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To reduce risk of regressing on generating debuginfo e.g. in the form of ICE:s. This will also ensure that future ui tests support different debuginfo levels. When I looked at run time for different CI jobs, **x86_64-gnu-debug** was far from the bottle neck, so it should be fine to make it perform more work.
29 lines
1021 B
Rust
29 lines
1021 B
Rust
// Regression test for #47429: short backtraces were not terminating correctly
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//@ compile-flags: -O
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//@ compile-flags:-Cstrip=none
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//@ run-fail
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//@ check-run-results
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//@ exec-env:RUST_BACKTRACE=1
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// FIXME(#61117): Respect debuginfo-level-tests, do not force debuginfo-level=0
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//@ compile-flags: -Cdebuginfo=0
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// This is needed to avoid test output differences across std being built with v0 symbols vs legacy
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// symbols.
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//@ normalize-stderr: "begin_panic::<&str>" -> "begin_panic"
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// This variant occurs on macOS with `rust.debuginfo-level = "line-tables-only"` (#133997)
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//@ normalize-stderr: " begin_panic<&str>" -> " std::panicking::begin_panic"
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// And this is for differences between std with and without debuginfo.
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//@ normalize-stderr: "\n +at [^\n]+" -> ""
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//@ ignore-msvc see #62897 and `backtrace-debuginfo.rs` test
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//@ ignore-android FIXME #17520
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//@ ignore-openbsd no support for libbacktrace without filename
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//@ ignore-fuchsia Backtraces not symbolized
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//@ needs-subprocess
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fn main() {
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panic!()
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}
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