mirror of
				https://github.com/rust-lang/rust.git
				synced 2025-11-03 22:49:17 +00:00 
			
		
		
		
	
		
			
				
	
	
		
			48 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			Rust
		
	
	
	
	
	
			
		
		
	
	
			48 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			Rust
		
	
	
	
	
	
// run-pass
 | 
						|
#![allow(dead_code)]
 | 
						|
#![allow(non_upper_case_globals)]
 | 
						|
 | 
						|
// In theory, it doesn't matter what order destructors are run in for rust
 | 
						|
// because we have explicit ownership of values meaning that there's no need to
 | 
						|
// run one before another. With unsafe code, however, there may be a safe
 | 
						|
// interface which relies on fields having their destructors run in a particular
 | 
						|
// order. At the time of this writing, std::rt::sched::Scheduler is an example
 | 
						|
// of a structure which contains unsafe handles to FFI-like types, and the
 | 
						|
// destruction order of the fields matters in the sense that some handles need
 | 
						|
// to get destroyed before others.
 | 
						|
//
 | 
						|
// In C++, destruction order happens bottom-to-top in order of field
 | 
						|
// declarations, but we currently run them top-to-bottom. I don't think the
 | 
						|
// order really matters that much as long as we define what it is.
 | 
						|
 | 
						|
 | 
						|
struct A;
 | 
						|
struct B;
 | 
						|
struct C {
 | 
						|
    a: A,
 | 
						|
    b: B,
 | 
						|
}
 | 
						|
 | 
						|
static mut hit: bool = false;
 | 
						|
 | 
						|
impl Drop for A {
 | 
						|
    fn drop(&mut self) {
 | 
						|
        unsafe {
 | 
						|
            assert!(!hit);
 | 
						|
            hit = true;
 | 
						|
        }
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
impl Drop for B {
 | 
						|
    fn drop(&mut self) {
 | 
						|
        unsafe {
 | 
						|
            assert!(hit);
 | 
						|
        }
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
pub fn main() {
 | 
						|
    let _c = C { a: A, b: B };
 | 
						|
}
 |