There are two impls of the `Encoder` trait: `opaque::Encoder` and
`opaque::FileEncoder`. The former encodes into memory and is infallible, the
latter writes to file and is fallible.
Currently, standard `Result`/`?`/`unwrap` error handling is used, but this is a
bit verbose and has non-trivial cost, which is annoying given how rare failures
are (especially in the infallible `opaque::Encoder` case).
This commit changes how `Encoder` fallibility is handled. All the `emit_*`
methods are now infallible. `opaque::Encoder` requires no great changes for
this. `opaque::FileEncoder` now implements a delayed error handling strategy.
If a failure occurs, it records this via the `res` field, and all subsequent
encoding operations are skipped if `res` indicates an error has occurred. Once
encoding is complete, the new `finish` method is called, which returns a
`Result`. In other words, there is now a single `Result`-producing method
instead of many of them.
This has very little effect on how any file errors are reported if
`opaque::FileEncoder` has any failures.
Much of this commit is boring mechanical changes, removing `Result` return
values and `?` or `unwrap` from expressions. The more interesting parts are as
follows.
- serialize.rs: The `Encoder` trait gains an `Ok` associated type. The
`into_inner` method is changed into `finish`, which returns
`Result<Vec<u8>, !>`.
- opaque.rs: The `FileEncoder` adopts the delayed error handling
strategy. Its `Ok` type is a `usize`, returning the number of bytes
written, replacing previous uses of `FileEncoder::position`.
- Various methods that take an encoder now consume it, rather than being
passed a mutable reference, e.g. `serialize_query_result_cache`.
Reduce a large memory spike that happens during serialization by writing
the incr comp structures to file by way of a fixed-size buffer, rather
than an unbounded vector.
Effort was made to keep the instruction count close to that of the
previous implementation. However, buffered writing to a file inherently
has more overhead than writing to a vector, because each write may
result in a handleable error. To reduce this overhead, arrangements are
made so that each LEB128-encoded integer can be written to the buffer
with only one capacity and error check. Higher-level optimizations in
which entire composite structures can be written with one capacity and
error check are possible, but would require much more work.
The performance is mostly on par with the previous implementation, with
small to moderate instruction count regressions. The memory reduction is
significant, however, so it seems like a worth-while trade-off.
This also eliminates a use of a `Path` convenience function, in support
of #80741, refactoring `std::path` to focus on pure data structures and
algorithms.
The main change is that `UnstableOptions::from_environment` now requires
an (optional) crate name. If the crate name is unknown (`None`), then the new feature is not available and you still have to use `RUSTC_BOOTSTRAP=1`. In practice this means the feature is only available for `--crate-name`, not for `#![crate_name]`; I'm interested in supporting the second but I'm not sure how.
Other major changes:
- Added `Session::is_nightly_build()`, which uses the `crate_name` of
the session
- Added `nightly_options::match_is_nightly_build`, a convenience method
for looking up `--crate-name` from CLI arguments.
`Session::is_nightly_build()`should be preferred where possible, since
it will take into account `#![crate_name]` (I think).
- Added `unstable_features` to `rustdoc::RenderOptions`
There is a user-facing change here: things like `RUSTC_BOOTSTRAP=0` no
longer active nightly features. In practice this shouldn't be a big
deal, since `RUSTC_BOOTSTRAP` is the opposite of stable and everyone
uses `RUSTC_BOOTSTRAP=1` anyway.
- Add tests
Check against `Cheat`, not whether nightly features are allowed.
Nightly features are always allowed on the nightly channel.
- Only call `is_nightly_build()` once within a function
- Use booleans consistently for rustc_incremental
Sessions can't be passed through threads, so `read_file` couldn't take a
session. To be consistent, also take a boolean in `write_file_header`.