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And introduce two new directives for ui tests: * `run-crash` * `run-fail-or-crash` Normally a `run-fail` ui test like tests that panic shall not be terminated by a signal like `SIGABRT`. So begin having that as a hard requirement. Some of our current tests do terminate by a signal/crash however. Introduce and use `run-crash` for those tests. Note that Windows crashes are not handled by signals but by certain high bits set on the process exit code. Example exit code for crash on Windows: `0xc000001d`. Because of this, we define "crash" on all platforms as "not exit with success and not exit with a regular failure code in the range 1..=127". Some tests behave differently on different targets: * Targets without unwind support will abort (crash) instead of exit with failure code 101 after panicking. As a special case, allow crashes for `run-fail` tests for such targets. * Different sanitizer implementations handle detected memory problems differently. Some abort (crash) the process while others exit with failure code 1. Introduce and use `run-fail-or-crash` for such tests.
17 lines
458 B
Rust
17 lines
458 B
Rust
//@ run-crash
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//@ ignore-i686-pc-windows-msvc: #112480
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//@ compile-flags: -C debug-assertions
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//@ error-pattern: misaligned pointer dereference: address must be a multiple of 0x4 but is
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struct Misalignment {
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a: u32,
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}
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fn main() {
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let mut items: [Misalignment; 2] = [Misalignment { a: 0 }, Misalignment { a: 1 }];
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unsafe {
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let ptr: *const Misalignment = items.as_ptr().byte_add(1);
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let _ptr: &u32 = unsafe { &(*ptr).a };
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}
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}
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