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			Rust
		
	
	
	
	
	
			
		
		
	
	
			1392 lines
		
	
	
		
			47 KiB
		
	
	
	
		
			Rust
		
	
	
	
	
	
| // `library/{std,core}/src/primitive_docs.rs` should have the same contents.
 | ||
| // These are different files so that relative links work properly without
 | ||
| // having to have `CARGO_PKG_NAME` set, but conceptually they should always be the same.
 | ||
| #[doc(primitive = "bool")]
 | ||
| #[doc(alias = "true")]
 | ||
| #[doc(alias = "false")]
 | ||
| /// The boolean type.
 | ||
| ///
 | ||
| /// The `bool` represents a value, which could only be either [`true`] or [`false`]. If you cast
 | ||
| /// a `bool` into an integer, [`true`] will be 1 and [`false`] will be 0.
 | ||
| ///
 | ||
| /// # Basic usage
 | ||
| ///
 | ||
| /// `bool` implements various traits, such as [`BitAnd`], [`BitOr`], [`Not`], etc.,
 | ||
| /// which allow us to perform boolean operations using `&`, `|` and `!`.
 | ||
| ///
 | ||
| /// [`if`] requires a `bool` value as its conditional. [`assert!`], which is an
 | ||
| /// important macro in testing, checks whether an expression is [`true`] and panics
 | ||
| /// if it isn't.
 | ||
| ///
 | ||
| /// ```
 | ||
| /// let bool_val = true & false | false;
 | ||
| /// assert!(!bool_val);
 | ||
| /// ```
 | ||
| ///
 | ||
| /// [`true`]: ../std/keyword.true.html
 | ||
| /// [`false`]: ../std/keyword.false.html
 | ||
| /// [`BitAnd`]: ops::BitAnd
 | ||
| /// [`BitOr`]: ops::BitOr
 | ||
| /// [`Not`]: ops::Not
 | ||
| /// [`if`]: ../std/keyword.if.html
 | ||
| ///
 | ||
| /// # Examples
 | ||
| ///
 | ||
| /// A trivial example of the usage of `bool`:
 | ||
| ///
 | ||
| /// ```
 | ||
| /// let praise_the_borrow_checker = true;
 | ||
| ///
 | ||
| /// // using the `if` conditional
 | ||
| /// if praise_the_borrow_checker {
 | ||
| ///     println!("oh, yeah!");
 | ||
| /// } else {
 | ||
| ///     println!("what?!!");
 | ||
| /// }
 | ||
| ///
 | ||
| /// // ... or, a match pattern
 | ||
| /// match praise_the_borrow_checker {
 | ||
| ///     true => println!("keep praising!"),
 | ||
| ///     false => println!("you should praise!"),
 | ||
| /// }
 | ||
| /// ```
 | ||
| ///
 | ||
| /// Also, since `bool` implements the [`Copy`] trait, we don't
 | ||
| /// have to worry about the move semantics (just like the integer and float primitives).
 | ||
| ///
 | ||
| /// Now an example of `bool` cast to integer type:
 | ||
| ///
 | ||
| /// ```
 | ||
| /// assert_eq!(true as i32, 1);
 | ||
| /// assert_eq!(false as i32, 0);
 | ||
| /// ```
 | ||
| #[stable(feature = "rust1", since = "1.0.0")]
 | ||
| mod prim_bool {}
 | ||
| 
 | ||
| #[doc(primitive = "never")]
 | ||
| #[doc(alias = "!")]
 | ||
| //
 | ||
| /// The `!` type, also called "never".
 | ||
| ///
 | ||
| /// `!` represents the type of computations which never resolve to any value at all. For example,
 | ||
| /// the [`exit`] function `fn exit(code: i32) -> !` exits the process without ever returning, and
 | ||
| /// so returns `!`.
 | ||
| ///
 | ||
| /// `break`, `continue` and `return` expressions also have type `!`. For example we are allowed to
 | ||
| /// write:
 | ||
| ///
 | ||
| /// ```
 | ||
| /// #![feature(never_type)]
 | ||
| /// # fn foo() -> u32 {
 | ||
| /// let x: ! = {
 | ||
| ///     return 123
 | ||
| /// };
 | ||
| /// # }
 | ||
| /// ```
 | ||
| ///
 | ||
| /// Although the `let` is pointless here, it illustrates the meaning of `!`. Since `x` is never
 | ||
| /// assigned a value (because `return` returns from the entire function), `x` can be given type
 | ||
| /// `!`. We could also replace `return 123` with a `panic!` or a never-ending `loop` and this code
 | ||
| /// would still be valid.
 | ||
| ///
 | ||
| /// A more realistic usage of `!` is in this code:
 | ||
| ///
 | ||
| /// ```
 | ||
| /// # fn get_a_number() -> Option<u32> { None }
 | ||
| /// # loop {
 | ||
| /// let num: u32 = match get_a_number() {
 | ||
| ///     Some(num) => num,
 | ||
| ///     None => break,
 | ||
| /// };
 | ||
| /// # }
 | ||
| /// ```
 | ||
| ///
 | ||
| /// Both match arms must produce values of type [`u32`], but since `break` never produces a value
 | ||
| /// at all we know it can never produce a value which isn't a [`u32`]. This illustrates another
 | ||
| /// behaviour of the `!` type - expressions with type `!` will coerce into any other type.
 | ||
| ///
 | ||
| /// [`u32`]: prim@u32
 | ||
| #[doc = concat!("[`exit`]: ", include_str!("../primitive_docs/process_exit.md"))]
 | ||
| ///
 | ||
| /// # `!` and generics
 | ||
| ///
 | ||
| /// ## Infallible errors
 | ||
| ///
 | ||
| /// The main place you'll see `!` used explicitly is in generic code. Consider the [`FromStr`]
 | ||
| /// trait:
 | ||
| ///
 | ||
| /// ```
 | ||
| /// trait FromStr: Sized {
 | ||
| ///     type Err;
 | ||
| ///     fn from_str(s: &str) -> Result<Self, Self::Err>;
 | ||
| /// }
 | ||
| /// ```
 | ||
| ///
 | ||
| /// When implementing this trait for [`String`] we need to pick a type for [`Err`]. And since
 | ||
| /// converting a string into a string will never result in an error, the appropriate type is `!`.
 | ||
| /// (Currently the type actually used is an enum with no variants, though this is only because `!`
 | ||
| /// was added to Rust at a later date and it may change in the future.) With an [`Err`] type of
 | ||
| /// `!`, if we have to call [`String::from_str`] for some reason the result will be a
 | ||
| /// [`Result<String, !>`] which we can unpack like this:
 | ||
| ///
 | ||
| /// ```
 | ||
| /// #![feature(exhaustive_patterns)]
 | ||
| /// use std::str::FromStr;
 | ||
| /// let Ok(s) = String::from_str("hello");
 | ||
| /// ```
 | ||
| ///
 | ||
| /// Since the [`Err`] variant contains a `!`, it can never occur. If the `exhaustive_patterns`
 | ||
| /// feature is present this means we can exhaustively match on [`Result<T, !>`] by just taking the
 | ||
| /// [`Ok`] variant. This illustrates another behaviour of `!` - it can be used to "delete" certain
 | ||
| /// enum variants from generic types like `Result`.
 | ||
| ///
 | ||
| /// ## Infinite loops
 | ||
| ///
 | ||
| /// While [`Result<T, !>`] is very useful for removing errors, `!` can also be used to remove
 | ||
| /// successes as well. If we think of [`Result<T, !>`] as "if this function returns, it has not
 | ||
| /// errored," we get a very intuitive idea of [`Result<!, E>`] as well: if the function returns, it
 | ||
| /// *has* errored.
 | ||
| ///
 | ||
| /// For example, consider the case of a simple web server, which can be simplified to:
 | ||
| ///
 | ||
| /// ```ignore (hypothetical-example)
 | ||
| /// loop {
 | ||
| ///     let (client, request) = get_request().expect("disconnected");
 | ||
| ///     let response = request.process();
 | ||
| ///     response.send(client);
 | ||
| /// }
 | ||
| /// ```
 | ||
| ///
 | ||
| /// Currently, this isn't ideal, because we simply panic whenever we fail to get a new connection.
 | ||
| /// Instead, we'd like to keep track of this error, like this:
 | ||
| ///
 | ||
| /// ```ignore (hypothetical-example)
 | ||
| /// loop {
 | ||
| ///     match get_request() {
 | ||
| ///         Err(err) => break err,
 | ||
| ///         Ok((client, request)) => {
 | ||
| ///             let response = request.process();
 | ||
| ///             response.send(client);
 | ||
| ///         },
 | ||
| ///     }
 | ||
| /// }
 | ||
| /// ```
 | ||
| ///
 | ||
| /// Now, when the server disconnects, we exit the loop with an error instead of panicking. While it
 | ||
| /// might be intuitive to simply return the error, we might want to wrap it in a [`Result<!, E>`]
 | ||
| /// instead:
 | ||
| ///
 | ||
| /// ```ignore (hypothetical-example)
 | ||
| /// fn server_loop() -> Result<!, ConnectionError> {
 | ||
| ///     loop {
 | ||
| ///         let (client, request) = get_request()?;
 | ||
| ///         let response = request.process();
 | ||
| ///         response.send(client);
 | ||
| ///     }
 | ||
| /// }
 | ||
| /// ```
 | ||
| ///
 | ||
| /// Now, we can use `?` instead of `match`, and the return type makes a lot more sense: if the loop
 | ||
| /// ever stops, it means that an error occurred. We don't even have to wrap the loop in an `Ok`
 | ||
| /// because `!` coerces to `Result<!, ConnectionError>` automatically.
 | ||
| ///
 | ||
| /// [`String::from_str`]: str::FromStr::from_str
 | ||
| #[doc = concat!("[`String`]: ", include_str!("../primitive_docs/string_string.md"))]
 | ||
| /// [`FromStr`]: str::FromStr
 | ||
| ///
 | ||
| /// # `!` and traits
 | ||
| ///
 | ||
| /// When writing your own traits, `!` should have an `impl` whenever there is an obvious `impl`
 | ||
| /// which doesn't `panic!`. The reason is that functions returning an `impl Trait` where `!`
 | ||
| /// does not have an `impl` of `Trait` cannot diverge as their only possible code path. In other
 | ||
| /// words, they can't return `!` from every code path. As an example, this code doesn't compile:
 | ||
| ///
 | ||
| /// ```compile_fail
 | ||
| /// use std::ops::Add;
 | ||
| ///
 | ||
| /// fn foo() -> impl Add<u32> {
 | ||
| ///     unimplemented!()
 | ||
| /// }
 | ||
| /// ```
 | ||
| ///
 | ||
| /// But this code does:
 | ||
| ///
 | ||
| /// ```
 | ||
| /// use std::ops::Add;
 | ||
| ///
 | ||
| /// fn foo() -> impl Add<u32> {
 | ||
| ///     if true {
 | ||
| ///         unimplemented!()
 | ||
| ///     } else {
 | ||
| ///         0
 | ||
| ///     }
 | ||
| /// }
 | ||
| /// ```
 | ||
| ///
 | ||
| /// The reason is that, in the first example, there are many possible types that `!` could coerce
 | ||
| /// to, because many types implement `Add<u32>`. However, in the second example,
 | ||
| /// the `else` branch returns a `0`, which the compiler infers from the return type to be of type
 | ||
| /// `u32`. Since `u32` is a concrete type, `!` can and will be coerced to it. See issue [#36375]
 | ||
| /// for more information on this quirk of `!`.
 | ||
| ///
 | ||
| /// [#36375]: https://github.com/rust-lang/rust/issues/36375
 | ||
| ///
 | ||
| /// As it turns out, though, most traits can have an `impl` for `!`. Take [`Debug`]
 | ||
| /// for example:
 | ||
| ///
 | ||
| /// ```
 | ||
| /// #![feature(never_type)]
 | ||
| /// # use std::fmt;
 | ||
| /// # trait Debug {
 | ||
| /// #     fn fmt(&self, formatter: &mut fmt::Formatter<'_>) -> fmt::Result;
 | ||
| /// # }
 | ||
| /// impl Debug for ! {
 | ||
| ///     fn fmt(&self, formatter: &mut fmt::Formatter<'_>) -> fmt::Result {
 | ||
| ///         *self
 | ||
| ///     }
 | ||
| /// }
 | ||
| /// ```
 | ||
| ///
 | ||
| /// Once again we're using `!`'s ability to coerce into any other type, in this case
 | ||
| /// [`fmt::Result`]. Since this method takes a `&!` as an argument we know that it can never be
 | ||
| /// called (because there is no value of type `!` for it to be called with). Writing `*self`
 | ||
| /// essentially tells the compiler "We know that this code can never be run, so just treat the
 | ||
| /// entire function body as having type [`fmt::Result`]". This pattern can be used a lot when
 | ||
| /// implementing traits for `!`. Generally, any trait which only has methods which take a `self`
 | ||
| /// parameter should have such an impl.
 | ||
| ///
 | ||
| /// On the other hand, one trait which would not be appropriate to implement is [`Default`]:
 | ||
| ///
 | ||
| /// ```
 | ||
| /// trait Default {
 | ||
| ///     fn default() -> Self;
 | ||
| /// }
 | ||
| /// ```
 | ||
| ///
 | ||
| /// Since `!` has no values, it has no default value either. It's true that we could write an
 | ||
| /// `impl` for this which simply panics, but the same is true for any type (we could `impl
 | ||
| /// Default` for (eg.) [`File`] by just making [`default()`] panic.)
 | ||
| ///
 | ||
| #[doc = concat!("[`File`]: ", include_str!("../primitive_docs/fs_file.md"))]
 | ||
| /// [`Debug`]: fmt::Debug
 | ||
| /// [`default()`]: Default::default
 | ||
| ///
 | ||
| #[unstable(feature = "never_type", issue = "35121")]
 | ||
| mod prim_never {}
 | ||
| 
 | ||
| #[doc(primitive = "char")]
 | ||
| #[allow(rustdoc::invalid_rust_codeblocks)]
 | ||
| /// A character type.
 | ||
| ///
 | ||
| /// The `char` type represents a single character. More specifically, since
 | ||
| /// 'character' isn't a well-defined concept in Unicode, `char` is a '[Unicode
 | ||
| /// scalar value]'.
 | ||
| ///
 | ||
| /// This documentation describes a number of methods and trait implementations on the
 | ||
| /// `char` type. For technical reasons, there is additional, separate
 | ||
| /// documentation in [the `std::char` module](char/index.html) as well.
 | ||
| ///
 | ||
| /// # Validity
 | ||
| ///
 | ||
| /// A `char` is a '[Unicode scalar value]', which is any '[Unicode code point]'
 | ||
| /// other than a [surrogate code point]. This has a fixed numerical definition:
 | ||
| /// code points are in the range 0 to 0x10FFFF, inclusive.
 | ||
| /// Surrogate code points, used by UTF-16, are in the range 0xD800 to 0xDFFF.
 | ||
| ///
 | ||
| /// No `char` may be constructed, whether as a literal or at runtime, that is not a
 | ||
| /// Unicode scalar value:
 | ||
| ///
 | ||
| /// ```compile_fail
 | ||
| /// // Each of these is a compiler error
 | ||
| /// ['\u{D800}', '\u{DFFF}', '\u{110000}'];
 | ||
| /// ```
 | ||
| ///
 | ||
| /// ```should_panic
 | ||
| /// // Panics; from_u32 returns None.
 | ||
| /// char::from_u32(0xDE01).unwrap();
 | ||
| /// ```
 | ||
| ///
 | ||
| /// ```no_run
 | ||
| /// // Undefined behaviour
 | ||
| /// unsafe { char::from_u32_unchecked(0x110000) };
 | ||
| /// ```
 | ||
| ///
 | ||
| /// USVs are also the exact set of values that may be encoded in UTF-8. Because
 | ||
| /// `char` values are USVs and `str` values are valid UTF-8, it is safe to store
 | ||
| /// any `char` in a `str` or read any character from a `str` as a `char`.
 | ||
| ///
 | ||
| /// The gap in valid `char` values is understood by the compiler, so in the
 | ||
| /// below example the two ranges are understood to cover the whole range of
 | ||
| /// possible `char` values and there is no error for a [non-exhaustive match].
 | ||
| ///
 | ||
| /// ```
 | ||
| /// let c: char = 'a';
 | ||
| /// match c {
 | ||
| ///     '\0' ..= '\u{D7FF}' => false,
 | ||
| ///     '\u{E000}' ..= '\u{10FFFF}' => true,
 | ||
| /// };
 | ||
| /// ```
 | ||
| ///
 | ||
| /// All USVs are valid `char` values, but not all of them represent a real
 | ||
| /// character. Many USVs are not currently assigned to a character, but may be
 | ||
| /// in the future ("reserved"); some will never be a character
 | ||
| /// ("noncharacters"); and some may be given different meanings by different
 | ||
| /// users ("private use").
 | ||
| ///
 | ||
| /// [Unicode code point]: https://www.unicode.org/glossary/#code_point
 | ||
| /// [Unicode scalar value]: https://www.unicode.org/glossary/#unicode_scalar_value
 | ||
| /// [non-exhaustive match]: ../book/ch06-02-match.html#matches-are-exhaustive
 | ||
| /// [surrogate code point]: https://www.unicode.org/glossary/#surrogate_code_point
 | ||
| ///
 | ||
| /// # Representation
 | ||
| ///
 | ||
| /// `char` is always four bytes in size. This is a different representation than
 | ||
| /// a given character would have as part of a [`String`]. For example:
 | ||
| ///
 | ||
| /// ```
 | ||
| /// let v = vec!['h', 'e', 'l', 'l', 'o'];
 | ||
| ///
 | ||
| /// // five elements times four bytes for each element
 | ||
| /// assert_eq!(20, v.len() * std::mem::size_of::<char>());
 | ||
| ///
 | ||
| /// let s = String::from("hello");
 | ||
| ///
 | ||
| /// // five elements times one byte per element
 | ||
| /// assert_eq!(5, s.len() * std::mem::size_of::<u8>());
 | ||
| /// ```
 | ||
| ///
 | ||
| #[doc = concat!("[`String`]: ", include_str!("../primitive_docs/string_string.md"))]
 | ||
| ///
 | ||
| /// As always, remember that a human intuition for 'character' might not map to
 | ||
| /// Unicode's definitions. For example, despite looking similar, the 'é'
 | ||
| /// character is one Unicode code point while 'é' is two Unicode code points:
 | ||
| ///
 | ||
| /// ```
 | ||
| /// let mut chars = "é".chars();
 | ||
| /// // U+00e9: 'latin small letter e with acute'
 | ||
| /// assert_eq!(Some('\u{00e9}'), chars.next());
 | ||
| /// assert_eq!(None, chars.next());
 | ||
| ///
 | ||
| /// let mut chars = "é".chars();
 | ||
| /// // U+0065: 'latin small letter e'
 | ||
| /// assert_eq!(Some('\u{0065}'), chars.next());
 | ||
| /// // U+0301: 'combining acute accent'
 | ||
| /// assert_eq!(Some('\u{0301}'), chars.next());
 | ||
| /// assert_eq!(None, chars.next());
 | ||
| /// ```
 | ||
| ///
 | ||
| /// This means that the contents of the first string above _will_ fit into a
 | ||
| /// `char` while the contents of the second string _will not_. Trying to create
 | ||
| /// a `char` literal with the contents of the second string gives an error:
 | ||
| ///
 | ||
| /// ```text
 | ||
| /// error: character literal may only contain one codepoint: 'é'
 | ||
| /// let c = 'é';
 | ||
| ///         ^^^
 | ||
| /// ```
 | ||
| ///
 | ||
| /// Another implication of the 4-byte fixed size of a `char` is that
 | ||
| /// per-`char` processing can end up using a lot more memory:
 | ||
| ///
 | ||
| /// ```
 | ||
| /// let s = String::from("love: ❤️");
 | ||
| /// let v: Vec<char> = s.chars().collect();
 | ||
| ///
 | ||
| /// assert_eq!(12, std::mem::size_of_val(&s[..]));
 | ||
| /// assert_eq!(32, std::mem::size_of_val(&v[..]));
 | ||
| /// ```
 | ||
| #[stable(feature = "rust1", since = "1.0.0")]
 | ||
| mod prim_char {}
 | ||
| 
 | ||
| #[doc(primitive = "unit")]
 | ||
| #[doc(alias = "(")]
 | ||
| #[doc(alias = ")")]
 | ||
| #[doc(alias = "()")]
 | ||
| //
 | ||
| /// The `()` type, also called "unit".
 | ||
| ///
 | ||
| /// The `()` type has exactly one value `()`, and is used when there
 | ||
| /// is no other meaningful value that could be returned. `()` is most
 | ||
| /// commonly seen implicitly: functions without a `-> ...` implicitly
 | ||
| /// have return type `()`, that is, these are equivalent:
 | ||
| ///
 | ||
| /// ```rust
 | ||
| /// fn long() -> () {}
 | ||
| ///
 | ||
| /// fn short() {}
 | ||
| /// ```
 | ||
| ///
 | ||
| /// The semicolon `;` can be used to discard the result of an
 | ||
| /// expression at the end of a block, making the expression (and thus
 | ||
| /// the block) evaluate to `()`. For example,
 | ||
| ///
 | ||
| /// ```rust
 | ||
| /// fn returns_i64() -> i64 {
 | ||
| ///     1i64
 | ||
| /// }
 | ||
| /// fn returns_unit() {
 | ||
| ///     1i64;
 | ||
| /// }
 | ||
| ///
 | ||
| /// let is_i64 = {
 | ||
| ///     returns_i64()
 | ||
| /// };
 | ||
| /// let is_unit = {
 | ||
| ///     returns_i64();
 | ||
| /// };
 | ||
| /// ```
 | ||
| ///
 | ||
| #[stable(feature = "rust1", since = "1.0.0")]
 | ||
| mod prim_unit {}
 | ||
| 
 | ||
| #[doc(primitive = "pointer")]
 | ||
| #[doc(alias = "ptr")]
 | ||
| #[doc(alias = "*")]
 | ||
| #[doc(alias = "*const")]
 | ||
| #[doc(alias = "*mut")]
 | ||
| //
 | ||
| /// Raw, unsafe pointers, `*const T`, and `*mut T`.
 | ||
| ///
 | ||
| /// *[See also the `std::ptr` module](ptr).*
 | ||
| ///
 | ||
| /// Working with raw pointers in Rust is uncommon, typically limited to a few patterns.
 | ||
| /// Raw pointers can be unaligned or [`null`]. However, when a raw pointer is
 | ||
| /// dereferenced (using the `*` operator), it must be non-null and aligned.
 | ||
| ///
 | ||
| /// Storing through a raw pointer using `*ptr = data` calls `drop` on the old value, so
 | ||
| /// [`write`] must be used if the type has drop glue and memory is not already
 | ||
| /// initialized - otherwise `drop` would be called on the uninitialized memory.
 | ||
| ///
 | ||
| /// Use the [`null`] and [`null_mut`] functions to create null pointers, and the
 | ||
| /// [`is_null`] method of the `*const T` and `*mut T` types to check for null.
 | ||
| /// The `*const T` and `*mut T` types also define the [`offset`] method, for
 | ||
| /// pointer math.
 | ||
| ///
 | ||
| /// # Common ways to create raw pointers
 | ||
| ///
 | ||
| /// ## 1. Coerce a reference (`&T`) or mutable reference (`&mut T`).
 | ||
| ///
 | ||
| /// ```
 | ||
| /// let my_num: i32 = 10;
 | ||
| /// let my_num_ptr: *const i32 = &my_num;
 | ||
| /// let mut my_speed: i32 = 88;
 | ||
| /// let my_speed_ptr: *mut i32 = &mut my_speed;
 | ||
| /// ```
 | ||
| ///
 | ||
| /// To get a pointer to a boxed value, dereference the box:
 | ||
| ///
 | ||
| /// ```
 | ||
| /// let my_num: Box<i32> = Box::new(10);
 | ||
| /// let my_num_ptr: *const i32 = &*my_num;
 | ||
| /// let mut my_speed: Box<i32> = Box::new(88);
 | ||
| /// let my_speed_ptr: *mut i32 = &mut *my_speed;
 | ||
| /// ```
 | ||
| ///
 | ||
| /// This does not take ownership of the original allocation
 | ||
| /// and requires no resource management later,
 | ||
| /// but you must not use the pointer after its lifetime.
 | ||
| ///
 | ||
| /// ## 2. Consume a box (`Box<T>`).
 | ||
| ///
 | ||
| /// The [`into_raw`] function consumes a box and returns
 | ||
| /// the raw pointer. It doesn't destroy `T` or deallocate any memory.
 | ||
| ///
 | ||
| /// ```
 | ||
| /// let my_speed: Box<i32> = Box::new(88);
 | ||
| /// let my_speed: *mut i32 = Box::into_raw(my_speed);
 | ||
| ///
 | ||
| /// // By taking ownership of the original `Box<T>` though
 | ||
| /// // we are obligated to put it together later to be destroyed.
 | ||
| /// unsafe {
 | ||
| ///     drop(Box::from_raw(my_speed));
 | ||
| /// }
 | ||
| /// ```
 | ||
| ///
 | ||
| /// Note that here the call to [`drop`] is for clarity - it indicates
 | ||
| /// that we are done with the given value and it should be destroyed.
 | ||
| ///
 | ||
| /// ## 3. Create it using `ptr::addr_of!`
 | ||
| ///
 | ||
| /// Instead of coercing a reference to a raw pointer, you can use the macros
 | ||
| /// [`ptr::addr_of!`] (for `*const T`) and [`ptr::addr_of_mut!`] (for `*mut T`).
 | ||
| /// These macros allow you to create raw pointers to fields to which you cannot
 | ||
| /// create a reference (without causing undefined behaviour), such as an
 | ||
| /// unaligned field. This might be necessary if packed structs or uninitialized
 | ||
| /// memory is involved.
 | ||
| ///
 | ||
| /// ```
 | ||
| /// #[derive(Debug, Default, Copy, Clone)]
 | ||
| /// #[repr(C, packed)]
 | ||
| /// struct S {
 | ||
| ///     aligned: u8,
 | ||
| ///     unaligned: u32,
 | ||
| /// }
 | ||
| /// let s = S::default();
 | ||
| /// let p = std::ptr::addr_of!(s.unaligned); // not allowed with coercion
 | ||
| /// ```
 | ||
| ///
 | ||
| /// ## 4. Get it from C.
 | ||
| ///
 | ||
| /// ```
 | ||
| /// # #![feature(rustc_private)]
 | ||
| /// extern crate libc;
 | ||
| ///
 | ||
| /// use std::mem;
 | ||
| ///
 | ||
| /// unsafe {
 | ||
| ///     let my_num: *mut i32 = libc::malloc(mem::size_of::<i32>()) as *mut i32;
 | ||
| ///     if my_num.is_null() {
 | ||
| ///         panic!("failed to allocate memory");
 | ||
| ///     }
 | ||
| ///     libc::free(my_num as *mut libc::c_void);
 | ||
| /// }
 | ||
| /// ```
 | ||
| ///
 | ||
| /// Usually you wouldn't literally use `malloc` and `free` from Rust,
 | ||
| /// but C APIs hand out a lot of pointers generally, so are a common source
 | ||
| /// of raw pointers in Rust.
 | ||
| ///
 | ||
| /// [`null`]: ptr::null
 | ||
| /// [`null_mut`]: ptr::null_mut
 | ||
| /// [`is_null`]: pointer::is_null
 | ||
| /// [`offset`]: pointer::offset
 | ||
| #[doc = concat!("[`into_raw`]: ", include_str!("../primitive_docs/box_into_raw.md"))]
 | ||
| /// [`drop`]: mem::drop
 | ||
| /// [`write`]: ptr::write
 | ||
| #[stable(feature = "rust1", since = "1.0.0")]
 | ||
| mod prim_pointer {}
 | ||
| 
 | ||
| #[doc(primitive = "array")]
 | ||
| #[doc(alias = "[]")]
 | ||
| #[doc(alias = "[T;N]")] // unfortunately, rustdoc doesn't have fuzzy search for aliases
 | ||
| #[doc(alias = "[T; N]")]
 | ||
| /// A fixed-size array, denoted `[T; N]`, for the element type, `T`, and the
 | ||
| /// non-negative compile-time constant size, `N`.
 | ||
| ///
 | ||
| /// There are two syntactic forms for creating an array:
 | ||
| ///
 | ||
| /// * A list with each element, i.e., `[x, y, z]`.
 | ||
| /// * A repeat expression `[x; N]`, which produces an array with `N` copies of `x`.
 | ||
| ///   The type of `x` must be [`Copy`].
 | ||
| ///
 | ||
| /// Note that `[expr; 0]` is allowed, and produces an empty array.
 | ||
| /// This will still evaluate `expr`, however, and immediately drop the resulting value, so
 | ||
| /// be mindful of side effects.
 | ||
| ///
 | ||
| /// Arrays of *any* size implement the following traits if the element type allows it:
 | ||
| ///
 | ||
| /// - [`Copy`]
 | ||
| /// - [`Clone`]
 | ||
| /// - [`Debug`]
 | ||
| /// - [`IntoIterator`] (implemented for `[T; N]`, `&[T; N]` and `&mut [T; N]`)
 | ||
| /// - [`PartialEq`], [`PartialOrd`], [`Eq`], [`Ord`]
 | ||
| /// - [`Hash`]
 | ||
| /// - [`AsRef`], [`AsMut`]
 | ||
| /// - [`Borrow`], [`BorrowMut`]
 | ||
| ///
 | ||
| /// Arrays of sizes from 0 to 32 (inclusive) implement the [`Default`] trait
 | ||
| /// if the element type allows it. As a stopgap, trait implementations are
 | ||
| /// statically generated up to size 32.
 | ||
| ///
 | ||
| /// Arrays coerce to [slices (`[T]`)][slice], so a slice method may be called on
 | ||
| /// an array. Indeed, this provides most of the API for working with arrays.
 | ||
| /// Slices have a dynamic size and do not coerce to arrays.
 | ||
| ///
 | ||
| /// You can move elements out of an array with a [slice pattern]. If you want
 | ||
| /// one element, see [`mem::replace`].
 | ||
| ///
 | ||
| /// # Examples
 | ||
| ///
 | ||
| /// ```
 | ||
| /// let mut array: [i32; 3] = [0; 3];
 | ||
| ///
 | ||
| /// array[1] = 1;
 | ||
| /// array[2] = 2;
 | ||
| ///
 | ||
| /// assert_eq!([1, 2], &array[1..]);
 | ||
| ///
 | ||
| /// // This loop prints: 0 1 2
 | ||
| /// for x in array {
 | ||
| ///     print!("{x} ");
 | ||
| /// }
 | ||
| /// ```
 | ||
| ///
 | ||
| /// You can also iterate over reference to the array's elements:
 | ||
| ///
 | ||
| /// ```
 | ||
| /// let array: [i32; 3] = [0; 3];
 | ||
| ///
 | ||
| /// for x in &array { }
 | ||
| /// ```
 | ||
| ///
 | ||
| /// You can use a [slice pattern] to move elements out of an array:
 | ||
| ///
 | ||
| /// ```
 | ||
| /// fn move_away(_: String) { /* Do interesting things. */ }
 | ||
| ///
 | ||
| /// let [john, roa] = ["John".to_string(), "Roa".to_string()];
 | ||
| /// move_away(john);
 | ||
| /// move_away(roa);
 | ||
| /// ```
 | ||
| ///
 | ||
| /// # Editions
 | ||
| ///
 | ||
| /// Prior to Rust 1.53, arrays did not implement [`IntoIterator`] by value, so the method call
 | ||
| /// `array.into_iter()` auto-referenced into a [slice iterator](slice::iter). Right now, the old
 | ||
| /// behavior is preserved in the 2015 and 2018 editions of Rust for compatibility, ignoring
 | ||
| /// [`IntoIterator`] by value. In the future, the behavior on the 2015 and 2018 edition
 | ||
| /// might be made consistent to the behavior of later editions.
 | ||
| ///
 | ||
| /// ```rust,edition2018
 | ||
| /// // Rust 2015 and 2018:
 | ||
| ///
 | ||
| /// # #![allow(array_into_iter)] // override our `deny(warnings)`
 | ||
| /// let array: [i32; 3] = [0; 3];
 | ||
| ///
 | ||
| /// // This creates a slice iterator, producing references to each value.
 | ||
| /// for item in array.into_iter().enumerate() {
 | ||
| ///     let (i, x): (usize, &i32) = item;
 | ||
| ///     println!("array[{i}] = {x}");
 | ||
| /// }
 | ||
| ///
 | ||
| /// // The `array_into_iter` lint suggests this change for future compatibility:
 | ||
| /// for item in array.iter().enumerate() {
 | ||
| ///     let (i, x): (usize, &i32) = item;
 | ||
| ///     println!("array[{i}] = {x}");
 | ||
| /// }
 | ||
| ///
 | ||
| /// // You can explicitly iterate an array by value using `IntoIterator::into_iter`
 | ||
| /// for item in IntoIterator::into_iter(array).enumerate() {
 | ||
| ///     let (i, x): (usize, i32) = item;
 | ||
| ///     println!("array[{i}] = {x}");
 | ||
| /// }
 | ||
| /// ```
 | ||
| ///
 | ||
| /// Starting in the 2021 edition, `array.into_iter()` uses `IntoIterator` normally to iterate
 | ||
| /// by value, and `iter()` should be used to iterate by reference like previous editions.
 | ||
| ///
 | ||
| /// ```rust,edition2021
 | ||
| /// // Rust 2021:
 | ||
| ///
 | ||
| /// let array: [i32; 3] = [0; 3];
 | ||
| ///
 | ||
| /// // This iterates by reference:
 | ||
| /// for item in array.iter().enumerate() {
 | ||
| ///     let (i, x): (usize, &i32) = item;
 | ||
| ///     println!("array[{i}] = {x}");
 | ||
| /// }
 | ||
| ///
 | ||
| /// // This iterates by value:
 | ||
| /// for item in array.into_iter().enumerate() {
 | ||
| ///     let (i, x): (usize, i32) = item;
 | ||
| ///     println!("array[{i}] = {x}");
 | ||
| /// }
 | ||
| /// ```
 | ||
| ///
 | ||
| /// Future language versions might start treating the `array.into_iter()`
 | ||
| /// syntax on editions 2015 and 2018 the same as on edition 2021. So code using
 | ||
| /// those older editions should still be written with this change in mind, to
 | ||
| /// prevent breakage in the future. The safest way to accomplish this is to
 | ||
| /// avoid the `into_iter` syntax on those editions. If an edition update is not
 | ||
| /// viable/desired, there are multiple alternatives:
 | ||
| /// * use `iter`, equivalent to the old behavior, creating references
 | ||
| /// * use [`IntoIterator::into_iter`], equivalent to the post-2021 behavior (Rust 1.53+)
 | ||
| /// * replace `for ... in array.into_iter() {` with `for ... in array {`,
 | ||
| ///   equivalent to the post-2021 behavior (Rust 1.53+)
 | ||
| ///
 | ||
| /// ```rust,edition2018
 | ||
| /// // Rust 2015 and 2018:
 | ||
| ///
 | ||
| /// let array: [i32; 3] = [0; 3];
 | ||
| ///
 | ||
| /// // This iterates by reference:
 | ||
| /// for item in array.iter() {
 | ||
| ///     let x: &i32 = item;
 | ||
| ///     println!("{x}");
 | ||
| /// }
 | ||
| ///
 | ||
| /// // This iterates by value:
 | ||
| /// for item in IntoIterator::into_iter(array) {
 | ||
| ///     let x: i32 = item;
 | ||
| ///     println!("{x}");
 | ||
| /// }
 | ||
| ///
 | ||
| /// // This iterates by value:
 | ||
| /// for item in array {
 | ||
| ///     let x: i32 = item;
 | ||
| ///     println!("{x}");
 | ||
| /// }
 | ||
| ///
 | ||
| /// // IntoIter can also start a chain.
 | ||
| /// // This iterates by value:
 | ||
| /// for item in IntoIterator::into_iter(array).enumerate() {
 | ||
| ///     let (i, x): (usize, i32) = item;
 | ||
| ///     println!("array[{i}] = {x}");
 | ||
| /// }
 | ||
| /// ```
 | ||
| ///
 | ||
| /// [slice]: prim@slice
 | ||
| /// [`Debug`]: fmt::Debug
 | ||
| /// [`Hash`]: hash::Hash
 | ||
| /// [`Borrow`]: borrow::Borrow
 | ||
| /// [`BorrowMut`]: borrow::BorrowMut
 | ||
| /// [slice pattern]: ../reference/patterns.html#slice-patterns
 | ||
| #[stable(feature = "rust1", since = "1.0.0")]
 | ||
| mod prim_array {}
 | ||
| 
 | ||
| #[doc(primitive = "slice")]
 | ||
| #[doc(alias = "[")]
 | ||
| #[doc(alias = "]")]
 | ||
| #[doc(alias = "[]")]
 | ||
| /// A dynamically-sized view into a contiguous sequence, `[T]`. Contiguous here
 | ||
| /// means that elements are laid out so that every element is the same
 | ||
| /// distance from its neighbors.
 | ||
| ///
 | ||
| /// *[See also the `std::slice` module](crate::slice).*
 | ||
| ///
 | ||
| /// Slices are a view into a block of memory represented as a pointer and a
 | ||
| /// length.
 | ||
| ///
 | ||
| /// ```
 | ||
| /// // slicing a Vec
 | ||
| /// let vec = vec![1, 2, 3];
 | ||
| /// let int_slice = &vec[..];
 | ||
| /// // coercing an array to a slice
 | ||
| /// let str_slice: &[&str] = &["one", "two", "three"];
 | ||
| /// ```
 | ||
| ///
 | ||
| /// Slices are either mutable or shared. The shared slice type is `&[T]`,
 | ||
| /// while the mutable slice type is `&mut [T]`, where `T` represents the element
 | ||
| /// type. For example, you can mutate the block of memory that a mutable slice
 | ||
| /// points to:
 | ||
| ///
 | ||
| /// ```
 | ||
| /// let mut x = [1, 2, 3];
 | ||
| /// let x = &mut x[..]; // Take a full slice of `x`.
 | ||
| /// x[1] = 7;
 | ||
| /// assert_eq!(x, &[1, 7, 3]);
 | ||
| /// ```
 | ||
| ///
 | ||
| /// As slices store the length of the sequence they refer to, they have twice
 | ||
| /// the size of pointers to [`Sized`](marker/trait.Sized.html) types.
 | ||
| /// Also see the reference on
 | ||
| /// [dynamically sized types](../reference/dynamically-sized-types.html).
 | ||
| ///
 | ||
| /// ```
 | ||
| /// # use std::rc::Rc;
 | ||
| /// let pointer_size = std::mem::size_of::<&u8>();
 | ||
| /// assert_eq!(2 * pointer_size, std::mem::size_of::<&[u8]>());
 | ||
| /// assert_eq!(2 * pointer_size, std::mem::size_of::<*const [u8]>());
 | ||
| /// assert_eq!(2 * pointer_size, std::mem::size_of::<Box<[u8]>>());
 | ||
| /// assert_eq!(2 * pointer_size, std::mem::size_of::<Rc<[u8]>>());
 | ||
| /// ```
 | ||
| #[stable(feature = "rust1", since = "1.0.0")]
 | ||
| mod prim_slice {}
 | ||
| 
 | ||
| #[doc(primitive = "str")]
 | ||
| //
 | ||
| /// String slices.
 | ||
| ///
 | ||
| /// *[See also the `std::str` module](crate::str).*
 | ||
| ///
 | ||
| /// The `str` type, also called a 'string slice', is the most primitive string
 | ||
| /// type. It is usually seen in its borrowed form, `&str`. It is also the type
 | ||
| /// of string literals, `&'static str`.
 | ||
| ///
 | ||
| /// String slices are always valid UTF-8.
 | ||
| ///
 | ||
| /// # Examples
 | ||
| ///
 | ||
| /// String literals are string slices:
 | ||
| ///
 | ||
| /// ```
 | ||
| /// let hello = "Hello, world!";
 | ||
| ///
 | ||
| /// // with an explicit type annotation
 | ||
| /// let hello: &'static str = "Hello, world!";
 | ||
| /// ```
 | ||
| ///
 | ||
| /// They are `'static` because they're stored directly in the final binary, and
 | ||
| /// so will be valid for the `'static` duration.
 | ||
| ///
 | ||
| /// # Representation
 | ||
| ///
 | ||
| /// A `&str` is made up of two components: a pointer to some bytes, and a
 | ||
| /// length. You can look at these with the [`as_ptr`] and [`len`] methods:
 | ||
| ///
 | ||
| /// ```
 | ||
| /// use std::slice;
 | ||
| /// use std::str;
 | ||
| ///
 | ||
| /// let story = "Once upon a time...";
 | ||
| ///
 | ||
| /// let ptr = story.as_ptr();
 | ||
| /// let len = story.len();
 | ||
| ///
 | ||
| /// // story has nineteen bytes
 | ||
| /// assert_eq!(19, len);
 | ||
| ///
 | ||
| /// // We can re-build a str out of ptr and len. This is all unsafe because
 | ||
| /// // we are responsible for making sure the two components are valid:
 | ||
| /// let s = unsafe {
 | ||
| ///     // First, we build a &[u8]...
 | ||
| ///     let slice = slice::from_raw_parts(ptr, len);
 | ||
| ///
 | ||
| ///     // ... and then convert that slice into a string slice
 | ||
| ///     str::from_utf8(slice)
 | ||
| /// };
 | ||
| ///
 | ||
| /// assert_eq!(s, Ok(story));
 | ||
| /// ```
 | ||
| ///
 | ||
| /// [`as_ptr`]: str::as_ptr
 | ||
| /// [`len`]: str::len
 | ||
| ///
 | ||
| /// Note: This example shows the internals of `&str`. `unsafe` should not be
 | ||
| /// used to get a string slice under normal circumstances. Use `as_str`
 | ||
| /// instead.
 | ||
| #[stable(feature = "rust1", since = "1.0.0")]
 | ||
| mod prim_str {}
 | ||
| 
 | ||
| #[doc(primitive = "tuple")]
 | ||
| #[doc(alias = "(")]
 | ||
| #[doc(alias = ")")]
 | ||
| #[doc(alias = "()")]
 | ||
| //
 | ||
| /// A finite heterogeneous sequence, `(T, U, ..)`.
 | ||
| ///
 | ||
| /// Let's cover each of those in turn:
 | ||
| ///
 | ||
| /// Tuples are *finite*. In other words, a tuple has a length. Here's a tuple
 | ||
| /// of length `3`:
 | ||
| ///
 | ||
| /// ```
 | ||
| /// ("hello", 5, 'c');
 | ||
| /// ```
 | ||
| ///
 | ||
| /// 'Length' is also sometimes called 'arity' here; each tuple of a different
 | ||
| /// length is a different, distinct type.
 | ||
| ///
 | ||
| /// Tuples are *heterogeneous*. This means that each element of the tuple can
 | ||
| /// have a different type. In that tuple above, it has the type:
 | ||
| ///
 | ||
| /// ```
 | ||
| /// # let _:
 | ||
| /// (&'static str, i32, char)
 | ||
| /// # = ("hello", 5, 'c');
 | ||
| /// ```
 | ||
| ///
 | ||
| /// Tuples are a *sequence*. This means that they can be accessed by position;
 | ||
| /// this is called 'tuple indexing', and it looks like this:
 | ||
| ///
 | ||
| /// ```rust
 | ||
| /// let tuple = ("hello", 5, 'c');
 | ||
| ///
 | ||
| /// assert_eq!(tuple.0, "hello");
 | ||
| /// assert_eq!(tuple.1, 5);
 | ||
| /// assert_eq!(tuple.2, 'c');
 | ||
| /// ```
 | ||
| ///
 | ||
| /// The sequential nature of the tuple applies to its implementations of various
 | ||
| /// traits. For example, in [`PartialOrd`] and [`Ord`], the elements are compared
 | ||
| /// sequentially until the first non-equal set is found.
 | ||
| ///
 | ||
| /// For more about tuples, see [the book](../book/ch03-02-data-types.html#the-tuple-type).
 | ||
| ///
 | ||
| /// # Trait implementations
 | ||
| ///
 | ||
| /// If every type inside a tuple implements one of the following traits, then a
 | ||
| /// tuple itself also implements it.
 | ||
| ///
 | ||
| /// * [`Clone`]
 | ||
| /// * [`Copy`]
 | ||
| /// * [`PartialEq`]
 | ||
| /// * [`Eq`]
 | ||
| /// * [`PartialOrd`]
 | ||
| /// * [`Ord`]
 | ||
| /// * [`Debug`]
 | ||
| /// * [`Default`]
 | ||
| /// * [`Hash`]
 | ||
| ///
 | ||
| /// [`Debug`]: fmt::Debug
 | ||
| /// [`Hash`]: hash::Hash
 | ||
| ///
 | ||
| /// Due to a temporary restriction in Rust's type system, these traits are only
 | ||
| /// implemented on tuples of arity 12 or less. In the future, this may change.
 | ||
| ///
 | ||
| /// # Examples
 | ||
| ///
 | ||
| /// Basic usage:
 | ||
| ///
 | ||
| /// ```
 | ||
| /// let tuple = ("hello", 5, 'c');
 | ||
| ///
 | ||
| /// assert_eq!(tuple.0, "hello");
 | ||
| /// ```
 | ||
| ///
 | ||
| /// Tuples are often used as a return type when you want to return more than
 | ||
| /// one value:
 | ||
| ///
 | ||
| /// ```
 | ||
| /// fn calculate_point() -> (i32, i32) {
 | ||
| ///     // Don't do a calculation, that's not the point of the example
 | ||
| ///     (4, 5)
 | ||
| /// }
 | ||
| ///
 | ||
| /// let point = calculate_point();
 | ||
| ///
 | ||
| /// assert_eq!(point.0, 4);
 | ||
| /// assert_eq!(point.1, 5);
 | ||
| ///
 | ||
| /// // Combining this with patterns can be nicer.
 | ||
| ///
 | ||
| /// let (x, y) = calculate_point();
 | ||
| ///
 | ||
| /// assert_eq!(x, 4);
 | ||
| /// assert_eq!(y, 5);
 | ||
| /// ```
 | ||
| ///
 | ||
| #[stable(feature = "rust1", since = "1.0.0")]
 | ||
| mod prim_tuple {}
 | ||
| 
 | ||
| #[doc(primitive = "f32")]
 | ||
| /// A 32-bit floating point type (specifically, the "binary32" type defined in IEEE 754-2008).
 | ||
| ///
 | ||
| /// This type can represent a wide range of decimal numbers, like `3.5`, `27`,
 | ||
| /// `-113.75`, `0.0078125`, `34359738368`, `0`, `-1`. So unlike integer types
 | ||
| /// (such as `i32`), floating point types can represent non-integer numbers,
 | ||
| /// too.
 | ||
| ///
 | ||
| /// However, being able to represent this wide range of numbers comes at the
 | ||
| /// cost of precision: floats can only represent some of the real numbers and
 | ||
| /// calculation with floats round to a nearby representable number. For example,
 | ||
| /// `5.0` and `1.0` can be exactly represented as `f32`, but `1.0 / 5.0` results
 | ||
| /// in `0.20000000298023223876953125` since `0.2` cannot be exactly represented
 | ||
| /// as `f32`. Note, however, that printing floats with `println` and friends will
 | ||
| /// often discard insignificant digits: `println!("{}", 1.0f32 / 5.0f32)` will
 | ||
| /// print `0.2`.
 | ||
| ///
 | ||
| /// Additionally, `f32` can represent some special values:
 | ||
| ///
 | ||
| /// - −0.0: IEEE 754 floating point numbers have a bit that indicates their sign, so −0.0 is a
 | ||
| ///   possible value. For comparison −0.0 = +0.0, but floating point operations can carry
 | ||
| ///   the sign bit through arithmetic operations. This means −0.0 × +0.0 produces −0.0 and
 | ||
| ///   a negative number rounded to a value smaller than a float can represent also produces −0.0.
 | ||
| /// - [∞](#associatedconstant.INFINITY) and
 | ||
| ///   [−∞](#associatedconstant.NEG_INFINITY): these result from calculations
 | ||
| ///   like `1.0 / 0.0`.
 | ||
| /// - [NaN (not a number)](#associatedconstant.NAN): this value results from
 | ||
| ///   calculations like `(-1.0).sqrt()`. NaN has some potentially unexpected
 | ||
| ///   behavior:
 | ||
| ///   - It is unequal to any float, including itself! This is the reason `f32`
 | ||
| ///     doesn't implement the `Eq` trait.
 | ||
| ///   - It is also neither smaller nor greater than any float, making it
 | ||
| ///     impossible to sort by the default comparison operation, which is the
 | ||
| ///     reason `f32` doesn't implement the `Ord` trait.
 | ||
| ///   - It is also considered *infectious* as almost all calculations where one
 | ||
| ///     of the operands is NaN will also result in NaN. The explanations on this
 | ||
| ///     page only explicitly document behavior on NaN operands if this default
 | ||
| ///     is deviated from.
 | ||
| ///   - Lastly, there are multiple bit patterns that are considered NaN.
 | ||
| ///     Rust does not currently guarantee that the bit patterns of NaN are
 | ||
| ///     preserved over arithmetic operations, and they are not guaranteed to be
 | ||
| ///     portable or even fully deterministic! This means that there may be some
 | ||
| ///     surprising results upon inspecting the bit patterns,
 | ||
| ///     as the same calculations might produce NaNs with different bit patterns.
 | ||
| ///
 | ||
| /// For more information on floating point numbers, see [Wikipedia][wikipedia].
 | ||
| ///
 | ||
| /// *[See also the `std::f32::consts` module](crate::f32::consts).*
 | ||
| ///
 | ||
| /// [wikipedia]: https://en.wikipedia.org/wiki/Single-precision_floating-point_format
 | ||
| #[stable(feature = "rust1", since = "1.0.0")]
 | ||
| mod prim_f32 {}
 | ||
| 
 | ||
| #[doc(primitive = "f64")]
 | ||
| /// A 64-bit floating point type (specifically, the "binary64" type defined in IEEE 754-2008).
 | ||
| ///
 | ||
| /// This type is very similar to [`f32`], but has increased
 | ||
| /// precision by using twice as many bits. Please see [the documentation for
 | ||
| /// `f32`][`f32`] or [Wikipedia on double precision
 | ||
| /// values][wikipedia] for more information.
 | ||
| ///
 | ||
| /// *[See also the `std::f64::consts` module](crate::f64::consts).*
 | ||
| ///
 | ||
| /// [`f32`]: prim@f32
 | ||
| /// [wikipedia]: https://en.wikipedia.org/wiki/Double-precision_floating-point_format
 | ||
| #[stable(feature = "rust1", since = "1.0.0")]
 | ||
| mod prim_f64 {}
 | ||
| 
 | ||
| #[doc(primitive = "i8")]
 | ||
| //
 | ||
| /// The 8-bit signed integer type.
 | ||
| #[stable(feature = "rust1", since = "1.0.0")]
 | ||
| mod prim_i8 {}
 | ||
| 
 | ||
| #[doc(primitive = "i16")]
 | ||
| //
 | ||
| /// The 16-bit signed integer type.
 | ||
| #[stable(feature = "rust1", since = "1.0.0")]
 | ||
| mod prim_i16 {}
 | ||
| 
 | ||
| #[doc(primitive = "i32")]
 | ||
| //
 | ||
| /// The 32-bit signed integer type.
 | ||
| #[stable(feature = "rust1", since = "1.0.0")]
 | ||
| mod prim_i32 {}
 | ||
| 
 | ||
| #[doc(primitive = "i64")]
 | ||
| //
 | ||
| /// The 64-bit signed integer type.
 | ||
| #[stable(feature = "rust1", since = "1.0.0")]
 | ||
| mod prim_i64 {}
 | ||
| 
 | ||
| #[doc(primitive = "i128")]
 | ||
| //
 | ||
| /// The 128-bit signed integer type.
 | ||
| #[stable(feature = "i128", since = "1.26.0")]
 | ||
| mod prim_i128 {}
 | ||
| 
 | ||
| #[doc(primitive = "u8")]
 | ||
| //
 | ||
| /// The 8-bit unsigned integer type.
 | ||
| #[stable(feature = "rust1", since = "1.0.0")]
 | ||
| mod prim_u8 {}
 | ||
| 
 | ||
| #[doc(primitive = "u16")]
 | ||
| //
 | ||
| /// The 16-bit unsigned integer type.
 | ||
| #[stable(feature = "rust1", since = "1.0.0")]
 | ||
| mod prim_u16 {}
 | ||
| 
 | ||
| #[doc(primitive = "u32")]
 | ||
| //
 | ||
| /// The 32-bit unsigned integer type.
 | ||
| #[stable(feature = "rust1", since = "1.0.0")]
 | ||
| mod prim_u32 {}
 | ||
| 
 | ||
| #[doc(primitive = "u64")]
 | ||
| //
 | ||
| /// The 64-bit unsigned integer type.
 | ||
| #[stable(feature = "rust1", since = "1.0.0")]
 | ||
| mod prim_u64 {}
 | ||
| 
 | ||
| #[doc(primitive = "u128")]
 | ||
| //
 | ||
| /// The 128-bit unsigned integer type.
 | ||
| #[stable(feature = "i128", since = "1.26.0")]
 | ||
| mod prim_u128 {}
 | ||
| 
 | ||
| #[doc(primitive = "isize")]
 | ||
| //
 | ||
| /// The pointer-sized signed integer type.
 | ||
| ///
 | ||
| /// The size of this primitive is how many bytes it takes to reference any
 | ||
| /// location in memory. For example, on a 32 bit target, this is 4 bytes
 | ||
| /// and on a 64 bit target, this is 8 bytes.
 | ||
| #[stable(feature = "rust1", since = "1.0.0")]
 | ||
| mod prim_isize {}
 | ||
| 
 | ||
| #[doc(primitive = "usize")]
 | ||
| //
 | ||
| /// The pointer-sized unsigned integer type.
 | ||
| ///
 | ||
| /// The size of this primitive is how many bytes it takes to reference any
 | ||
| /// location in memory. For example, on a 32 bit target, this is 4 bytes
 | ||
| /// and on a 64 bit target, this is 8 bytes.
 | ||
| #[stable(feature = "rust1", since = "1.0.0")]
 | ||
| mod prim_usize {}
 | ||
| 
 | ||
| #[doc(primitive = "reference")]
 | ||
| #[doc(alias = "&")]
 | ||
| #[doc(alias = "&mut")]
 | ||
| //
 | ||
| /// References, both shared and mutable.
 | ||
| ///
 | ||
| /// A reference represents a borrow of some owned value. You can get one by using the `&` or `&mut`
 | ||
| /// operators on a value, or by using a [`ref`](../std/keyword.ref.html) or
 | ||
| /// <code>[ref](../std/keyword.ref.html) [mut](../std/keyword.mut.html)</code> pattern.
 | ||
| ///
 | ||
| /// For those familiar with pointers, a reference is just a pointer that is assumed to be
 | ||
| /// aligned, not null, and pointing to memory containing a valid value of `T` - for example,
 | ||
| /// <code>&[bool]</code> can only point to an allocation containing the integer values `1`
 | ||
| /// ([`true`](../std/keyword.true.html)) or `0` ([`false`](../std/keyword.false.html)), but
 | ||
| /// creating a <code>&[bool]</code> that points to an allocation containing
 | ||
| /// the value `3` causes undefined behaviour.
 | ||
| /// In fact, <code>[Option]\<&T></code> has the same memory representation as a
 | ||
| /// nullable but aligned pointer, and can be passed across FFI boundaries as such.
 | ||
| ///
 | ||
| /// In most cases, references can be used much like the original value. Field access, method
 | ||
| /// calling, and indexing work the same (save for mutability rules, of course). In addition, the
 | ||
| /// comparison operators transparently defer to the referent's implementation, allowing references
 | ||
| /// to be compared the same as owned values.
 | ||
| ///
 | ||
| /// References have a lifetime attached to them, which represents the scope for which the borrow is
 | ||
| /// valid. A lifetime is said to "outlive" another one if its representative scope is as long or
 | ||
| /// longer than the other. The `'static` lifetime is the longest lifetime, which represents the
 | ||
| /// total life of the program. For example, string literals have a `'static` lifetime because the
 | ||
| /// text data is embedded into the binary of the program, rather than in an allocation that needs
 | ||
| /// to be dynamically managed.
 | ||
| ///
 | ||
| /// `&mut T` references can be freely coerced into `&T` references with the same referent type, and
 | ||
| /// references with longer lifetimes can be freely coerced into references with shorter ones.
 | ||
| ///
 | ||
| /// Reference equality by address, instead of comparing the values pointed to, is accomplished via
 | ||
| /// implicit reference-pointer coercion and raw pointer equality via [`ptr::eq`], while
 | ||
| /// [`PartialEq`] compares values.
 | ||
| ///
 | ||
| /// ```
 | ||
| /// use std::ptr;
 | ||
| ///
 | ||
| /// let five = 5;
 | ||
| /// let other_five = 5;
 | ||
| /// let five_ref = &five;
 | ||
| /// let same_five_ref = &five;
 | ||
| /// let other_five_ref = &other_five;
 | ||
| ///
 | ||
| /// assert!(five_ref == same_five_ref);
 | ||
| /// assert!(five_ref == other_five_ref);
 | ||
| ///
 | ||
| /// assert!(ptr::eq(five_ref, same_five_ref));
 | ||
| /// assert!(!ptr::eq(five_ref, other_five_ref));
 | ||
| /// ```
 | ||
| ///
 | ||
| /// For more information on how to use references, see [the book's section on "References and
 | ||
| /// Borrowing"][book-refs].
 | ||
| ///
 | ||
| /// [book-refs]: ../book/ch04-02-references-and-borrowing.html
 | ||
| ///
 | ||
| /// # Trait implementations
 | ||
| ///
 | ||
| /// The following traits are implemented for all `&T`, regardless of the type of its referent:
 | ||
| ///
 | ||
| /// * [`Copy`]
 | ||
| /// * [`Clone`] \(Note that this will not defer to `T`'s `Clone` implementation if it exists!)
 | ||
| /// * [`Deref`]
 | ||
| /// * [`Borrow`]
 | ||
| /// * [`fmt::Pointer`]
 | ||
| ///
 | ||
| /// [`Deref`]: ops::Deref
 | ||
| /// [`Borrow`]: borrow::Borrow
 | ||
| ///
 | ||
| /// `&mut T` references get all of the above except `Copy` and `Clone` (to prevent creating
 | ||
| /// multiple simultaneous mutable borrows), plus the following, regardless of the type of its
 | ||
| /// referent:
 | ||
| ///
 | ||
| /// * [`DerefMut`]
 | ||
| /// * [`BorrowMut`]
 | ||
| ///
 | ||
| /// [`DerefMut`]: ops::DerefMut
 | ||
| /// [`BorrowMut`]: borrow::BorrowMut
 | ||
| /// [bool]: prim@bool
 | ||
| ///
 | ||
| /// The following traits are implemented on `&T` references if the underlying `T` also implements
 | ||
| /// that trait:
 | ||
| ///
 | ||
| /// * All the traits in [`std::fmt`] except [`fmt::Pointer`] (which is implemented regardless of the type of its referent) and [`fmt::Write`]
 | ||
| /// * [`PartialOrd`]
 | ||
| /// * [`Ord`]
 | ||
| /// * [`PartialEq`]
 | ||
| /// * [`Eq`]
 | ||
| /// * [`AsRef`]
 | ||
| /// * [`Fn`] \(in addition, `&T` references get [`FnMut`] and [`FnOnce`] if `T: Fn`)
 | ||
| /// * [`Hash`]
 | ||
| /// * [`ToSocketAddrs`]
 | ||
| /// * [`Send`] \(`&T` references also require <code>T: [Sync]</code>)
 | ||
| ///
 | ||
| /// [`std::fmt`]: fmt
 | ||
| /// [`Hash`]: hash::Hash
 | ||
| #[doc = concat!("[`ToSocketAddrs`]: ", include_str!("../primitive_docs/net_tosocketaddrs.md"))]
 | ||
| ///
 | ||
| /// `&mut T` references get all of the above except `ToSocketAddrs`, plus the following, if `T`
 | ||
| /// implements that trait:
 | ||
| ///
 | ||
| /// * [`AsMut`]
 | ||
| /// * [`FnMut`] \(in addition, `&mut T` references get [`FnOnce`] if `T: FnMut`)
 | ||
| /// * [`fmt::Write`]
 | ||
| /// * [`Iterator`]
 | ||
| /// * [`DoubleEndedIterator`]
 | ||
| /// * [`ExactSizeIterator`]
 | ||
| /// * [`FusedIterator`]
 | ||
| /// * [`TrustedLen`]
 | ||
| /// * [`io::Write`]
 | ||
| /// * [`Read`]
 | ||
| /// * [`Seek`]
 | ||
| /// * [`BufRead`]
 | ||
| ///
 | ||
| /// [`FusedIterator`]: iter::FusedIterator
 | ||
| /// [`TrustedLen`]: iter::TrustedLen
 | ||
| #[doc = concat!("[`Seek`]: ", include_str!("../primitive_docs/io_seek.md"))]
 | ||
| #[doc = concat!("[`BufRead`]: ", include_str!("../primitive_docs/io_bufread.md"))]
 | ||
| #[doc = concat!("[`Read`]: ", include_str!("../primitive_docs/io_read.md"))]
 | ||
| #[doc = concat!("[`io::Write`]: ", include_str!("../primitive_docs/io_write.md"))]
 | ||
| ///
 | ||
| /// Note that due to method call deref coercion, simply calling a trait method will act like they
 | ||
| /// work on references as well as they do on owned values! The implementations described here are
 | ||
| /// meant for generic contexts, where the final type `T` is a type parameter or otherwise not
 | ||
| /// locally known.
 | ||
| #[stable(feature = "rust1", since = "1.0.0")]
 | ||
| mod prim_ref {}
 | ||
| 
 | ||
| #[doc(primitive = "fn")]
 | ||
| //
 | ||
| /// Function pointers, like `fn(usize) -> bool`.
 | ||
| ///
 | ||
| /// *See also the traits [`Fn`], [`FnMut`], and [`FnOnce`].*
 | ||
| ///
 | ||
| /// [`Fn`]: ops::Fn
 | ||
| /// [`FnMut`]: ops::FnMut
 | ||
| /// [`FnOnce`]: ops::FnOnce
 | ||
| ///
 | ||
| /// Function pointers are pointers that point to *code*, not data. They can be called
 | ||
| /// just like functions. Like references, function pointers are, among other things, assumed to
 | ||
| /// not be null, so if you want to pass a function pointer over FFI and be able to accommodate null
 | ||
| /// pointers, make your type [`Option<fn()>`](core::option#options-and-pointers-nullable-pointers)
 | ||
| /// with your required signature.
 | ||
| ///
 | ||
| /// ### Safety
 | ||
| ///
 | ||
| /// Plain function pointers are obtained by casting either plain functions, or closures that don't
 | ||
| /// capture an environment:
 | ||
| ///
 | ||
| /// ```
 | ||
| /// fn add_one(x: usize) -> usize {
 | ||
| ///     x + 1
 | ||
| /// }
 | ||
| ///
 | ||
| /// let ptr: fn(usize) -> usize = add_one;
 | ||
| /// assert_eq!(ptr(5), 6);
 | ||
| ///
 | ||
| /// let clos: fn(usize) -> usize = |x| x + 5;
 | ||
| /// assert_eq!(clos(5), 10);
 | ||
| /// ```
 | ||
| ///
 | ||
| /// In addition to varying based on their signature, function pointers come in two flavors: safe
 | ||
| /// and unsafe. Plain `fn()` function pointers can only point to safe functions,
 | ||
| /// while `unsafe fn()` function pointers can point to safe or unsafe functions.
 | ||
| ///
 | ||
| /// ```
 | ||
| /// fn add_one(x: usize) -> usize {
 | ||
| ///     x + 1
 | ||
| /// }
 | ||
| ///
 | ||
| /// unsafe fn add_one_unsafely(x: usize) -> usize {
 | ||
| ///     x + 1
 | ||
| /// }
 | ||
| ///
 | ||
| /// let safe_ptr: fn(usize) -> usize = add_one;
 | ||
| ///
 | ||
| /// //ERROR: mismatched types: expected normal fn, found unsafe fn
 | ||
| /// //let bad_ptr: fn(usize) -> usize = add_one_unsafely;
 | ||
| ///
 | ||
| /// let unsafe_ptr: unsafe fn(usize) -> usize = add_one_unsafely;
 | ||
| /// let really_safe_ptr: unsafe fn(usize) -> usize = add_one;
 | ||
| /// ```
 | ||
| ///
 | ||
| /// ### ABI
 | ||
| ///
 | ||
| /// On top of that, function pointers can vary based on what ABI they use. This
 | ||
| /// is achieved by adding the `extern` keyword before the type, followed by the
 | ||
| /// ABI in question. The default ABI is "Rust", i.e., `fn()` is the exact same
 | ||
| /// type as `extern "Rust" fn()`. A pointer to a function with C ABI would have
 | ||
| /// type `extern "C" fn()`.
 | ||
| ///
 | ||
| /// `extern "ABI" { ... }` blocks declare functions with ABI "ABI". The default
 | ||
| /// here is "C", i.e., functions declared in an `extern {...}` block have "C"
 | ||
| /// ABI.
 | ||
| ///
 | ||
| /// For more information and a list of supported ABIs, see [the nomicon's
 | ||
| /// section on foreign calling conventions][nomicon-abi].
 | ||
| ///
 | ||
| /// [nomicon-abi]: ../nomicon/ffi.html#foreign-calling-conventions
 | ||
| ///
 | ||
| /// ### Variadic functions
 | ||
| ///
 | ||
| /// Extern function declarations with the "C" or "cdecl" ABIs can also be *variadic*, allowing them
 | ||
| /// to be called with a variable number of arguments. Normal Rust functions, even those with an
 | ||
| /// `extern "ABI"`, cannot be variadic. For more information, see [the nomicon's section on
 | ||
| /// variadic functions][nomicon-variadic].
 | ||
| ///
 | ||
| /// [nomicon-variadic]: ../nomicon/ffi.html#variadic-functions
 | ||
| ///
 | ||
| /// ### Creating function pointers
 | ||
| ///
 | ||
| /// When `bar` is the name of a function, then the expression `bar` is *not* a
 | ||
| /// function pointer. Rather, it denotes a value of an unnameable type that
 | ||
| /// uniquely identifies the function `bar`. The value is zero-sized because the
 | ||
| /// type already identifies the function. This has the advantage that "calling"
 | ||
| /// the value (it implements the `Fn*` traits) does not require dynamic
 | ||
| /// dispatch.
 | ||
| ///
 | ||
| /// This zero-sized type *coerces* to a regular function pointer. For example:
 | ||
| ///
 | ||
| /// ```rust
 | ||
| /// use std::mem;
 | ||
| ///
 | ||
| /// fn bar(x: i32) {}
 | ||
| ///
 | ||
| /// let not_bar_ptr = bar; // `not_bar_ptr` is zero-sized, uniquely identifying `bar`
 | ||
| /// assert_eq!(mem::size_of_val(¬_bar_ptr), 0);
 | ||
| ///
 | ||
| /// let bar_ptr: fn(i32) = not_bar_ptr; // force coercion to function pointer
 | ||
| /// assert_eq!(mem::size_of_val(&bar_ptr), mem::size_of::<usize>());
 | ||
| ///
 | ||
| /// let footgun = &bar; // this is a shared reference to the zero-sized type identifying `bar`
 | ||
| /// ```
 | ||
| ///
 | ||
| /// The last line shows that `&bar` is not a function pointer either. Rather, it
 | ||
| /// is a reference to the function-specific ZST. `&bar` is basically never what you
 | ||
| /// want when `bar` is a function.
 | ||
| ///
 | ||
| /// ### Casting to and from integers
 | ||
| ///
 | ||
| /// You cast function pointers directly to integers:
 | ||
| ///
 | ||
| /// ```rust
 | ||
| /// let fnptr: fn(i32) -> i32 = |x| x+2;
 | ||
| /// let fnptr_addr = fnptr as usize;
 | ||
| /// ```
 | ||
| ///
 | ||
| /// However, a direct cast back is not possible. You need to use `transmute`:
 | ||
| ///
 | ||
| /// ```rust
 | ||
| /// # let fnptr: fn(i32) -> i32 = |x| x+2;
 | ||
| /// # let fnptr_addr = fnptr as usize;
 | ||
| /// let fnptr = fnptr_addr as *const ();
 | ||
| /// let fnptr: fn(i32) -> i32 = unsafe { std::mem::transmute(fnptr) };
 | ||
| /// assert_eq!(fnptr(40), 42);
 | ||
| /// ```
 | ||
| ///
 | ||
| /// Crucially, we `as`-cast to a raw pointer before `transmute`ing to a function pointer.
 | ||
| /// This avoids an integer-to-pointer `transmute`, which can be problematic.
 | ||
| /// Transmuting between raw pointers and function pointers (i.e., two pointer types) is fine.
 | ||
| ///
 | ||
| /// Note that all of this is not portable to platforms where function pointers and data pointers
 | ||
| /// have different sizes.
 | ||
| ///
 | ||
| /// ### Traits
 | ||
| ///
 | ||
| /// Function pointers implement the following traits:
 | ||
| ///
 | ||
| /// * [`Clone`]
 | ||
| /// * [`PartialEq`]
 | ||
| /// * [`Eq`]
 | ||
| /// * [`PartialOrd`]
 | ||
| /// * [`Ord`]
 | ||
| /// * [`Hash`]
 | ||
| /// * [`Pointer`]
 | ||
| /// * [`Debug`]
 | ||
| ///
 | ||
| /// [`Hash`]: hash::Hash
 | ||
| /// [`Pointer`]: fmt::Pointer
 | ||
| ///
 | ||
| /// Due to a temporary restriction in Rust's type system, these traits are only implemented on
 | ||
| /// functions that take 12 arguments or less, with the `"Rust"` and `"C"` ABIs. In the future, this
 | ||
| /// may change.
 | ||
| ///
 | ||
| /// In addition, function pointers of *any* signature, ABI, or safety are [`Copy`], and all *safe*
 | ||
| /// function pointers implement [`Fn`], [`FnMut`], and [`FnOnce`]. This works because these traits
 | ||
| /// are specially known to the compiler.
 | ||
| #[stable(feature = "rust1", since = "1.0.0")]
 | ||
| mod prim_fn {}
 | 
