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And introduce two new directives for ui tests: * `run-crash` * `run-fail-or-crash` Normally a `run-fail` ui test like tests that panic shall not be terminated by a signal like `SIGABRT`. So begin having that as a hard requirement. Some of our current tests do terminate by a signal/crash however. Introduce and use `run-crash` for those tests. Note that Windows crashes are not handled by signals but by certain high bits set on the process exit code. Example exit code for crash on Windows: `0xc000001d`. Because of this, we define "crash" on all platforms as "not exit with success and not exit with a regular failure code in the range 1..=127". Some tests behave differently on different targets: * Targets without unwind support will abort (crash) instead of exit with failure code 101 after panicking. As a special case, allow crashes for `run-fail` tests for such targets. * Different sanitizer implementations handle detected memory problems differently. Some abort (crash) the process while others exit with failure code 1. Introduce and use `run-fail-or-crash` for such tests.
10 lines
287 B
Rust
10 lines
287 B
Rust
//@ run-crash
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//@ compile-flags: -Copt-level=3 -Cdebug-assertions=no -Zub-checks=yes
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//@ error-pattern: unsafe precondition(s) violated: hint::assert_unchecked must never be called when the condition is false
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fn main() {
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unsafe {
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std::hint::assert_unchecked(false);
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}
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}
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