result: let [top, main] = area.try_layout(&layout)?; let [top, main] = layout.try_areas(area)?; // Rect::layout_vec() returns a Vec of sub-rects: let areas_vec = area.layout_vec(&layout); // you can also explicitly specify the number of constraints: let areas = area.layout::<2>(&layout); let areas = area.try_layout::<2>(&layout)?; let areas = layout.try_areas::<2>(area)?; ```
127 lines
4.4 KiB
Rust
127 lines
4.4 KiB
Rust
//! # [Ratatui] `Scrollbar` example
|
|
//!
|
|
//! The latest version of this example is available in the [widget examples] folder in the
|
|
//! repository.
|
|
//!
|
|
//! Please note that the examples are designed to be run against the `main` branch of the Github
|
|
//! repository. This means that you may not be able to compile with the latest release version on
|
|
//! crates.io, or the one that you have installed locally.
|
|
//!
|
|
//! See the [examples readme] for more information on finding examples that match the version of the
|
|
//! library you are using.
|
|
//!
|
|
//! [Ratatui]: https://github.com/ratatui/ratatui
|
|
//! [widget examples]: https://github.com/ratatui/ratatui/blob/main/ratatui-widgets/examples
|
|
//! [examples readme]: https://github.com/ratatui/ratatui/blob/main/examples/README.md
|
|
|
|
use color_eyre::Result;
|
|
use crossterm::event::{self, KeyCode};
|
|
use ratatui::Frame;
|
|
use ratatui::layout::{Constraint, Layout, Margin, Rect};
|
|
use ratatui::style::{Color, Stylize};
|
|
use ratatui::symbols::scrollbar::Set;
|
|
use ratatui::text::{Line, Span};
|
|
use ratatui::widgets::{Paragraph, Scrollbar, ScrollbarOrientation, ScrollbarState};
|
|
|
|
fn main() -> Result<()> {
|
|
color_eyre::install()?;
|
|
|
|
let mut vertical = ScrollbarState::new(100);
|
|
let mut horizontal = ScrollbarState::new(100);
|
|
ratatui::run(|terminal| {
|
|
loop {
|
|
terminal.draw(|frame| render(frame, &mut vertical, &mut horizontal))?;
|
|
if let Some(key) = event::read()?.as_key_press_event() {
|
|
match key.code {
|
|
KeyCode::Char('q') | KeyCode::Esc => break Ok(()),
|
|
KeyCode::Char('j') | KeyCode::Down => vertical.next(),
|
|
KeyCode::Char('k') | KeyCode::Up => vertical.prev(),
|
|
KeyCode::Char('l') | KeyCode::Right => horizontal.next(),
|
|
KeyCode::Char('h') | KeyCode::Left => horizontal.prev(),
|
|
_ => {}
|
|
}
|
|
}
|
|
}
|
|
})
|
|
}
|
|
|
|
/// Render the UI with vertical/horizontal scrollbars.
|
|
fn render(frame: &mut Frame, vertical: &mut ScrollbarState, horizontal: &mut ScrollbarState) {
|
|
let layout = Layout::vertical([Constraint::Length(1), Constraint::Fill(1)]).spacing(1);
|
|
let [top, main] = frame.area().layout(&layout);
|
|
|
|
let title = Line::from_iter([
|
|
Span::from("Scrollbar Widget").bold(),
|
|
Span::from(" (Press 'q' to quit, arrow keys to scroll)"),
|
|
]);
|
|
frame.render_widget(title.centered(), top);
|
|
|
|
render_content(frame, main, vertical, horizontal);
|
|
render_vertical_scrollbar(frame, main, vertical);
|
|
render_horizontal_scrollbar(frame, main, horizontal);
|
|
}
|
|
|
|
/// Render a vertical scrollbar on the right side of the area.
|
|
pub fn render_vertical_scrollbar(frame: &mut Frame, area: Rect, vertical: &mut ScrollbarState) {
|
|
let scrollbar = Scrollbar::new(ScrollbarOrientation::VerticalRight);
|
|
frame.render_stateful_widget(
|
|
scrollbar,
|
|
area.inner(Margin {
|
|
vertical: 1,
|
|
horizontal: 0,
|
|
}),
|
|
vertical,
|
|
);
|
|
}
|
|
|
|
/// Render a horizontal scrollbar at the bottom of the area.
|
|
pub fn render_horizontal_scrollbar(frame: &mut Frame, area: Rect, horizontal: &mut ScrollbarState) {
|
|
let scrollbar = Scrollbar::new(ScrollbarOrientation::HorizontalBottom)
|
|
.symbols(Set {
|
|
track: "-",
|
|
thumb: "▮",
|
|
begin: "<",
|
|
end: ">",
|
|
})
|
|
.track_style(Color::Yellow)
|
|
.begin_style(Color::Green)
|
|
.end_style(Color::Red);
|
|
|
|
frame.render_stateful_widget(
|
|
scrollbar,
|
|
area.inner(Margin {
|
|
vertical: 0,
|
|
horizontal: 1,
|
|
}),
|
|
horizontal,
|
|
);
|
|
}
|
|
|
|
/// Render some content.
|
|
fn render_content(
|
|
frame: &mut Frame,
|
|
area: Rect,
|
|
vertical: &ScrollbarState,
|
|
horizontal: &ScrollbarState,
|
|
) {
|
|
let content = vec![
|
|
Line::from("This is a paragraph with a vertical and horizontal scrollbar."),
|
|
Line::from_iter(["Lorem ipsum dolor sit amet, consectetur adipiscing elit.".repeat(10)]),
|
|
Line::from_iter([
|
|
"Horizontal: ".bold(),
|
|
horizontal.get_position().to_string().yellow(),
|
|
]),
|
|
Line::from_iter([
|
|
"Vertical: ".bold(),
|
|
vertical.get_position().to_string().yellow(),
|
|
]),
|
|
];
|
|
frame.render_widget(
|
|
Paragraph::new(content).scroll((
|
|
vertical.get_position() as u16,
|
|
horizontal.get_position() as u16,
|
|
)),
|
|
area,
|
|
);
|
|
}
|