Use the existing Lemire (decimal -> float) and Dragon / Grisu algorithms
(float -> decimal) to add support for `f16`. This allows updating the
implementation for `Display` to the expected behavior for `Display`
(currently it prints the a hex bitwise representation), matching other
floats, and adds a `FromStr` implementation.
In order to avoid crashes when compiling with Cranelift or on targets
where f16 is not well supported, a fallback is used if
`cfg(target_has_reliable_f16)` is not true.