#![allow(unused_macros)] #![cfg_attr(f128_enabled, feature(f128))] use builtins_test::*; mod int_addsub { use super::*; macro_rules! sum { ($($i:ty, $fn_add:ident, $fn_sub:ident);*;) => { $( #[test] fn $fn_add() { use compiler_builtins::int::addsub::{$fn_add, $fn_sub}; fuzz_2(N, |x: $i, y: $i| { let add0 = x.wrapping_add(y); let sub0 = x.wrapping_sub(y); let add1: $i = $fn_add(x, y); let sub1: $i = $fn_sub(x, y); if add0 != add1 { panic!( "{}({}, {}): std: {}, builtins: {}", stringify!($fn_add), x, y, add0, add1 ); } if sub0 != sub1 { panic!( "{}({}, {}): std: {}, builtins: {}", stringify!($fn_sub), x, y, sub0, sub1 ); } }); } )* }; } macro_rules! overflowing_sum { ($($i:ty, $fn_add:ident, $fn_sub:ident);*;) => { $( #[test] fn $fn_add() { use compiler_builtins::int::addsub::{$fn_add, $fn_sub}; fuzz_2(N, |x: $i, y: $i| { let (add0, add_o0)= x.overflowing_add(y); let (sub0, sub_o0)= x.overflowing_sub(y); let mut add_o1 = 0; let mut sub_o1 = 0; let add1: $i = $fn_add(x, y, &mut add_o1); let sub1: $i = $fn_sub(x, y, &mut sub_o1); if add0 != add1 || i32::from(add_o0) != add_o1 { panic!( "{}({}, {}): std: {:?}, builtins: {:?}", stringify!($fn_add), x, y, (add0, add_o0) , (add1, add_o1) ); } if sub0 != sub1 || i32::from(sub_o0) != sub_o1 { panic!( "{}({}, {}): std: {:?}, builtins: {:?}", stringify!($fn_sub), x, y, (sub0, sub_o0) , (sub1, sub_o1) ); } }); } )* }; } // Integer addition and subtraction is very simple, so 100 fuzzing passes should be plenty. sum! { u128, __rust_u128_add, __rust_u128_sub; i128, __rust_i128_add, __rust_i128_sub; } overflowing_sum! { u128, __rust_u128_addo, __rust_u128_subo; i128, __rust_i128_addo, __rust_i128_subo; } } macro_rules! float_sum { ($($f:ty, $fn_add:ident, $fn_sub:ident, $apfloat_ty:ident, $sys_available:meta);*;) => { $( #[test] fn $fn_add() { use core::ops::{Add, Sub}; use compiler_builtins::float::{{add::$fn_add, sub::$fn_sub}, Float}; fuzz_float_2(N, |x: $f, y: $f| { let add0 = apfloat_fallback!($f, $apfloat_ty, $sys_available, Add::add, x, y); let sub0 = apfloat_fallback!($f, $apfloat_ty, $sys_available, Sub::sub, x, y); let add1: $f = $fn_add(x, y); let sub1: $f = $fn_sub(x, y); if !Float::eq_repr(add0, add1) { panic!( "{}({:?}, {:?}): std: {:?}, builtins: {:?}", stringify!($fn_add), x, y, add0, add1 ); } if !Float::eq_repr(sub0, sub1) { panic!( "{}({:?}, {:?}): std: {:?}, builtins: {:?}", stringify!($fn_sub), x, y, sub0, sub1 ); } }); } )* } } #[cfg(not(x86_no_sse))] mod float_addsub { use super::*; float_sum! { f32, __addsf3, __subsf3, Single, all(); f64, __adddf3, __subdf3, Double, all(); } } #[cfg(f128_enabled)] #[cfg(not(x86_no_sse))] #[cfg(not(any(target_arch = "powerpc", target_arch = "powerpc64")))] mod float_addsub_f128 { use super::*; float_sum! { f128, __addtf3, __subtf3, Quad, not(feature = "no-sys-f128"); } } #[cfg(f128_enabled)] #[cfg(any(target_arch = "powerpc", target_arch = "powerpc64"))] mod float_addsub_f128_ppc { use super::*; float_sum! { f128, __addkf3, __subkf3, Quad, not(feature = "no-sys-f128"); } }