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rustc: Fix wasm64 metadata object files It looks like LLD will detect object files being either 32 or 64-bit depending on any memory present. LLD will additionally reject 32-bit objects during a 64-bit link. Previously metadata objects did not have any memories in them which led LLD to conclude they were 32-bit objects which broke 64-bit targets for wasm. This commit fixes this by ensuring that for 64-bit targets there's a memory object present to get LLD to detect it's a 64-bit target. Additionally this commit moves away from a hand-crafted wasm encoder to the `wasm-encoder` crate on crates.io as the complexity grows for the generated object file. Closes #121460
Please read the rustc-dev-guide chapter on Backend Agnostic Codegen.