Rehome 37 `tests/ui/issues/` tests to other subdirectories under `tests/ui/`
Part of rust-lang/rust#133895
Methodology:
1. Refer to the previously written `tests/ui/SUMMARY.md`
2. Find an appropriate category for the test, using the original issue thread and the test contents.
3. Add the issue URL at the bottom (not at the top, as that would mess up stderr line numbers)
4. Rename the tests to make their purpose clearer
Inspired by the methodology that ``@Kivooeo`` was using.
r? ``@jieyouxu``
Resolve the prelude import in `build_reduced_graph`
This pr tries to resolve the prelude import at the `build_reduced_graph` stage.
Part of batched import resolution in rust-lang/rust#145108 (cherry picked commit) and maybe needed for rust-lang/rust#139493.
r? petrochenkov
`tests/ui/issues/`: The Issues Strike Back [3/N]
Some `tests/ui/issues/` housekeeping, to trim down number of tests directly under `tests/ui/issues/`. Part of https://github.com/rust-lang/rust/issues/133895.
r? ```@jieyouxu```
`panic!` does not print any identifying information for threads that are
unnamed. However, in many cases, the thread ID can be determined.
This changes the panic message from something like this:
thread '<unnamed>' panicked at src/main.rs:3:5:
explicit panic
To something like this:
thread '<unnamed>' (0xff9bf) panicked at src/main.rs:3:5:
explicit panic
Stack overflow messages are updated as well.
This change applies to both named and unnamed threads. The ID printed is
the OS integer thread ID rather than the Rust thread ID, which should
also be what debuggers print.
Rehome 33 `tests/ui/issues/` tests to other subdirectories under `tests/ui/`
rust-lang/rust#143902 divided into smaller, easier to review chunks.
Part of rust-lang/rust#133895
Methodology:
1. Refer to the previously written `tests/ui/SUMMARY.md`
2. Find an appropriate category for the test, using the original issue thread and the test contents.
3. Add the issue URL at the bottom (not at the top, as that would mess up stderr line numbers)
4. Rename the tests to make their purpose clearer
Inspired by the methodology that ``@Kivooeo`` was using.
r? ``@jieyouxu``
Remove false label when `self` resolve failure does not relate to macro
Fixesrust-lang/rust#143134
In the first commit, I did some code-clean, moving `suggest*` to `suggestions/` dir.
In the second, commit, I added ui test.
In the third, I change the code, and present the test result.
r? compiler
`tests/ui`: A New Order [18/N]
> [!NOTE]
>
> Intermediate commits are intended to help review, but will be squashed prior to merge.
Some `tests/ui/` housekeeping, to trim down number of tests directly under `tests/ui/`. Part of rust-lang/rust#133895.
r? `@tgross35`
`tests/ui`: A New Order [11/N]
Some `tests/ui/` housekeeping, to trim down number of tests directly under `tests/ui/`. Part of rust-lang/rust#133895.
r? `@jieyouxu`
`tests/ui`: A New Order [10/N]
Some `tests/ui/` housekeeping, to trim down number of tests directly under `tests/ui/`. Part of rust-lang/rust#133895.
r? `@jieyouxu`
Improve diagnostics for usage of qualified paths within tuple struct exprs/pats
For patterns the old diagnostic was just incorrect, but I also added machine applicable suggestions.
For context, this special cases errors for `<T as Trait>::Assoc(..)` patterns and expressions (latter is just a call). Tuple struct patterns and expressions both live in the value namespace, so they are not forwarded through associated *types*.
r? ``@jdonszelmann``
cc ``@petrochenkov`` in https://github.com/rust-lang/rust/pull/80080#issuecomment-800630582 you were wondering why it doesn't work for types, that's why — tuple patterns are resolved in the value namespace.
Fix up partial res of segment in primitive resolution hack
There is a hack in the resolver:
```
// In `a(::assoc_item)*` `a` cannot be a module. If `a` does resolve to a module we
// don't report an error right away, but try to fallback to a primitive type.
```
This fixes up the resolution for primitives which would otherwise resolve to a module, but we weren't also updating the res of the path segment, leading to weird diagnostics.
We explicitly call `self.r.partial_res_map.insert` instead of `record_partial_res` b/c we have recorded a partial res already, and we specifically want to override it.
cc https://github.com/rust-lang/rust/issues/139095#issuecomment-2764371934
Rename some `name` variables as `ident`.
It bugs me when variables of type `Ident` are called `name`. It leads to silly things like `name.name`. `Ident` variables should be called `ident`, and `name` should be used for variables of type `Symbol`.
This commit improves things by by doing `s/name/ident/` on a bunch of `Ident` variables. Not all of them, but a decent chunk.
r? `@fee1-dead`
It bugs me when variables of type `Ident` are called `name`. It leads to
silly things like `name.name`. `Ident` variables should be called
`ident`, and `name` should be used for variables of type `Symbol`.
This commit improves things by by doing `s/name/ident/` on a bunch of
`Ident` variables. Not all of them, but a decent chunk.
UI tests: add missing diagnostic kinds where possible
The subset of https://github.com/rust-lang/rust/pull/139427 that only adds diagnostic kinds to line annotations, without changing any other things in annotations or compiletest.
After this only non-viral `NOTE`s and `HELP`s should be missing.
r? `@jieyouxu`
Note potential but private items in show_candidates
Closes#138626 .
We should add potential private items to give ample hints.
And for the other seemingly false positive ` pub use crate:1️⃣:Foo;` should be kept because we don't know if the user wants to import other module's items or not, and therefore should be given the full option to do so.
r? compiler