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Use the existing Lemire (decimal -> float) and Dragon / Grisu algorithms (float -> decimal) to add support for `f16`. This allows updating the implementation for `Display` to the expected behavior for `Display` (currently it prints the a hex bitwise representation), matching other floats, and adds a `FromStr` implementation. In order to avoid crashes when compiling with Cranelift or on targets where f16 is not well supported, a fallback is used if `cfg(target_has_reliable_f16)` is not true.