Windows: Update generated bindings Update to windows-bindgen 0.59. This update is aimed at reducing churn in the future, but means a bit more churn now: - `bindings.txt` no longer needs us to write the namespace for each item. This is good because it means in the future we won't need to change them if the namespace changes. However, there are a few where we still need to disambiguate due to duplicate items (this is a bug in the upstream metadata). - The output in `windows-sys.rs` is now sorted. It was mostly sorted before but not intentionally. This should mean future changes are less noisy. The actual code changes are minimal here. A few types are now `bool` instead of `BOOLEAN`, which is more convenient.
This is the main source code repository for Rust. It contains the compiler, standard library, and documentation.
Why Rust?
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Performance: Fast and memory-efficient, suitable for critical services, embedded devices, and easily integrated with other languages.
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Reliability: Our rich type system and ownership model ensure memory and thread safety, reducing bugs at compile-time.
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Productivity: Comprehensive documentation, a compiler committed to providing great diagnostics, and advanced tooling including package manager and build tool (Cargo), auto-formatter (rustfmt), linter (Clippy) and editor support (rust-analyzer).
Quick Start
Read "Installation" from The Book.
Installing from Source
If you really want to install from source (though this is not recommended), see INSTALL.md.
Getting Help
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Contributing
See CONTRIBUTING.md.
License
Rust is primarily distributed under the terms of both the MIT license and the Apache License (Version 2.0), with portions covered by various BSD-like licenses.
See LICENSE-APACHE, LICENSE-MIT, and COPYRIGHT for details.
Trademark
The Rust Foundation owns and protects the Rust and Cargo trademarks and logos (the "Rust Trademarks").
If you want to use these names or brands, please read the media guide.
Third-party logos may be subject to third-party copyrights and trademarks. See Licenses for details.