For some cases where it's clear that an error has already occurred,
e.g.:
- there's a comment stating exactly that, or
- things like HIR lowering, where we are lowering an error kind
The commit also tweaks some comments around delayed bug sites.
Currently a `{D,Subd}iagnosticMessage` can be created from any type that
impls `Into<String>`. That includes `&str`, `String`, and `Cow<'static,
str>`, which are reasonable. It also includes `&String`, which is pretty
weird, and results in many places making unnecessary allocations for
patterns like this:
```
self.fatal(&format!(...))
```
This creates a string with `format!`, takes a reference, passes the
reference to `fatal`, which does an `into()`, which clones the
reference, doing a second allocation. Two allocations for a single
string, bleh.
This commit changes the `From` impls so that you can only create a
`{D,Subd}iagnosticMessage` from `&str`, `String`, or `Cow<'static,
str>`. This requires changing all the places that currently create one
from a `&String`. Most of these are of the `&format!(...)` form
described above; each one removes an unnecessary static `&`, plus an
allocation when executed. There are also a few places where the existing
use of `&String` was more reasonable; these now just use `clone()` at
the call site.
As well as making the code nicer and more efficient, this is a step
towards possibly using `Cow<'static, str>` in
`{D,Subd}iagnosticMessage::{Str,Eager}`. That would require changing
the `From<&'a str>` impls to `From<&'static str>`, which is doable, but
I'm not yet sure if it's worthwhile.
Much like there are specialized variants of `mk_ty`. This will enable
some optimization in the next commit.
Also rename the existing `re_error*` functions as `mk_re_error*`, for
consistency.
Change reported_violations to use IndexSet
It is being used to iterate and to insert, without a lot of lookups
so hopefully it won't be a perf hit
Change MiniGraph.nodes to use IndexSet
It is being used to iterate and to insert, without performing lookups
so hopefully it won't be a perf hit
Change RegionConstraintData.givens to a FxIndexSet
This might result in a perf hit. Remove was being used in `givens`,
and `FxIndexSet` doesn't allow calling remove without losing the
fixed iteration order. So it was necessary to change remove to
`shift_remove`, but this method is slower.
Change OpaqueTypesVisitor to use stable sets and maps
This could also be a perf hit.
Make TraitObject visitor use a stable set