Hook up std::net to wasi-libc on wasm32-wasip2 target
One of the improvements of the `wasm32-wasip2` target over `wasm32-wasip1` is better support for networking. Right now, p2 is just re-using the `std::net` implementation from p1. This PR adds a new net module for p2 that makes use of net from `sys_common` and calls wasi-libc functions directly.
There are currently a few limitations:
- Duplicating a socket is not supported by WASIp2 (directly returns an error)
- Peeking is not yet implemented in wasi-libc (we could let wasi-libc handle this, but I opted to directly return an error instead)
- Vectored reads/writes are not supported by WASIp2 (the necessary functions are available in wasi-libc, but they call WASIp1 functions which do not support sockets, so I opted to directly return an error instead)
- Getting/setting `TCP_NODELAY` is faked in wasi-libc (uses the fake implementation instead of returning an error)
- Getting/setting `SO_LINGER` is not supported by WASIp2 (directly returns an error)
- Setting `SO_REUSEADDR` is faked in wasi-libc (since this is done from `sys_common`, the fake implementation is used instead of returning an error)
- Getting/setting `IPV6_V6ONLY` is not supported by WASIp2 and will always be set for IPv6 sockets (since this is done from `sys_common`, wasi-libc will return an error)
- UDP broadcast/multicast is not supported by WASIp2 (since this is configured from `sys_common`, wasi-libc will return appropriate errors)
- The `MSG_NOSIGNAL` send flag is a no-op because there are no signals in WASIp2 (since explicitly setting this flag would require a change to `sys_common` and the result would be exactly the same, I opted to not set it)
Do those decisions make sense?
While working on this PR, I noticed that there is a `std::os::wasi::net::TcpListenerExt` trait that adds a `sock_accept()` method to `std::net::TcpListener`. Now that WASIp2 supports standard accept, would it make sense to remove this?
cc `@alexcrichton`
Clarifications for set_nonblocking methods
Closes#129903.
The issue mentions that `send`, `recv` and other operations are interpreted by some users as methods of `TcpSocket` which led to confusion since it hasn't them. To fix it I added "system" into the documentation as being more precise for two reasons:
* it's makes it clear that these names are system operations;
* it doesn't point to the location of these methods like `libc` because not every system is POSIX compatible.
This is possible now that inline const blocks are stable; the idea was
even mentioned as an alternative when `uninit_array()` was added:
<https://github.com/rust-lang/rust/pull/65580#issuecomment-544200681>
> if it’s stabilized soon enough maybe it’s not worth having a
> standard library method that will be replaceable with
> `let buffer = [MaybeUninit::<T>::uninit(); $N];`
Const array repetition and inline const blocks are now stable (in the
next release), so that circumstance has come to pass, and we no longer
have reason to want `uninit_array()` other than convenience. Therefore,
let’s evaluate the inconvenience by not using `uninit_array()` in
the standard library, before potentially deleting it entirely.
detects redundant imports that can be eliminated.
for #117772 :
In order to facilitate review and modification, split the checking code and
removing redundant imports code into two PR.
Improve UdpSocket documentation
I tried working with `UdpSocket` and ran into `EINVAL` errors with no clear indication of what causes the error. Also, it was uncharacteristically hard to figure this module out, compared to other Rust `std` modules.
1. `send` and `send_to` return a `usize` This one is just clarity. Usually, returned `usize`s indicate that the buffer might have only been sent partially. This is not the case with UDP. Since that `usize` must always be `buffer.len()`, I have documented that.
2. `bind` limits `connect` and `send_to` When you bind to a limited address space like localhost, you can only `connect` to addresses in that same address space. Error kind: `AddrNotAvailable`.
3. `connect`ing to localhost locks you to localhost On Linux, if you first `connect` to localhost, subsequent `connect`s to
non-localhost addresses fail. Error kind: `InvalidInput`.
For debugging the third one, it was really hard to find someone else who already had that problem. I only managed to find this thread: https://www.mail-archive.com/netdev@vger.kernel.org/msg159519.html
I tried working with `UdpSocket` and ran into `EINVAL` errors with no
clear indication of what causes the error. Also, it was uncharacteristically
hard to figure this module out, compared to other Rust `std` modules.
1. `send` and `send_to` return a `usize`
This one is just clarity. Usually, returned `usize`s indicate that the
buffer might have only been sent partially. This is not the case with
UDP. Since that `usize` must always be `buffer.len()`, I have documented
that.
2. `bind` limits `connect` and `send_to`
When you bind to a limited address space like localhost, you can only
`connect` to addresses in that same address space. Error kind:
`AddrNotAvailable`.
3. `connect`ing to localhost locks you to localhost
On Linux, if you first `connect` to localhost, subsequent `connect`s to
non-localhost addresses fail. Error kind: `InvalidInput`.
Co-authored-by: Jubilee <46493976+workingjubilee@users.noreply.github.com>
Implement read_buf for TcpStream, Stdin, StdinLock, ChildStdout,
ChildStderr (and internally for AnonPipe, Handle, Socket), so
that it skips buffer initialization.
The other provided methods like read_to_string and read_to_end are
implemented in terms of read_buf and so benefit from the optimization
as well.
This commit also implements read_vectored and is_read_vectored where
applicable.
Add support for QNX Neutrino to standard library
This change:
- adds standard library support for QNX Neutrino (7.1).
- upgrades `libc` to version `0.2.139` which supports QNX Neutrino
`@gh-tr`
⚠️ Backtraces on QNX require https://github.com/rust-lang/backtrace-rs/pull/507 which is not yet merged! (But everything else works without these changes) ⚠️
Tested mainly with a x86_64 virtual machine (see qnx-nto.md) and partially with an aarch64 hardware (some tests fail due to constrained resources).
`IN6ADDR_ANY_INIT` and `IN6ADDR_LOOPBACK_INIT` documentation.
Added documentation for IPv6 Addresses `IN6ADDR_ANY_INIT` also known as `in6addr_any` and `IN6ADDR_LOOPBACK_INIT` also known as `in6addr_loopback` similar to `INADDR_ANY` for IPv4 Addresses.
Added documentation for IPv6 Addresses `IN6ADDR_ANY_INIT` also known as
`in6addr_any` and `IN6ADDR_LOOPBACK_INIT` also known as
`in6addr_loopback` similar to `INADDR_ANY` for IPv4 Addresses.
Support parsing IP addresses from a byte string
Fixes#94821
The goal is to be able to parse addresses from a byte string without requiring to do any utf8 validation. Since internally the parser already works on byte strings, this should be possible and I personally already needed this in the past too.
~~I used the proposed approach from the issue by implementing `TryFrom<&'a [u8]>` for all 6 address types (3 ip address types and 3 socket address types). I believe implementing stable traits for stable types is insta-stable so this will probably need an FCP?~~
Switched to an unstable inherent method approach called `parse_ascii` as requested.
cc ``````@jyn514``````
Rework Ipv6Addr::is_global to check for global reachability rather than global scope - rebase
Rebasing of pull request #86634 off of master to try and get the feature "ip" stabilized.
I also found a test failure in the rebase that is_global was considering the benchmark space to be globally reachable.
This is related to my other rebasing pull request #99947