Re-export more `rustc_span::symbol` things from `rustc_span`.
`rustc_span::symbol` defines some things that are re-exported from `rustc_span`, such as `Symbol` and `sym`. But it doesn't re-export some closely related things such as `Ident` and `kw`. So you can do `use rustc_span::{Symbol, sym}` but you have to do `use rustc_span::symbol::{Ident, kw}`, which is inconsistent for no good reason.
This commit re-exports `Ident`, `kw`, and `MacroRulesNormalizedIdent`, and changes many `rustc_span::symbol::` qualifiers to `rustc_span::`. This is a 300+ net line of code reduction, mostly because many files with two `use rustc_span` items can be reduced to one.
r? `@jieyouxu`
`rustc_span::symbol` defines some things that are re-exported from
`rustc_span`, such as `Symbol` and `sym`. But it doesn't re-export some
closely related things such as `Ident` and `kw`. So you can do `use
rustc_span::{Symbol, sym}` but you have to do `use
rustc_span::symbol::{Ident, kw}`, which is inconsistent for no good
reason.
This commit re-exports `Ident`, `kw`, and `MacroRulesNormalizedIdent`,
and changes many `rustc_span::symbol::` qualifiers in `compiler/` to
`rustc_span::`. This is a 200+ net line of code reduction, mostly
because many files with two `use rustc_span` items can be reduced to
one.
Existing names for values of this type are `sess`, `parse_sess`,
`parse_session`, and `ps`. `sess` is particularly annoying because
that's also used for `Session` values, which are often co-located, and
it can be difficult to know which type a value named `sess` refers to.
(That annoyance is the main motivation for this change.) `psess` is nice
and short, which is good for a name used this much.
The commit also renames some `parse_sess_created` values as
`psess_created`.
Stop allowing `rustc::potential_query_instability` on all of
`rustc_lint` and instead allow it on a case-by-case basis if it is safe
to do so. In this particular crate, all lints were safe to allow.
There are a few places were we have to construct it, though, and a few
places that are more invasive to change. To do this, we create a
constructor with a long obvious name.
Use consistent function parameter order for early context construction and early linting
Rename some functions to make it clear that they do not necessarily work on the whole crate
use sort_unstable to sort primitive types
It's not important to retain original order if we have &[1, 1, 2, 3] for example.
clippy::stable_sort_primitive