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Disabling loading of pretty printers in the debugger itself is more reliable. Before this commit the .gdb_debug_scripts section couldn't be included in dylibs or rlibs as otherwise there is no way to disable the section anymore without recompiling the entire standard library.
108 lines
2.8 KiB
Rust
108 lines
2.8 KiB
Rust
//@ ignore-gdb-version: 15.0 - 99.0
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// ^ test temporarily disabled as it fails under gdb 15
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//@ compile-flags:-g
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//@ disable-gdb-pretty-printers
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// === GDB TESTS ===================================================================================
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// gdb-command:run
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// gdb-command:print empty.length
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// gdb-check:$1 = 0
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// gdb-command:print singleton.length
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// gdb-check:$2 = 1
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// gdb-command:print *(singleton.data_ptr as *const [i64; 1])
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// gdb-check:$3 = [1]
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// gdb-command:print multiple.length
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// gdb-check:$4 = 4
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// gdb-command:print *(multiple.data_ptr as *const [i64; 4])
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// gdb-check:$5 = [2, 3, 4, 5]
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// gdb-command:print slice_of_slice.length
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// gdb-check:$6 = 2
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// gdb-command:print *(slice_of_slice.data_ptr as *const [i64; 2])
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// gdb-check:$7 = [3, 4]
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// gdb-command:print padded_tuple.length
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// gdb-check:$8 = 2
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// gdb-command:print padded_tuple.data_ptr[0]
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// gdb-check:$9 = (6, 7)
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// gdb-command:print padded_tuple.data_ptr[1]
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// gdb-check:$10 = (8, 9)
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// gdb-command:print padded_struct.length
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// gdb-check:$11 = 2
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// gdb-command:print padded_struct.data_ptr[0]
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// gdb-check:$12 = vec_slices::AStruct {x: 10, y: 11, z: 12}
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// gdb-command:print padded_struct.data_ptr[1]
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// gdb-check:$13 = vec_slices::AStruct {x: 13, y: 14, z: 15}
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// gdb-command:print mut_slice.length
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// gdb-check:$14 = 5
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// gdb-command:print *(mut_slice.data_ptr as *const [i64; 5])
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// gdb-check:$15 = [1, 2, 3, 4, 5]
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// gdb-command:print MUT_VECT_SLICE.length
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// gdb-check:$16 = 2
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// gdb-command:print *(MUT_VECT_SLICE.data_ptr as *const [i64; 2])
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// gdb-check:$17 = [64, 65]
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// === LLDB TESTS ==================================================================================
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// lldb-command:run
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// lldb-command:v empty
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// lldb-check:[...] size=0
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// lldb-command:v singleton
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// lldb-check:[...] size=1 { [0] = 1 }
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// lldb-command:v multiple
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// lldb-check:[...] size=4 { [0] = 2 [1] = 3 [2] = 4 [3] = 5 }
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// lldb-command:v slice_of_slice
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// lldb-check:[...] size=2 { [0] = 3 [1] = 4 }
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// lldb-command:v padded_tuple
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// lldb-check:[...] size=2 { [0] = { 0 = 6 1 = 7 } [1] = { 0 = 8 1 = 9 } }
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// lldb-command:v padded_struct
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// lldb-check:[...] size=2 { [0] = { x = 10 y = 11 z = 12 } [1] = { x = 13 y = 14 z = 15 } }
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#![allow(dead_code, unused_variables)]
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struct AStruct {
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x: i16,
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y: i32,
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z: i16,
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}
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static VECT_SLICE: &'static [i64] = &[64, 65];
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static mut MUT_VECT_SLICE: &'static [i64] = &[32];
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fn main() {
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let empty: &[i64] = &[];
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let singleton: &[i64] = &[1];
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let multiple: &[i64] = &[2, 3, 4, 5];
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let slice_of_slice = &multiple[1..3];
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let padded_tuple: &[(i32, i16)] = &[(6, 7), (8, 9)];
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let padded_struct: &[AStruct] =
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&[AStruct { x: 10, y: 11, z: 12 }, AStruct { x: 13, y: 14, z: 15 }];
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unsafe {
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MUT_VECT_SLICE = VECT_SLICE;
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}
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let mut_slice: &mut [i64] = &mut [1, 2, 3, 4, 5];
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zzz(); // #break
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}
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fn zzz() {
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()
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}
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