Zalathar 599f95ecc2 coverage: Include the highest counter ID seen in .cov-map dumps
When making changes that have a large impact on coverage counter creation, this
makes it easier to see whether the number of physical counters has changed.

(The highest counter ID seen in coverage maps is not necessarily the same as
the number of physical counters actually used by the instrumented code, but
it's the best approximation we can get from looking only at the coverage maps,
and it should be reasonably accurate in most cases.)
2024-10-11 21:04:37 +11:00
2024-10-10 12:35:26 -07:00
x

This is the main source code repository for Rust. It contains the compiler, standard library, and documentation.

Why Rust?

  • Performance: Fast and memory-efficient, suitable for critical services, embedded devices, and easily integrate with other languages.

  • Reliability: Our rich type system and ownership model ensure memory and thread safety, reducing bugs at compile-time.

  • Productivity: Comprehensive documentation, a compiler committed to providing great diagnostics, and advanced tooling including package manager and build tool (Cargo), auto-formatter (rustfmt), linter (Clippy) and editor support (rust-analyzer).

Quick Start

Read "Installation" from The Book.

Installing from Source

If you really want to install from source (though this is not recommended), see INSTALL.md.

Getting Help

See https://www.rust-lang.org/community for a list of chat platforms and forums.

Contributing

See CONTRIBUTING.md.

License

Rust is primarily distributed under the terms of both the MIT license and the Apache License (Version 2.0), with portions covered by various BSD-like licenses.

See LICENSE-APACHE, LICENSE-MIT, and COPYRIGHT for details.

Trademark

The Rust Foundation owns and protects the Rust and Cargo trademarks and logos (the "Rust Trademarks").

If you want to use these names or brands, please read the media guide.

Third-party logos may be subject to third-party copyrights and trademarks. See Licenses for details.

Description
Empowering everyone to build reliable and efficient software.
Readme 1.4 GiB
Languages
Rust 96%
Shell 0.9%
JavaScript 0.7%
C 0.4%
Python 0.4%
Other 1.5%