use std::{env, path}; use rustc_windows_rc::{VersionInfoFileType, compile_windows_resource_file}; fn main() { let target_os = env::var("CARGO_CFG_TARGET_OS"); let target_env = env::var("CARGO_CFG_TARGET_ENV"); if Ok("windows") == target_os.as_deref() && Ok("msvc") == target_env.as_deref() { set_windows_dll_options(); } else { // Avoid rerunning the build script every time. println!("cargo:rerun-if-changed=build.rs"); } } fn set_windows_dll_options() { let stem = path::PathBuf::from("rustc_driver_resource"); let file_description = "rustc_driver"; let res_file = compile_windows_resource_file(&stem, file_description, VersionInfoFileType::Dll); println!("cargo:rustc-link-arg={}", res_file.display()); }