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			48 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			Rust
		
	
	
	
	
	
			
		
		
	
	
			48 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			Rust
		
	
	
	
	
	
| // run-pass
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| #![allow(dead_code)]
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| #![allow(non_upper_case_globals)]
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| 
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| // In theory, it doesn't matter what order destructors are run in for rust
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| // because we have explicit ownership of values meaning that there's no need to
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| // run one before another. With unsafe code, however, there may be a safe
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| // interface which relies on fields having their destructors run in a particular
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| // order. At the time of this writing, std::rt::sched::Scheduler is an example
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| // of a structure which contains unsafe handles to FFI-like types, and the
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| // destruction order of the fields matters in the sense that some handles need
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| // to get destroyed before others.
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| //
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| // In C++, destruction order happens bottom-to-top in order of field
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| // declarations, but we currently run them top-to-bottom. I don't think the
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| // order really matters that much as long as we define what it is.
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| 
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| 
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| struct A;
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| struct B;
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| struct C {
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|     a: A,
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|     b: B,
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| }
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| 
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| static mut hit: bool = false;
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| 
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| impl Drop for A {
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|     fn drop(&mut self) {
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|         unsafe {
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|             assert!(!hit);
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|             hit = true;
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|         }
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|     }
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| }
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| 
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| impl Drop for B {
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|     fn drop(&mut self) {
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|         unsafe {
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|             assert!(hit);
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|         }
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|     }
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| }
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| 
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| pub fn main() {
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|     let _c = C { a: A, b: B };
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| }
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