mirror of
				https://github.com/rust-lang/rust.git
				synced 2025-10-30 20:44:34 +00:00 
			
		
		
		
	
		
			
				
	
	
		
			1236 lines
		
	
	
		
			57 KiB
		
	
	
	
		
			Rust
		
	
	
	
	
	
			
		
		
	
	
			1236 lines
		
	
	
		
			57 KiB
		
	
	
	
		
			Rust
		
	
	
	
	
	
| //! <b>Outer-Open Gomoku</b> is a board game which is a enhanced version of connect5 (Gomoku).\
 | |
| //! The game is a two-player game which played on a 15x15 Go board.\
 | |
| //! Two players take turns placing a move on an empty intersection in this board.\
 | |
| //! The winner is the first player to form an unbroken chain of five moves horizontally, vertically, or diagonally.\
 | |
| //! Unlike Gomoku, the first move is required to be placed at the two outer rows or columns of this board.\
 | |
| //! This program provides an AI playing with Minimax search with alpha-beta pruning which uses
 | |
| //! patterns on evaluation.\
 | |
| //! The avx512 intrinsic can do 32 pattern matching at one time.\
 | |
| //! This avx512 is tested with non-avx512 code to verify its correctness.\
 | |
| //!
 | |
| //! On Intel i7-7800x using single thread with fixed AVX-512 clock at 4.0GHz, the avx512 is speed up about 9x.\
 | |
| //! The average time for each move in the avx512 is around 14.00s <span>±</span> 1.31s and in the non-avx512
 | |
| //! is 129.02s <span>±</span> 4.96s.\
 | |
| //! On Intel Tiger Lake i7-1165G7, the avx512 is around 11.11s <span>±</span> 1.31s.
 | |
| //!
 | |
| //! <b>Pattern Matching</b>\
 | |
| //! Use 512-bit to present the board state. The location 0 is top left.\
 | |
| //! 0   1   2   3   4   5   6   7   8   9   10  11  12  13  14  <b>15</b>\
 | |
| //! 16  17  18  19  20  21  22  23  24  25  26  27  28  29  30  <b>31</b>\
 | |
| //! ...\
 | |
| //! Pattern "OOOOO" is matching through "0 1 2 3 4", "1 2 3 4 5", ...\
 | |
| //! Using avx512, "0 1 2 3 4", "16 17 18 19 20", ... can be matched simultaneously.\
 | |
| //!
 | |
| //! //! You can test out this program via:
 | |
| //!
 | |
| //!     cargo +nightly run --release --bin connect5
 | |
| //!
 | |
| //! You should see a game self-playing. In the end of the game, it shows the average time for
 | |
| //! each move.
 | |
| 
 | |
| #![allow(internal_features)]
 | |
| #![cfg_attr(target_arch = "x86", feature(stdarch_internal))]
 | |
| #![cfg_attr(target_arch = "x86_64", feature(stdarch_internal))]
 | |
| #![feature(stmt_expr_attributes)]
 | |
| 
 | |
| use rand::seq::SliceRandom;
 | |
| use rand::thread_rng;
 | |
| 
 | |
| use std::cmp;
 | |
| use std::time::Instant;
 | |
| 
 | |
| #[cfg(target_arch = "x86")]
 | |
| use core_arch::arch::x86::*;
 | |
| #[cfg(target_arch = "x86_64")]
 | |
| use core_arch::arch::x86_64::*;
 | |
| #[cfg(target_arch = "x86")]
 | |
| use std::is_x86_feature_detected;
 | |
| #[cfg(target_arch = "x86_64")]
 | |
| use std::is_x86_feature_detected;
 | |
| 
 | |
| // types
 | |
| 
 | |
| #[derive(Clone, Copy, PartialEq, Eq)]
 | |
| pub enum Color {
 | |
|     Black = 0,
 | |
|     White = 1,
 | |
|     Empty = 2,
 | |
|     Border = 3,
 | |
| }
 | |
| 
 | |
| type Square = i32;
 | |
| type Move = i32;
 | |
| type Side = Color;
 | |
| 
 | |
| // constants
 | |
| 
 | |
| const FILE_SIZE: i32 = 15;
 | |
| const RANK_SIZE: i32 = 15;
 | |
| const SQUARE_SIZE: i32 = (FILE_SIZE + 1) * (FILE_SIZE + 4) + 16 + 4;
 | |
| 
 | |
| const EVAL_INF: i32 = FILE_SIZE * RANK_SIZE * 100;
 | |
| const MOVE_NONE: Move = -1;
 | |
| const SCORE_NONE: i32 = -EVAL_INF - 1;
 | |
| 
 | |
| /// DIRECTION 0: left to right\
 | |
| /// DIRECTION 1: top to bottom\
 | |
| /// DIRECTION 2: top left to bottom right\
 | |
| /// DIRECTION 3: top right to bottom left
 | |
| #[rustfmt::skip]
 | |
| #[allow(clippy::identity_op)]
 | |
| const DIRECTION: [[i32; 5]; 4] = [ [1, 2, 3, 4, 5],
 | |
|                                    [1 * (FILE_SIZE + 1), 2 * (FILE_SIZE + 1), 3 * (FILE_SIZE + 1), 4 * (FILE_SIZE + 1), 5 * (FILE_SIZE + 1)],
 | |
|                                    [1 * (FILE_SIZE + 2), 2 * (FILE_SIZE + 2), 3 * (FILE_SIZE + 2), 4 * (FILE_SIZE + 2), 5 * (FILE_SIZE + 2)],
 | |
|                                    [1 * (FILE_SIZE + 0), 2 * (FILE_SIZE + 0), 3 * (FILE_SIZE + 0), 4 * (FILE_SIZE + 0), 5 * (FILE_SIZE + 0)]];
 | |
| 
 | |
| /// A table to encode each location to a value in bit 31-0 in the bitboard for 4 direction
 | |
| #[rustfmt::skip]
 | |
| const MAPMOVEVALUE: [[i32; 239]; 4] = [ [// Direction 0
 | |
|                                          1<<31, 1<<30, 1<<29, 1<<28, 1<<27, 1<<26, 1<<25, 1<<24, 1<<23, 1<<22, 1<<21, 1<<20, 1<<19, 1<<18, 1<<17, 0,
 | |
|                                          1<<31, 1<<30, 1<<29, 1<<28, 1<<27, 1<<26, 1<<25, 1<<24, 1<<23, 1<<22, 1<<21, 1<<20, 1<<19, 1<<18, 1<<17, 0,
 | |
|                                          1<<31, 1<<30, 1<<29, 1<<28, 1<<27, 1<<26, 1<<25, 1<<24, 1<<23, 1<<22, 1<<21, 1<<20, 1<<19, 1<<18, 1<<17, 0,
 | |
|                                          1<<31, 1<<30, 1<<29, 1<<28, 1<<27, 1<<26, 1<<25, 1<<24, 1<<23, 1<<22, 1<<21, 1<<20, 1<<19, 1<<18, 1<<17, 0,
 | |
|                                          1<<31, 1<<30, 1<<29, 1<<28, 1<<27, 1<<26, 1<<25, 1<<24, 1<<23, 1<<22, 1<<21, 1<<20, 1<<19, 1<<18, 1<<17, 0,
 | |
|                                          1<<31, 1<<30, 1<<29, 1<<28, 1<<27, 1<<26, 1<<25, 1<<24, 1<<23, 1<<22, 1<<21, 1<<20, 1<<19, 1<<18, 1<<17, 0,
 | |
|                                          1<<31, 1<<30, 1<<29, 1<<28, 1<<27, 1<<26, 1<<25, 1<<24, 1<<23, 1<<22, 1<<21, 1<<20, 1<<19, 1<<18, 1<<17, 0,
 | |
|                                          1<<31, 1<<30, 1<<29, 1<<28, 1<<27, 1<<26, 1<<25, 1<<24, 1<<23, 1<<22, 1<<21, 1<<20, 1<<19, 1<<18, 1<<17, 0,
 | |
|                                          1<<31, 1<<30, 1<<29, 1<<28, 1<<27, 1<<26, 1<<25, 1<<24, 1<<23, 1<<22, 1<<21, 1<<20, 1<<19, 1<<18, 1<<17, 0,
 | |
|                                          1<<31, 1<<30, 1<<29, 1<<28, 1<<27, 1<<26, 1<<25, 1<<24, 1<<23, 1<<22, 1<<21, 1<<20, 1<<19, 1<<18, 1<<17, 0,
 | |
|                                          1<<31, 1<<30, 1<<29, 1<<28, 1<<27, 1<<26, 1<<25, 1<<24, 1<<23, 1<<22, 1<<21, 1<<20, 1<<19, 1<<18, 1<<17, 0,
 | |
|                                          1<<31, 1<<30, 1<<29, 1<<28, 1<<27, 1<<26, 1<<25, 1<<24, 1<<23, 1<<22, 1<<21, 1<<20, 1<<19, 1<<18, 1<<17, 0,
 | |
|                                          1<<31, 1<<30, 1<<29, 1<<28, 1<<27, 1<<26, 1<<25, 1<<24, 1<<23, 1<<22, 1<<21, 1<<20, 1<<19, 1<<18, 1<<17, 0,
 | |
|                                          1<<31, 1<<30, 1<<29, 1<<28, 1<<27, 1<<26, 1<<25, 1<<24, 1<<23, 1<<22, 1<<21, 1<<20, 1<<19, 1<<18, 1<<17, 0,
 | |
|                                          1<<31, 1<<30, 1<<29, 1<<28, 1<<27, 1<<26, 1<<25, 1<<24, 1<<23, 1<<22, 1<<21, 1<<20, 1<<19, 1<<18, 1<<17],
 | |
|                                         [// Direction 1
 | |
|                                          1<<31, 1<<31, 1<<31, 1<<31, 1<<31, 1<<31, 1<<31, 1<<31, 1<<31, 1<<31, 1<<31, 1<<31, 1<<31, 1<<31, 1<<31, 0,
 | |
|                                          1<<30, 1<<30, 1<<30, 1<<30, 1<<30, 1<<30, 1<<30, 1<<30, 1<<30, 1<<30, 1<<30, 1<<30, 1<<30, 1<<30, 1<<30, 0,
 | |
|                                          1<<29, 1<<29, 1<<29, 1<<29, 1<<29, 1<<29, 1<<29, 1<<29, 1<<29, 1<<29, 1<<29, 1<<29, 1<<29, 1<<29, 1<<29, 0,
 | |
|                                          1<<28, 1<<28, 1<<28, 1<<28, 1<<28, 1<<28, 1<<28, 1<<28, 1<<28, 1<<28, 1<<28, 1<<28, 1<<28, 1<<28, 1<<28, 0,
 | |
|                                          1<<27, 1<<27, 1<<27, 1<<27, 1<<27, 1<<27, 1<<27, 1<<27, 1<<27, 1<<27, 1<<27, 1<<27, 1<<27, 1<<27, 1<<27, 0,
 | |
|                                          1<<26, 1<<26, 1<<26, 1<<26, 1<<26, 1<<26, 1<<26, 1<<26, 1<<26, 1<<26, 1<<26, 1<<26, 1<<26, 1<<26, 1<<26, 0,
 | |
|                                          1<<25, 1<<25, 1<<25, 1<<25, 1<<25, 1<<25, 1<<25, 1<<25, 1<<25, 1<<25, 1<<25, 1<<25, 1<<25, 1<<25, 1<<25, 0,
 | |
|                                          1<<24, 1<<24, 1<<24, 1<<24, 1<<24, 1<<24, 1<<24, 1<<24, 1<<24, 1<<24, 1<<24, 1<<24, 1<<24, 1<<24, 1<<24, 0,
 | |
|                                          1<<23, 1<<23, 1<<23, 1<<23, 1<<23, 1<<23, 1<<23, 1<<23, 1<<23, 1<<23, 1<<23, 1<<23, 1<<23, 1<<23, 1<<23, 0,
 | |
|                                          1<<22, 1<<22, 1<<22, 1<<22, 1<<22, 1<<22, 1<<22, 1<<22, 1<<22, 1<<22, 1<<22, 1<<22, 1<<22, 1<<22, 1<<22, 0,
 | |
|                                          1<<21, 1<<21, 1<<21, 1<<21, 1<<21, 1<<21, 1<<21, 1<<21, 1<<21, 1<<21, 1<<21, 1<<21, 1<<21, 1<<21, 1<<21, 0,
 | |
|                                          1<<20, 1<<20, 1<<20, 1<<20, 1<<20, 1<<20, 1<<20, 1<<20, 1<<20, 1<<20, 1<<20, 1<<20, 1<<20, 1<<20, 1<<20, 0,
 | |
|                                          1<<19, 1<<19, 1<<19, 1<<19, 1<<19, 1<<19, 1<<19, 1<<19, 1<<19, 1<<19, 1<<19, 1<<19, 1<<19, 1<<19, 1<<19, 0,
 | |
|                                          1<<18, 1<<18, 1<<18, 1<<18, 1<<18, 1<<18, 1<<18, 1<<18, 1<<18, 1<<18, 1<<18, 1<<18, 1<<18, 1<<18, 1<<18, 0,
 | |
|                                          1<<17, 1<<17, 1<<17, 1<<17, 1<<17, 1<<17, 1<<17, 1<<17, 1<<17, 1<<17, 1<<17, 1<<17, 1<<17, 1<<17, 1<<17],
 | |
|                                         [// Direction 2
 | |
|                                          1<<15, 1<<15, 1<<15, 1<<15, 1<<15, 1<<15, 1<<15, 1<<15, 1<<15, 1<<15, 1<<15, 0,     0,     0,     0,     0,
 | |
|                                          1<<15, 1<<14, 1<<14, 1<<14, 1<<14, 1<<14, 1<<14, 1<<14, 1<<14, 1<<14, 1<<14, 1<<14, 0,     0,     0,     0,
 | |
|                                          1<<15, 1<<14, 1<<13, 1<<13, 1<<13, 1<<13, 1<<13, 1<<13, 1<<13, 1<<13, 1<<13, 1<<13, 1<<13, 0,     0,     0,
 | |
|                                          1<<15, 1<<14, 1<<13, 1<<12, 1<<12, 1<<12, 1<<12, 1<<12, 1<<12, 1<<12, 1<<12, 1<<12, 1<<12, 1<<12, 0,     0,
 | |
|                                          1<<15, 1<<14, 1<<13, 1<<12, 1<<11, 1<<11, 1<<11, 1<<11, 1<<11, 1<<11, 1<<11, 1<<11, 1<<11, 1<<11, 1<<11, 0,
 | |
|                                          1<<15, 1<<14, 1<<13, 1<<12, 1<<11, 1<<10, 1<<10, 1<<10, 1<<10, 1<<10, 1<<10, 1<<10, 1<<10, 1<<10, 1<<10, 0,
 | |
|                                          1<<9,  1<<14, 1<<13, 1<<12, 1<<11, 1<<10, 1<<9,  1<<9,  1<<9,  1<<9,  1<<9,  1<<9,  1<<9,  1<<9,  1<<9,  0,
 | |
|                                          1<<8,  1<<8,  1<<13, 1<<12, 1<<11, 1<<10, 1<<9,  1<<8,  1<<8,  1<<8,  1<<8,  1<<8,  1<<8,  1<<8,  1<<8,  0,
 | |
|                                          1<<7,  1<<7,  1<<7,  1<<12, 1<<11, 1<<10, 1<<9,  1<<8,  1<<7,  1<<7,  1<<7,  1<<7,  1<<7,  1<<7,  1<<7,  0,
 | |
|                                          1<<6,  1<<6,  1<<6,  1<<6,  1<<11, 1<<10, 1<<9,  1<<8,  1<<7,  1<<6,  1<<6,  1<<6,  1<<6,  1<<6,  1<<6,  0,
 | |
|                                          1<<5,  1<<5,  1<<5,  1<<5,  1<<5,  1<<10, 1<<9,  1<<8,  1<<7,  1<<6,  1<<5,  1<<5,  1<<5,  1<<5,  1<<5,  0,
 | |
|                                          0,     1<<4,  1<<4,  1<<4,  1<<4,  1<<4,  1<<9,  1<<8,  1<<7,  1<<6,  1<<5,  1<<4,  1<<4,  1<<4,  1<<4,  0,
 | |
|                                          0,     0,     1<<3,  1<<3,  1<<3,  1<<3,  1<<3,  1<<8,  1<<7,  1<<6,  1<<5,  1<<4,  1<<3,  1<<3,  1<<3,  0,
 | |
|                                          0,     0,     0,     1<<2,  1<<2,  1<<2,  1<<2,  1<<2,  1<<7,  1<<6,  1<<5,  1<<4,  1<<3,  1<<2,  1<<2,  0,
 | |
|                                          0,     0,     0,     0,     1<<1,  1<<1,  1<<1,  1<<1,  1<<1,  1<<6,  1<<5,  1<<4,  1<<3,  1<<2,  1<<1],
 | |
|                                         [// Direction 3
 | |
|                                          0,     0,     0,     0,     1<<15, 1<<15, 1<<15, 1<<15, 1<<15, 1<<15, 1<<15, 1<<15, 1<<15, 1<<15, 1<<15, 0,
 | |
|                                          0,     0,     0,     1<<14, 1<<14, 1<<14, 1<<14, 1<<14, 1<<14, 1<<14, 1<<14, 1<<14, 1<<14, 1<<14, 1<<15, 0,
 | |
|                                          0,     0,     1<<13, 1<<13, 1<<13, 1<<13, 1<<13, 1<<13, 1<<13, 1<<13, 1<<13, 1<<13, 1<<13, 1<<14, 1<<15, 0,
 | |
|                                          0,     1<<12, 1<<12, 1<<12, 1<<12, 1<<12, 1<<12, 1<<12, 1<<12, 1<<12, 1<<12, 1<<12, 1<<13, 1<<14, 1<<15, 0,
 | |
|                                          1<<11, 1<<11, 1<<11, 1<<11, 1<<11, 1<<11, 1<<11, 1<<11, 1<<11, 1<<11, 1<<11, 1<<12, 1<<13, 1<<14, 1<<15, 0,
 | |
|                                          1<<10, 1<<10, 1<<10, 1<<10, 1<<10, 1<<10, 1<<10, 1<<10, 1<<10, 1<<10, 1<<11, 1<<12, 1<<13, 1<<14, 1<<15, 0,
 | |
|                                          1<<9,  1<<9,  1<<9,  1<<9,  1<<9,  1<<9,  1<<9,  1<<9,  1<<9,  1<<10, 1<<11, 1<<12, 1<<13, 1<<14, 1<<9,  0,
 | |
|                                          1<<8,  1<<8,  1<<8,  1<<8,  1<<8,  1<<8,  1<<8,  1<<8,  1<<9,  1<<10, 1<<11, 1<<12, 1<<13, 1<<8,  1<<8,  0,
 | |
|                                          1<<7,  1<<7,  1<<7,  1<<7,  1<<7,  1<<7,  1<<7,  1<<8,  1<<9,  1<<10, 1<<11, 1<<12, 1<<7,  1<<7,  1<<7,  0,
 | |
|                                          1<<6,  1<<6,  1<<6,  1<<6,  1<<6,  1<<6,  1<<7,  1<<8,  1<<9,  1<<10, 1<<11, 1<<6,  1<<6,  1<<6,  1<<6,  0,
 | |
|                                          1<<5,  1<<5,  1<<5,  1<<5,  1<<5,  1<<6,  1<<7,  1<<8,  1<<9,  1<<10, 1<<5,  1<<5,  1<<5,  1<<5,  1<<5,  0,
 | |
|                                          1<<4,  1<<4,  1<<4,  1<<4,  1<<5,  1<<6,  1<<7,  1<<8,  1<<9,  1<<4,  1<<4,  1<<4,  1<<4,  1<<4,  0,     0,
 | |
|                                          1<<3,  1<<3,  1<<3,  1<<4,  1<<5,  1<<6,  1<<7,  1<<8,  1<<3,  1<<3,  1<<3,  1<<3,  1<<3,  0,     0,     0,
 | |
|                                          1<<2,  1<<2,  1<<3,  1<<4,  1<<5,  1<<6,  1<<7,  1<<2,  1<<2,  1<<2,  1<<2,  1<<2,  0,     0,     0,     0,
 | |
|                                          1<<1,  1<<2,  1<<3,  1<<4,  1<<5,  1<<6,  1<<1,  1<<1,  1<<1,  1<<1,  1<<1,  0,     0,     0,     0]
 | |
|                                         ];
 | |
| 
 | |
| /// A table to encode each location to an index in the bitboard for 4 direction
 | |
| #[rustfmt::skip]
 | |
| const MAPMOVEIDX: [[i32; 239]; 4] = [ [// Direction 0
 | |
|                                        0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,
 | |
|                                        1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  0,
 | |
|                                        2,  2,  2,  2,  2,  2,  2,  2,  2,  2,  2,  2,  2,  2,  2,  0,
 | |
|                                        3,  3,  3,  3,  3,  3,  3,  3,  3,  3,  3,  3,  3,  3,  3,  0,
 | |
|                                        4,  4,  4,  4,  4,  4,  4,  4,  4,  4,  4,  4,  4,  4,  4,  0,
 | |
|                                        5,  5,  5,  5,  5,  5,  5,  5,  5,  5,  5,  5,  5,  5,  5,  0,
 | |
|                                        6,  6,  6,  6,  6,  6,  6,  6,  6,  6,  6,  6,  6,  6,  6,  0,
 | |
|                                        7,  7,  7,  7,  7,  7,  7,  7,  7,  7,  7,  7,  7,  7,  7,  0,
 | |
|                                        8,  8,  8,  8,  8,  8,  8,  8,  8,  8,  8,  8,  8,  8,  8,  0,
 | |
|                                        9,  9,  9,  9,  9,  9,  9,  9,  9,  9,  9,  9,  9,  9,  9,  0,
 | |
|                                        10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 0,
 | |
|                                        11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 0,
 | |
|                                        12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 0,
 | |
|                                        13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 0,
 | |
|                                        14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14],
 | |
|                                       [// Direction 1
 | |
|                                        0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 0,
 | |
|                                        0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 0,
 | |
|                                        0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 0,
 | |
|                                        0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 0,
 | |
|                                        0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 0,
 | |
|                                        0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 0,
 | |
|                                        0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 0,
 | |
|                                        0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 0,
 | |
|                                        0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 0,
 | |
|                                        0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 0,
 | |
|                                        0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 0,
 | |
|                                        0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 0,
 | |
|                                        0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 0,
 | |
|                                        0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 0,
 | |
|                                        0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14],
 | |
|                                       [// Direction 2
 | |
|                                        10, 9,  8,   7,  6,  5,  4,  3,  2,  1,  0,  0,  0,  0,  0,  0,
 | |
|                                        11, 10, 9,   8,  7,  6,  5,  4,  3,  2,  1,  0,  0,  0,  0,  0,
 | |
|                                        12, 11, 10,  9,  8,  7,  6,  5,  4,  3,  2,  1,  0,  0,  0,  0,
 | |
|                                        13, 12, 11, 10,  9,  8,  7,  6,  5,  4,  3,  2,  1,  0,  0,  0,
 | |
|                                        14, 13, 12, 11, 10,  9,  8,  7,  6,  5,  4,  3,  2,  1,  0,  0,
 | |
|                                        15, 14, 13, 12, 11, 10,  9,  8,  7,  6,  5,  4,  3,  2,  1,  0,
 | |
|                                         1, 15, 14, 13, 12, 11, 10,  9,  8,  7,  6,  5,  4,  3,  2,  0,
 | |
|                                         2,  1, 15, 14, 13, 12, 11, 10,  9,  8,  7,  6,  5,  4,  3,  0,
 | |
|                                         3,  2,  1, 15, 14, 13, 12, 11, 10,  9,  8,  7,  6,  5,  4,  0,
 | |
|                                         4,  3,  2,  1, 15, 14, 13, 12, 11, 10,  9,  8,  7,  6,  5,  0,
 | |
|                                         5,  4,  3,  2,  1, 15, 14, 13, 12, 11, 10,  9,  8,  7,  6,  0,
 | |
|                                         0,  5,  4,  3,  2,  1, 15, 14, 13, 12, 11, 10,  9,  8,  7,  0,
 | |
|                                         0,  0,  5,  4,  3,  2,  1, 15, 14, 13, 12, 11, 10,  9,  8,  0,
 | |
|                                         0,  0,  0,  5,  4,  3,  2,  1, 15, 14, 13, 12, 11, 10,  9,  0,
 | |
|                                         0,  0,  0,  0,  5,  4,  3,  2,  1, 15, 14, 13, 12, 11, 10],
 | |
|                                       [// Direction 3
 | |
|                                        0,  0,  0,  0,   0,  1,  2,  3,  4,  5,  6,  7,  8,  9, 10,  0,
 | |
|                                        0,  0,  0,  0,   1,  2,  3,  4,  5,  6,  7,  8,  9, 10, 11,  0,
 | |
|                                        0,  0,  0,  1,   2,  3,  4,  5,  6,  7,  8,  9, 10, 11, 12,  0,
 | |
|                                        0,  0,  1,  2,   3,  4,  5,  6,  7,  8,  9, 10, 11, 12, 13,  0,
 | |
|                                        0,  1,  2,  3,   4,  5,  6,  7,  8,  9, 10, 11, 12, 13, 14,  0,
 | |
|                                        1,  2,  3,  4,   5,  6,  7,  8,  9, 10, 11, 12, 13, 14, 15,  0,
 | |
|                                        2,  3,  4,  5,   6,  7,  8,  9, 10, 11, 12, 13, 14, 15,  1,  0,
 | |
|                                        3,  4,  5,  6,   7,  8,  9, 10, 11, 12, 13, 14, 15,  1,  2,  0,
 | |
|                                        4,  5,  6,  7,   8,  9, 10, 11, 12, 13, 14, 15,  1,  2,  3,  0,
 | |
|                                        5,  6,  7,  8,   9, 10, 11, 12, 13, 14, 15,  1,  2,  3,  4,  0,
 | |
|                                        6,  7,  8,  9,  10, 11, 12, 13, 14, 15,  1,  2,  3,  4,  5,  0,
 | |
|                                        7,  8,  9,  10, 11, 12, 13, 14, 15,  1,  2,  3,  4,  5,  0,  0,
 | |
|                                        8,  9,  10, 11, 12, 13, 14, 15,  1,  2,  3,  4,  5,  0,  0,  0,
 | |
|                                        9,  10, 11, 12, 13, 14, 15,  1,  2,  3,  4,  5,  0,  0,  0,  0,
 | |
|                                        10, 11, 12, 13, 14, 15,  1,  2,  3,  4,  5,  0,  0,  0,  0]
 | |
|                                 ];
 | |
| 
 | |
| // structures
 | |
| 
 | |
| /// Use one-dimensional array to store the board state. The location 0 is top left.\
 | |
| /// 0   1   2   3   4   5   6   7   8   9   10  11  12  13  14  <b>15</b>\
 | |
| /// 16  17  18  19  20  21  22  23  24  25  26  27  28  29  30  <b>31</b>\
 | |
| /// ... \
 | |
| /// position 15, 31, ... are Borders.\
 | |
| /// position 0 is file 0, rank 0.\
 | |
| /// position 17 is file 1, rank 1.\
 | |
| ///
 | |
| /// Use a three-dimensional array to store the bitboard.\
 | |
| /// The first dimension is color: Black, White and Empty.\
 | |
| /// The second and third one are 2 x 512-bit. Direction 0 and 2 use the first 512-bit. Direction 1 and
 | |
| /// 3 use the second 512-bit.\
 | |
| /// Each 512-bit is a 32-bit x 16 array. Direction 0 and 1 store at bit 31-16 and Direction 2 and 3 store at bit 15-0.
 | |
| pub struct Pos {
 | |
|     // position
 | |
|     state: [Color; SQUARE_SIZE as usize],
 | |
|     p_turn: Side,
 | |
|     bitboard: [[[i32; 16]; 2]; 3],
 | |
| }
 | |
| 
 | |
| impl Pos {
 | |
|     pub fn init(&mut self) {
 | |
|         // starting position
 | |
|         // Set up the Border
 | |
|         for i in 0..SQUARE_SIZE as usize {
 | |
|             self.state[i] = Color::Border;
 | |
|         }
 | |
| 
 | |
|         // In the beginning, all is Empty
 | |
|         for rk in 0..RANK_SIZE {
 | |
|             for fl in 0..FILE_SIZE {
 | |
|                 let sq: Square = square_make(fl, rk);
 | |
|                 self.state[sq as usize] = Color::Empty;
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         // first move is Black
 | |
|         self.p_turn = Color::Black;
 | |
| 
 | |
|         let black = Color::Black as usize;
 | |
|         let white = Color::White as usize;
 | |
|         let empty = Color::Empty as usize;
 | |
| 
 | |
|         // set up the corresponding bitboard
 | |
|         for i in 0..2 {
 | |
|             for j in 0..16 {
 | |
|                 self.bitboard[black][i][j] = 0;
 | |
|                 self.bitboard[white][i][j] = 0;
 | |
|                 self.bitboard[empty][i][j] = 0;
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         for i in 0..2 {
 | |
|             // use bit 31-16 to store direction 0 and 1
 | |
|             #[rustfmt::skip]
 | |
|             for j in 0..FILE_SIZE as usize {
 | |
|                 self.bitboard[empty][i][j] = (1<<31)|(1<<30)|(1<<29)|(1<<28)|(1<<27)|(1<<26)|(1<<25)|(1<<24)|(1<<23)|(1<<22)|(1<<21)|(1<<20)|(1<<19)|(1<<18)|(1<<17);
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         // use bit 15-0 to store direction 2 and 3. There are 21 for each one. We combine row1 and row16, row2 and row17, row3 and row18, row4 and row19, and row 5 and row20
 | |
|         #[rustfmt::skip]
 | |
|         for i in 0..2 {
 | |
|             self.bitboard[empty][i][0]  |= (1<<15)|(1<<14)|(1<<13)|(1<<12)|(1<<11); //row 0
 | |
|             self.bitboard[empty][i][1]  |= (1<<15)|(1<<14)|(1<<13)|(1<<12)|(1<<11)|(1<<10)/*row1*/|(1<<9)|(1<<8)|(1<<7)|(1<<6)|(1<<5)|(1<<4)|(1<<3)|(1<<2)|(1<<1);//row16
 | |
|             self.bitboard[empty][i][2]  |= (1<<15)|(1<<14)|(1<<13)|(1<<12)|(1<<11)|(1<<10)|(1<<9)/*row2*/|(1<<8)|(1<<7)|(1<<6)|(1<<5)|(1<<4)|(1<<3)|(1<<2)|(1<<1);//row17
 | |
|             self.bitboard[empty][i][3]  |= (1<<15)|(1<<14)|(1<<13)|(1<<12)|(1<<11)|(1<<10)|(1<<9)|(1<<8)/*row3*/|(1<<7)|(1<<6)|(1<<5)|(1<<4)|(1<<3)|(1<<2)|(1<<1);//row18
 | |
|             self.bitboard[empty][i][4]  |= (1<<15)|(1<<14)|(1<<13)|(1<<12)|(1<<11)|(1<<10)|(1<<9)|(1<<8)|(1<<7)/*row4*/|(1<<6)|(1<<5)|(1<<4)|(1<<3)|(1<<2)|(1<<1);//row19
 | |
|             self.bitboard[empty][i][5]  |= (1<<15)|(1<<14)|(1<<13)|(1<<12)|(1<<11)|(1<<10)|(1<<9)|(1<<8)|(1<<7)|(1<<6)/*row5*/|(1<<5)|(1<<4)|(1<<3)|(1<<2)|(1<<1);//row20
 | |
|             self.bitboard[empty][i][6]  |= (1<<15)|(1<<14)|(1<<13)|(1<<12)|(1<<11)|(1<<10)|(1<<9)|(1<<8)|(1<<7)|(1<<6)|(1<<5);//row6
 | |
|             self.bitboard[empty][i][7]  |= (1<<15)|(1<<14)|(1<<13)|(1<<12)|(1<<11)|(1<<10)|(1<<9)|(1<<8)|(1<<7)|(1<<6)|(1<<5)|(1<<4);//row7
 | |
|             self.bitboard[empty][i][8]  |= (1<<15)|(1<<14)|(1<<13)|(1<<12)|(1<<11)|(1<<10)|(1<<9)|(1<<8)|(1<<7)|(1<<6)|(1<<5)|(1<<4)|(1<<3);//row8
 | |
|             self.bitboard[empty][i][9]  |= (1<<15)|(1<<14)|(1<<13)|(1<<12)|(1<<11)|(1<<10)|(1<<9)|(1<<8)|(1<<7)|(1<<6)|(1<<5)|(1<<4)|(1<<3)|(1<<2);//row9
 | |
|             self.bitboard[empty][i][10] |= (1<<15)|(1<<14)|(1<<13)|(1<<12)|(1<<11)|(1<<10)|(1<<9)|(1<<8)|(1<<7)|(1<<6)|(1<<5)|(1<<4)|(1<<3)|(1<<2)|(1<<1);//row10
 | |
|             self.bitboard[empty][i][11] |= (1<<15)|(1<<14)|(1<<13)|(1<<12)|(1<<11)|(1<<10)|(1<<9)|(1<<8)|(1<<7)|(1<<6)|(1<<5)|(1<<4)|(1<<3)|(1<<2);//row11
 | |
|             self.bitboard[empty][i][12] |= (1<<15)|(1<<14)|(1<<13)|(1<<12)|(1<<11)|(1<<10)|(1<<9)|(1<<8)|(1<<7)|(1<<6)|(1<<5)|(1<<4)|(1<<3);//row12
 | |
|             self.bitboard[empty][i][13] |= (1<<15)|(1<<14)|(1<<13)|(1<<12)|(1<<11)|(1<<10)|(1<<9)|(1<<8)|(1<<7)|(1<<6)|(1<<5)|(1<<4);//row13
 | |
|             self.bitboard[empty][i][14] |= (1<<15)|(1<<14)|(1<<13)|(1<<12)|(1<<11)|(1<<10)|(1<<9)|(1<<8)|(1<<7)|(1<<6)|(1<<5);//row14
 | |
|             self.bitboard[empty][i][15] |= (1<<15)|(1<<14)|(1<<13)|(1<<12)|(1<<11)|(1<<10)|(1<<9)|(1<<8)|(1<<7)|(1<<6);//row15
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     pub fn do_move(&mut self, mv: Move) {
 | |
|         let atk: Side = self.p_turn;
 | |
|         let def: Side = side_opp(atk);
 | |
| 
 | |
|         let mv = mv as usize;
 | |
|         let black = Color::Black as usize;
 | |
|         let white = Color::White as usize;
 | |
|         let empty = Color::Empty as usize;
 | |
| 
 | |
|         match self.p_turn {
 | |
|             Color::Black => {
 | |
|                 self.state[mv] = Color::Black;
 | |
|                 // update black move and remove empty move in bitboard
 | |
|                 self.bitboard[black][0][MAPMOVEIDX[0][mv] as usize] |= MAPMOVEVALUE[0][mv];
 | |
|                 self.bitboard[empty][0][MAPMOVEIDX[0][mv] as usize] ^= MAPMOVEVALUE[0][mv];
 | |
|                 self.bitboard[black][1][MAPMOVEIDX[1][mv] as usize] |= MAPMOVEVALUE[1][mv];
 | |
|                 self.bitboard[empty][1][MAPMOVEIDX[1][mv] as usize] ^= MAPMOVEVALUE[1][mv];
 | |
|                 self.bitboard[black][0][MAPMOVEIDX[2][mv] as usize] |= MAPMOVEVALUE[2][mv];
 | |
|                 self.bitboard[empty][0][MAPMOVEIDX[2][mv] as usize] ^= MAPMOVEVALUE[2][mv];
 | |
|                 self.bitboard[black][1][MAPMOVEIDX[3][mv] as usize] |= MAPMOVEVALUE[3][mv];
 | |
|                 self.bitboard[empty][1][MAPMOVEIDX[3][mv] as usize] ^= MAPMOVEVALUE[3][mv];
 | |
|             }
 | |
|             Color::White => {
 | |
|                 self.state[mv] = Color::White;
 | |
|                 // update white move and remove empty move in bitboard
 | |
|                 self.bitboard[white][0][MAPMOVEIDX[0][mv] as usize] |= MAPMOVEVALUE[0][mv];
 | |
|                 self.bitboard[empty][0][MAPMOVEIDX[0][mv] as usize] ^= MAPMOVEVALUE[0][mv];
 | |
|                 self.bitboard[white][1][MAPMOVEIDX[1][mv] as usize] |= MAPMOVEVALUE[1][mv];
 | |
|                 self.bitboard[empty][1][MAPMOVEIDX[1][mv] as usize] ^= MAPMOVEVALUE[1][mv];
 | |
|                 self.bitboard[white][0][MAPMOVEIDX[2][mv] as usize] |= MAPMOVEVALUE[2][mv];
 | |
|                 self.bitboard[empty][0][MAPMOVEIDX[2][mv] as usize] ^= MAPMOVEVALUE[2][mv];
 | |
|                 self.bitboard[white][1][MAPMOVEIDX[3][mv] as usize] |= MAPMOVEVALUE[3][mv];
 | |
|                 self.bitboard[empty][1][MAPMOVEIDX[3][mv] as usize] ^= MAPMOVEVALUE[3][mv];
 | |
|             }
 | |
|             _ => panic! {},
 | |
|         }
 | |
| 
 | |
|         self.p_turn = def;
 | |
|     }
 | |
| 
 | |
|     fn turn(&self) -> Side {
 | |
|         self.p_turn
 | |
|     }
 | |
| 
 | |
|     pub fn can_play(&self, from: Square) -> bool {
 | |
|         self.state[from as usize] == Color::Empty
 | |
|     }
 | |
| }
 | |
| 
 | |
| pub struct List {
 | |
|     // legal move list
 | |
|     p_move: [Move; (FILE_SIZE * RANK_SIZE) as usize],
 | |
|     p_size: i32,
 | |
| }
 | |
| 
 | |
| /// Use List to store legal moves.
 | |
| impl List {
 | |
|     pub fn clear(&mut self) {
 | |
|         self.p_size = 0;
 | |
|     }
 | |
| 
 | |
|     pub fn add(&mut self, mv: Move) {
 | |
|         self.p_move[self.p_size as usize] = mv;
 | |
|         self.p_size += 1;
 | |
|     }
 | |
| 
 | |
|     pub fn size(&self) -> i32 {
 | |
|         self.p_size
 | |
|     }
 | |
| 
 | |
|     pub fn shuffle(&mut self) {
 | |
|         let mut rng = thread_rng();
 | |
|         let num = self.p_size as usize;
 | |
| 
 | |
|         self.p_move[..num].shuffle(&mut rng);
 | |
|     }
 | |
| }
 | |
| 
 | |
| // functions
 | |
| 
 | |
| fn square_make(fl: i32, rk: i32) -> Square {
 | |
|     rk * (FILE_SIZE + 1) + fl
 | |
| }
 | |
| 
 | |
| fn side_opp(sd: Side) -> Side {
 | |
|     match sd {
 | |
|         Side::White => Side::Black,
 | |
|         Side::Black => Side::White,
 | |
|         _ => panic!(""),
 | |
|     }
 | |
| }
 | |
| 
 | |
| fn pos_is_winner(pos: &Pos) -> bool {
 | |
|     let current_side = side_opp(pos.p_turn);
 | |
|     check_pattern5(pos, current_side)
 | |
| }
 | |
| 
 | |
| fn pos_is_draw(pos: &Pos) -> bool {
 | |
|     let mut found: bool = true;
 | |
| 
 | |
|     for rk in 0..RANK_SIZE {
 | |
|         for fl in 0..FILE_SIZE {
 | |
|             let sq: Square = square_make(fl, rk);
 | |
|             if pos.can_play(sq) {
 | |
|                 found = false;
 | |
|                 break;
 | |
|             }
 | |
| 
 | |
|             if !found {
 | |
|                 break;
 | |
|             }
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     found && !pos_is_winner(pos)
 | |
| }
 | |
| 
 | |
| #[target_feature(enable = "avx512f,avx512bw,popcnt")]
 | |
| #[cfg(any(target_arch = "x86", target_arch = "x86_64"))]
 | |
| fn pos_is_draw_avx512(pos: &Pos) -> bool {
 | |
|     let empty = Color::Empty as usize;
 | |
| 
 | |
|     let board0org = unsafe { _mm512_loadu_epi32(&pos.bitboard[empty][0][0]) };
 | |
| 
 | |
|     let answer = _mm512_set1_epi32(0);
 | |
| 
 | |
|     // if all empty is 0, all board is filled.
 | |
|     let temp_mask = _mm512_mask_cmpneq_epi32_mask(0b11111111_11111111, answer, board0org);
 | |
| 
 | |
|     _popcnt32(temp_mask as i32) == 0 && !pos_is_winner_avx512(pos)
 | |
| }
 | |
| 
 | |
| fn pos_is_end(pos: &Pos) -> bool {
 | |
|     pos_is_winner(pos) || pos_is_draw(pos)
 | |
| }
 | |
| 
 | |
| fn pos_disp(pos: &Pos) {
 | |
|     for rk in 0..RANK_SIZE {
 | |
|         for fl in 0..FILE_SIZE {
 | |
|             let sq: Square = square_make(fl, rk);
 | |
| 
 | |
|             match pos.state[sq as usize] {
 | |
|                 Color::Black => print!("# "),
 | |
|                 Color::White => print!("O "),
 | |
|                 Color::Empty => print!("- "),
 | |
|                 Color::Border => print!("| "),
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         println!();
 | |
|     }
 | |
| 
 | |
|     match pos.turn() {
 | |
|         Color::Black => println!("black to play"),
 | |
|         Color::White => println!("white to play"),
 | |
|         _ => panic!(),
 | |
|     }
 | |
| }
 | |
| 
 | |
| fn gen_moves(list: &mut List, pos: &Pos) {
 | |
|     list.clear();
 | |
| 
 | |
|     for rk in 0..RANK_SIZE {
 | |
|         for fl in 0..FILE_SIZE {
 | |
|             let sq: Square = square_make(fl, rk);
 | |
|             if pos.can_play(sq) {
 | |
|                 list.add(sq);
 | |
|             }
 | |
|         }
 | |
|     }
 | |
| }
 | |
| 
 | |
| /// AI: use Minimax search with alpha-beta pruning
 | |
| #[allow(clippy::manual_range_contains)]
 | |
| fn search(pos: &Pos, alpha: i32, beta: i32, depth: i32, _ply: i32) -> i32 {
 | |
|     assert!(-EVAL_INF <= alpha && alpha < beta && beta <= EVAL_INF);
 | |
|     // leaf?
 | |
| 
 | |
|     #[cfg(any(target_arch = "x86", target_arch = "x86_64"))]
 | |
|     {
 | |
|         if check_x86_avx512_features() {
 | |
|             unsafe {
 | |
|                 if pos_is_winner_avx512(pos) {
 | |
|                     return -EVAL_INF + _ply;
 | |
|                 }
 | |
| 
 | |
|                 if pos_is_draw_avx512(pos) {
 | |
|                     return 0;
 | |
|                 }
 | |
|             }
 | |
|         } else {
 | |
|             if pos_is_winner(pos) {
 | |
|                 return -EVAL_INF + _ply;
 | |
|             }
 | |
| 
 | |
|             if pos_is_draw(pos) {
 | |
|                 return 0;
 | |
|             }
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     #[cfg(not(any(target_arch = "x86", target_arch = "x86_64")))]
 | |
|     {
 | |
|         if pos_is_winner(pos) {
 | |
|             return -EVAL_INF + _ply;
 | |
|         }
 | |
| 
 | |
|         if pos_is_draw(pos) {
 | |
|             return 0;
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     if depth == 0 {
 | |
|         return eval(pos, _ply);
 | |
|     }
 | |
| 
 | |
|     let p_move_new: [Move; (FILE_SIZE * RANK_SIZE) as usize] =
 | |
|         [0; (FILE_SIZE * RANK_SIZE) as usize];
 | |
| 
 | |
|     let mut list = List {
 | |
|         p_move: p_move_new,
 | |
|         p_size: 0,
 | |
|     };
 | |
| 
 | |
|     let mut bm: Move = MOVE_NONE;
 | |
|     let mut bs: i32 = SCORE_NONE;
 | |
| 
 | |
|     gen_moves(&mut list, pos);
 | |
| 
 | |
|     // move loop
 | |
| 
 | |
|     if _ply == 0 {
 | |
|         list.shuffle();
 | |
|     }
 | |
| 
 | |
|     for i in 0..list.size() {
 | |
|         if bs < beta {
 | |
|             let mv: Move = list.p_move[i as usize];
 | |
| 
 | |
|             let mut new_pos = Pos {
 | |
|                 state: pos.state,
 | |
|                 p_turn: pos.p_turn,
 | |
|                 bitboard: pos.bitboard,
 | |
|             };
 | |
| 
 | |
|             new_pos.do_move(mv);
 | |
| 
 | |
|             let sc: i32 = -search(&new_pos, -beta, -cmp::max(alpha, bs), depth - 1, _ply + 1);
 | |
| 
 | |
|             if sc > bs {
 | |
|                 bm = mv;
 | |
|                 bs = sc;
 | |
|             }
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     assert_ne!(bm, MOVE_NONE);
 | |
|     assert!(bs >= -EVAL_INF && bs <= EVAL_INF);
 | |
| 
 | |
|     //best move at the root node, best score elsewhere
 | |
|     if _ply == 0 { bm } else { bs }
 | |
| }
 | |
| 
 | |
| /// Evaluation function: give different scores to different patterns after a fixed depth.
 | |
| fn eval(pos: &Pos, _ply: i32) -> i32 {
 | |
|     let atk: Side = pos.turn();
 | |
|     let def: Side = side_opp(atk);
 | |
| 
 | |
|     // check if opp has live4 which will win playing next move
 | |
|     #[cfg(any(target_arch = "x86", target_arch = "x86_64"))]
 | |
|     {
 | |
|         if check_x86_avx512_features() {
 | |
|             if unsafe { check_patternlive4_avx512(pos, def) } {
 | |
|                 return -4096;
 | |
|             }
 | |
|         } else if check_patternlive4(pos, def) {
 | |
|             return -4096;
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     #[cfg(not(any(target_arch = "x86", target_arch = "x86_64")))]
 | |
|     {
 | |
|         if check_patternlive4(pos, def) {
 | |
|             return -4096;
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     // check if self has live4 which will win playing next move
 | |
|     #[cfg(any(target_arch = "x86", target_arch = "x86_64"))]
 | |
|     {
 | |
|         if check_x86_avx512_features() {
 | |
|             if unsafe { check_patternlive4_avx512(pos, atk) } {
 | |
|                 return 2560;
 | |
|             }
 | |
|         } else if check_patternlive4(pos, atk) {
 | |
|             return 2560;
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     #[cfg(not(any(target_arch = "x86", target_arch = "x86_64")))]
 | |
|     {
 | |
|         if check_patternlive4(pos, atk) {
 | |
|             return 2560;
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     // check if self has dead4 which will win playing next move
 | |
|     #[cfg(any(target_arch = "x86", target_arch = "x86_64"))]
 | |
|     {
 | |
|         if check_x86_avx512_features() {
 | |
|             if unsafe { check_patterndead4_avx512(pos, atk) > 0 } {
 | |
|                 return 2560;
 | |
|             }
 | |
|         } else if check_patterndead4(pos, atk) > 0 {
 | |
|             return 2560;
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     #[cfg(not(any(target_arch = "x86", target_arch = "x86_64")))]
 | |
|     {
 | |
|         if check_patterndead4(pos, atk) > 0 {
 | |
|             return 2560;
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     #[cfg(any(target_arch = "x86", target_arch = "x86_64"))]
 | |
|     {
 | |
|         if check_x86_avx512_features() {
 | |
|             unsafe {
 | |
|                 let n_c4: i32 = check_patterndead4_avx512(pos, def);
 | |
|                 let n_c3: i32 = check_patternlive3_avx512(pos, def);
 | |
| 
 | |
|                 // check if opp has 2 dead4 which will win playing next move
 | |
|                 if n_c4 > 1 {
 | |
|                     return -2048;
 | |
|                 }
 | |
| 
 | |
|                 // check if opp has a dead 4 and live 3 which will win playing the next two move
 | |
|                 if n_c4 == 1 && n_c3 > 0 {
 | |
|                     return -2048;
 | |
|                 }
 | |
| 
 | |
|                 if check_patternlive3_avx512(pos, atk) > 1 {
 | |
|                     return 2560;
 | |
|                 }
 | |
| 
 | |
|                 // check if opp has 2 live3 which will win playing the next two move
 | |
|                 if n_c3 > 1 {
 | |
|                     return -2048;
 | |
|                 }
 | |
|             }
 | |
|         } else {
 | |
|             let n_c4: i32 = check_patterndead4(pos, def);
 | |
|             let n_c3: i32 = check_patternlive3(pos, def);
 | |
| 
 | |
|             // check if opp has 2 dead4 which will win playing next move
 | |
|             if n_c4 > 1 {
 | |
|                 return -2048;
 | |
|             }
 | |
| 
 | |
|             // check if opp has a dead 4 and live 3 which will win playing the next two move
 | |
|             if n_c4 == 1 && n_c3 > 0 {
 | |
|                 return -2048;
 | |
|             }
 | |
| 
 | |
|             // check if self has 2 live3 which will win playing the next two move
 | |
|             if check_patternlive3(pos, atk) > 1 {
 | |
|                 return 2560;
 | |
|             }
 | |
| 
 | |
|             // check if opp has 2 live3 which will win playing the next two move
 | |
|             if n_c3 > 1 {
 | |
|                 return -2048;
 | |
|             }
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     #[cfg(not(any(target_arch = "x86", target_arch = "x86_64")))]
 | |
|     {
 | |
|         let n_c4: i32 = check_patterndead4(pos, def);
 | |
|         let n_c3: i32 = check_patternlive3(pos, def);
 | |
| 
 | |
|         // check if opp has 2 dead4 which will win playing next move
 | |
|         if n_c4 > 1 {
 | |
|             return -2048;
 | |
|         }
 | |
| 
 | |
|         // check if opp has a dead 4 and live 3 which will win playing the next two move
 | |
|         if n_c4 == 1 && n_c3 > 0 {
 | |
|             return -2048;
 | |
|         }
 | |
| 
 | |
|         // check if self has 2 live3 which will win playing the next two move
 | |
|         if check_patternlive3(pos, atk) > 1 {
 | |
|             return 2560;
 | |
|         }
 | |
| 
 | |
|         // check if opp has 2 live3 which will win playing the next two move
 | |
|         if n_c3 > 1 {
 | |
|             return -2048;
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     0
 | |
| }
 | |
| 
 | |
| /// Check <b>OOOOO</b>
 | |
| fn check_pattern5(pos: &Pos, sd: Side) -> bool {
 | |
|     let mut n: i32 = 0;
 | |
| 
 | |
|     for rk in 0..RANK_SIZE {
 | |
|         for fl in 0..FILE_SIZE {
 | |
|             let sq: Square = square_make(fl, rk);
 | |
| 
 | |
|             for direction in &DIRECTION {
 | |
|                 let idx0 = sq;
 | |
|                 let idx1 = sq + direction[0];
 | |
|                 let idx2 = sq + direction[1];
 | |
|                 let idx3 = sq + direction[2];
 | |
|                 let idx4 = sq + direction[3];
 | |
| 
 | |
|                 let val0 = pos.state[idx0 as usize];
 | |
|                 let val1 = pos.state[idx1 as usize];
 | |
|                 let val2 = pos.state[idx2 as usize];
 | |
|                 let val3 = pos.state[idx3 as usize];
 | |
|                 let val4 = pos.state[idx4 as usize];
 | |
| 
 | |
|                 #[rustfmt::skip]
 | |
|                 if val0 == sd && val1 == sd && val2 == sd && val3 == sd && val4 == sd { n += 1; }
 | |
|             }
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     n > 0
 | |
| }
 | |
| 
 | |
| /// Check <b>-OOOO-</b>
 | |
| fn check_patternlive4(pos: &Pos, sd: Side) -> bool {
 | |
|     let mut n: i32 = 0;
 | |
| 
 | |
|     for rk in 0..RANK_SIZE {
 | |
|         for fl in 0..FILE_SIZE {
 | |
|             let sq: Square = square_make(fl, rk);
 | |
| 
 | |
|             for direction in &DIRECTION {
 | |
|                 let idx0 = sq;
 | |
|                 let idx1 = sq + direction[0];
 | |
|                 let idx2 = sq + direction[1];
 | |
|                 let idx3 = sq + direction[2];
 | |
|                 let idx4 = sq + direction[3];
 | |
|                 let idx5 = sq + direction[4];
 | |
| 
 | |
|                 let val0 = pos.state[idx0 as usize];
 | |
|                 let val1 = pos.state[idx1 as usize];
 | |
|                 let val2 = pos.state[idx2 as usize];
 | |
|                 let val3 = pos.state[idx3 as usize];
 | |
|                 let val4 = pos.state[idx4 as usize];
 | |
|                 let val5 = pos.state[idx5 as usize];
 | |
| 
 | |
|                 #[rustfmt::skip]
 | |
|                 if val0 == Color::Empty && val1 == sd && val2 == sd && val3 == sd && val4 == sd && val5 == Color::Empty { n += 1; }
 | |
|             }
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     n > 0
 | |
| }
 | |
| 
 | |
| /// Check <b>OOOO-, OOO-O, OO-OO, O-OOO, -OOOO</b>
 | |
| fn check_patterndead4(pos: &Pos, sd: Side) -> i32 {
 | |
|     let mut n: i32 = 0;
 | |
| 
 | |
|     for rk in 0..RANK_SIZE {
 | |
|         for fl in 0..FILE_SIZE {
 | |
|             let sq: Square = square_make(fl, rk);
 | |
| 
 | |
|             for direction in &DIRECTION {
 | |
|                 let idx0 = sq;
 | |
|                 let idx1 = sq + direction[0];
 | |
|                 let idx2 = sq + direction[1];
 | |
|                 let idx3 = sq + direction[2];
 | |
|                 let idx4 = sq + direction[3];
 | |
| 
 | |
|                 let val0 = pos.state[idx0 as usize];
 | |
|                 let val1 = pos.state[idx1 as usize];
 | |
|                 let val2 = pos.state[idx2 as usize];
 | |
|                 let val3 = pos.state[idx3 as usize];
 | |
|                 let val4 = pos.state[idx4 as usize];
 | |
| 
 | |
|                 #[rustfmt::skip]
 | |
|                 if val0 == sd && val1 == sd && val2 == sd && val3 == sd && val4 == Color::Empty { n += 1; }
 | |
|                 #[rustfmt::skip]
 | |
|                 if val0 == sd && val1 == sd && val2 == sd && val3 == Color::Empty && val4 == sd { n += 1; }
 | |
|                 #[rustfmt::skip]
 | |
|                 if val0 == sd && val1 == sd && val2 == Color::Empty && val3 == sd && val4 == sd { n += 1; }
 | |
|                 #[rustfmt::skip]
 | |
|                 if val0 == sd && val1 == Color::Empty && val2 == sd && val3 == sd && val4 == sd { n += 1; }
 | |
|                 #[rustfmt::skip]
 | |
|                 if val0 == Color::Empty && val1 == sd && val2 == sd && val3 == sd && val4 == sd { n += 1; }
 | |
|             }
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     n
 | |
| }
 | |
| 
 | |
| /// Check <b>-OOO-, -OO-O-, -O-OO-</b>
 | |
| fn check_patternlive3(pos: &Pos, sd: Side) -> i32 {
 | |
|     let mut n: i32 = 0;
 | |
| 
 | |
|     for rk in 0..RANK_SIZE {
 | |
|         for fl in 0..FILE_SIZE {
 | |
|             let sq: Square = square_make(fl, rk);
 | |
| 
 | |
|             for direction in &DIRECTION {
 | |
|                 let idx0 = sq;
 | |
|                 let idx1 = sq + direction[0];
 | |
|                 let idx2 = sq + direction[1];
 | |
|                 let idx3 = sq + direction[2];
 | |
|                 let idx4 = sq + direction[3];
 | |
|                 let idx5 = sq + direction[4];
 | |
| 
 | |
|                 let val0 = pos.state[idx0 as usize];
 | |
|                 let val1 = pos.state[idx1 as usize];
 | |
|                 let val2 = pos.state[idx2 as usize];
 | |
|                 let val3 = pos.state[idx3 as usize];
 | |
|                 let val4 = pos.state[idx4 as usize];
 | |
|                 let val5 = pos.state[idx5 as usize];
 | |
| 
 | |
|                 #[rustfmt::skip]
 | |
|                 if val0 == Color::Empty && val1 == sd && val2 == sd && val3 == sd && val4 == Color::Empty { n +=1; }
 | |
|                 #[rustfmt::skip]
 | |
|                 if val0 == Color::Empty && val1 == sd && val2 == sd && val3 == Color::Empty && val4 == sd && val5 == Color::Empty { n += 1; }
 | |
|                 #[rustfmt::skip]
 | |
|                 if val0 == Color::Empty && val1 == sd && val2 == Color::Empty && val3 == sd && val4 == sd && val5 == Color::Empty { n += 1; }
 | |
|             }
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     n
 | |
| }
 | |
| 
 | |
| #[target_feature(enable = "avx512f,avx512bw,popcnt")]
 | |
| #[cfg(any(target_arch = "x86", target_arch = "x86_64"))]
 | |
| fn pos_is_winner_avx512(pos: &Pos) -> bool {
 | |
|     let current_side = side_opp(pos.p_turn);
 | |
|     let coloridx = current_side as usize;
 | |
| 
 | |
|     let board0org: [__m512i; 2] = unsafe {
 | |
|         [
 | |
|             _mm512_loadu_epi32(&pos.bitboard[coloridx][0][0]),
 | |
|             _mm512_loadu_epi32(&pos.bitboard[coloridx][1][0]),
 | |
|         ]
 | |
|     }; // load states from bitboard
 | |
| 
 | |
|     #[rustfmt::skip]
 | |
|     let answer = _mm512_set1_epi16((1<<15)|(1<<14)|(1<<13)|(1<<12)|(1<<11)); // an unbroken chain of five moves
 | |
| 
 | |
|     // use Mask to filter out which data is not processed.
 | |
|     //    1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32
 | |
|     // 1  x x x x _ _ _ _ _ _  _  _  _  _  _  0  x  o  x  o  x  0  0  0  0  0  0  0  0  0  0  0
 | |
|     // 2  x _ _ _ _ o _ x o _  _  _  _  _  _  0  x  o  _  _  _  _  _| x  x  o  o  o  x  x  _  _
 | |
|     // .  ...
 | |
|     // .  ...
 | |
|     // .  ...
 | |
|     // 16 0 0 0 0 0 0 0 0 0 0  0  0  0  0  0  0  x  o  x  o  o  o  o  o  o  o  0  0  0  0  0  0
 | |
|     //
 | |
|     // answer_mask[0]: 01_11..............: "0" is in row 16 and column 1-16.
 | |
|     // There is no data to match (x = black, o = white, _ = empty, 0 = no data).
 | |
|     //
 | |
|     //
 | |
|     // Then, shift one space left.
 | |
|     //    1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32
 | |
|     // 1  x x x _ _ _ _ _ _ _  _  _  _  _  0  x  o  x  o  x  0  0  0  0  0  0  0  0  0  0  0  0
 | |
|     // .  ...
 | |
|     // .  ...
 | |
|     // .  ...
 | |
|     // 16 0 0 0 0 0 0 0 0 0 0  0  0  0  0  0  x  o  x  o  o  o  o  o  o  o  0  0  0  0  0  0  0
 | |
|     // answer_mask[1]: ................_10: "0" is in row 1 and column 17-32;
 | |
|     // There is no enough data to match (o x o x but we want to match o o o o o).
 | |
|     //
 | |
|     // answer_mask[2]: mix 2 data together (column 17-23 and column 24-32). Using Mask to make it match correctly.
 | |
|     // For example, column 23,24,25,26,27 is not a pattern and 24,25,26,27,28 is a pattern.
 | |
|     // That is why some mask bits are set to 0 from answer_mask[2] to answer_mask[10].
 | |
| 
 | |
|     #[rustfmt::skip]
 | |
|     let answer_mask: [__mmask32; 11] = [0b01_11_11_11_11_11_11_11_11_11_11_11_11_11_11_11,
 | |
|                                         0b01_11_11_11_11_11_11_11_11_11_11_11_11_11_11_10,
 | |
|                                         0b01_11_11_11_11_11_11_11_11_11_11_11_11_11_10_10,
 | |
|                                         0b01_11_11_11_11_11_11_11_11_11_11_11_11_10_10_10,
 | |
|                                         0b01_11_11_11_11_11_11_11_11_11_11_11_10_10_10_10,
 | |
|                                         0b01_11_11_11_11_11_11_11_11_11_11_10_10_10_10_10,
 | |
|                                         0b00_11_11_11_11_11_11_11_11_11_10_10_10_10_11_10,
 | |
|                                         0b00_10_11_11_11_11_11_11_11_10_10_10_10_11_11_10,
 | |
|                                         0b00_10_10_11_11_11_11_11_10_10_10_10_11_11_11_10,
 | |
|                                         0b00_10_10_10_11_11_11_10_10_10_10_11_11_11_11_10,
 | |
|                                         0b00_10_10_10_10_11_10_10_10_10_11_11_11_11_11_10];
 | |
|     let mut count_match: i32 = 0;
 | |
| 
 | |
|     for mut board0 in board0org {
 | |
|         let boardf = _mm512_and_si512(answer, board0);
 | |
|         let temp_mask = _mm512_mask_cmpeq_epi16_mask(answer_mask[0], answer, boardf);
 | |
|         count_match += _popcnt32(temp_mask as i32);
 | |
| 
 | |
|         for i in 1..11 {
 | |
|             // OOOOOOOOOOO----, the last 4 "-" cannot make an unbroken chain of five.
 | |
|             board0 = _mm512_slli_epi32(board0, 1); // shift one space left
 | |
|             let boardf = _mm512_and_si512(answer, board0); // focus on the pattern
 | |
|             let temp_mask = _mm512_mask_cmpeq_epi16_mask(answer_mask[i], answer, boardf); // see if it matches the pattern
 | |
|             count_match += _popcnt32(temp_mask as i32);
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     count_match > 0
 | |
| }
 | |
| 
 | |
| #[target_feature(enable = "avx512f,avx512bw,popcnt")]
 | |
| #[cfg(any(target_arch = "x86", target_arch = "x86_64"))]
 | |
| fn check_patternlive4_avx512(pos: &Pos, sd: Side) -> bool {
 | |
|     let coloridx = sd as usize;
 | |
|     let emptyidx = Color::Empty as usize;
 | |
| 
 | |
|     #[rustfmt::skip]
 | |
|     let answer_color = _mm512_set1_epi16(         (1<<14)|(1<<13)|(1<<12)|(1<<11)         );
 | |
|     #[rustfmt::skip]
 | |
|     let answer_empty = _mm512_set1_epi16( (1<<15)|                                (1<<10) );
 | |
|     #[rustfmt::skip]
 | |
|     let answer       = _mm512_set1_epi16( (1<<15)|(1<<14)|(1<<13)|(1<<12)|(1<<11)|(1<<10) );
 | |
| 
 | |
|     #[rustfmt::skip]
 | |
|     let answer_mask: [__mmask32; 10] = [0b01_11_11_11_11_11_11_11_11_11_11_11_11_11_11_10,
 | |
|                                         0b01_11_11_11_11_11_11_11_11_11_11_11_11_11_10_10,
 | |
|                                         0b01_11_11_11_11_11_11_11_11_11_11_11_11_10_10_10,
 | |
|                                         0b01_11_11_11_11_11_11_11_11_11_11_11_10_10_10_10,
 | |
|                                         0b01_11_11_11_11_11_11_11_11_11_11_10_10_10_10_10,
 | |
|                                         0b00_11_11_11_11_11_11_11_11_11_10_10_10_10_10_10,
 | |
|                                         0b00_10_11_11_11_11_11_11_11_10_10_10_10_10_11_10,
 | |
|                                         0b00_10_10_11_11_11_11_11_10_10_10_10_10_11_11_10,
 | |
|                                         0b00_10_10_10_11_11_11_10_10_10_10_10_11_11_11_10,
 | |
|                                         0b00_10_10_10_10_11_10_10_10_10_10_11_11_11_11_10];
 | |
|     let board0org: [__m512i; 2] = unsafe {
 | |
|         [
 | |
|             _mm512_loadu_epi32(&pos.bitboard[coloridx][0][0]),
 | |
|             _mm512_loadu_epi32(&pos.bitboard[coloridx][1][0]),
 | |
|         ]
 | |
|     };
 | |
|     let board1org: [__m512i; 2] = unsafe {
 | |
|         [
 | |
|             _mm512_loadu_epi32(&pos.bitboard[emptyidx][0][0]),
 | |
|             _mm512_loadu_epi32(&pos.bitboard[emptyidx][1][0]),
 | |
|         ]
 | |
|     };
 | |
| 
 | |
|     let mut count_match: i32 = 0;
 | |
| 
 | |
|     for dir in 0..2 {
 | |
|         let mut board0 = board0org[dir];
 | |
|         let mut board1 = board1org[dir];
 | |
| 
 | |
|         let boardf1 = _mm512_and_si512(answer_color, board0);
 | |
|         let boardf2 = _mm512_and_si512(answer_empty, board1);
 | |
|         let boardf = _mm512_or_si512(boardf1, boardf2);
 | |
| 
 | |
|         let temp_mask = _mm512_mask_cmpeq_epi16_mask(answer_mask[0], answer, boardf);
 | |
|         count_match += _popcnt32(temp_mask as i32);
 | |
| 
 | |
|         for i in 1..10 {
 | |
|             board0 = _mm512_slli_epi32(board0, 1);
 | |
|             board1 = _mm512_slli_epi32(board1, 1);
 | |
| 
 | |
|             let boardf1 = _mm512_and_si512(answer_color, board0);
 | |
|             let boardf2 = _mm512_and_si512(answer_empty, board1);
 | |
|             let boardf = _mm512_or_si512(boardf1, boardf2);
 | |
| 
 | |
|             let temp_mask = _mm512_mask_cmpeq_epi16_mask(answer_mask[i], answer, boardf);
 | |
|             count_match += _popcnt32(temp_mask as i32);
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     count_match > 0
 | |
| }
 | |
| 
 | |
| #[target_feature(enable = "avx512f,avx512bw,popcnt")]
 | |
| #[cfg(any(target_arch = "x86", target_arch = "x86_64"))]
 | |
| fn check_patterndead4_avx512(pos: &Pos, sd: Side) -> i32 {
 | |
|     let coloridx = sd as usize;
 | |
|     let emptyidx = Color::Empty as usize;
 | |
| 
 | |
|     #[rustfmt::skip]
 | |
|     let answer_color: [__m512i; 5] = [_mm512_set1_epi16(         (1<<14)|(1<<13)|(1<<12)|(1<<11) ),
 | |
|                                       _mm512_set1_epi16( (1<<15)|        (1<<13)|(1<<12)|(1<<11) ),
 | |
|                                       _mm512_set1_epi16( (1<<15)|(1<<14)        |(1<<12)|(1<<11) ),
 | |
|                                       _mm512_set1_epi16( (1<<15)|(1<<14)|(1<<13)        |(1<<11) ),
 | |
|                                       _mm512_set1_epi16( (1<<15)|(1<<14)|(1<<13)|(1<<12)         )];
 | |
|     #[rustfmt::skip]
 | |
|     let answer_empty: [__m512i; 5]= [_mm512_set1_epi16( 1<<15 ),
 | |
|                                      _mm512_set1_epi16(          1<<14 ),
 | |
|                                      _mm512_set1_epi16(                  1<<13 ),
 | |
|                                      _mm512_set1_epi16(                          1<<12 ),
 | |
|                                      _mm512_set1_epi16(                                   1<<11)];
 | |
|     #[rustfmt::skip]
 | |
|     let answer       = _mm512_set1_epi16( (1<<15)|(1<<14)|(1<<13)|(1<<12)|(1<<11));
 | |
| 
 | |
|     #[rustfmt::skip]
 | |
|     let answer_mask: [__mmask32; 11] = [0b01_11_11_11_11_11_11_11_11_11_11_11_11_11_11_11,
 | |
|                                         0b01_11_11_11_11_11_11_11_11_11_11_11_11_11_11_10,
 | |
|                                         0b01_11_11_11_11_11_11_11_11_11_11_11_11_11_10_10,
 | |
|                                         0b01_11_11_11_11_11_11_11_11_11_11_11_11_10_10_10,
 | |
|                                         0b01_11_11_11_11_11_11_11_11_11_11_11_10_10_10_10,
 | |
|                                         0b01_11_11_11_11_11_11_11_11_11_11_10_10_10_10_10,
 | |
|                                         0b00_11_11_11_11_11_11_11_11_11_10_10_10_10_11_10,
 | |
|                                         0b00_10_11_11_11_11_11_11_11_10_10_10_10_11_11_10,
 | |
|                                         0b00_10_10_11_11_11_11_11_10_10_10_10_11_11_11_10,
 | |
|                                         0b00_10_10_10_11_11_11_10_10_10_10_11_11_11_11_10,
 | |
|                                         0b00_10_10_10_10_11_10_10_10_10_11_11_11_11_11_10];
 | |
|     let board0org: [__m512i; 2] = unsafe {
 | |
|         [
 | |
|             _mm512_loadu_epi32(&pos.bitboard[coloridx][0][0]),
 | |
|             _mm512_loadu_epi32(&pos.bitboard[coloridx][1][0]),
 | |
|         ]
 | |
|     };
 | |
|     let board1org: [__m512i; 2] = unsafe {
 | |
|         [
 | |
|             _mm512_loadu_epi32(&pos.bitboard[emptyidx][0][0]),
 | |
|             _mm512_loadu_epi32(&pos.bitboard[emptyidx][1][0]),
 | |
|         ]
 | |
|     };
 | |
| 
 | |
|     let mut count_match: i32 = 0;
 | |
| 
 | |
|     for pattern in 0..5 {
 | |
|         for dir in 0..2 {
 | |
|             let mut board0 = board0org[dir];
 | |
|             let mut board1 = board1org[dir];
 | |
| 
 | |
|             let boardf1 = _mm512_and_si512(answer_color[pattern], board0);
 | |
|             let boardf2 = _mm512_and_si512(answer_empty[pattern], board1);
 | |
|             let boardf = _mm512_or_si512(boardf1, boardf2);
 | |
| 
 | |
|             let temp_mask = _mm512_mask_cmpeq_epi16_mask(answer_mask[0], answer, boardf);
 | |
|             count_match += _popcnt32(temp_mask as i32);
 | |
| 
 | |
|             for i in 1..11 {
 | |
|                 board0 = _mm512_slli_epi32(board0, 1);
 | |
|                 board1 = _mm512_slli_epi32(board1, 1);
 | |
| 
 | |
|                 let boardf1 = _mm512_and_si512(answer_color[pattern], board0);
 | |
|                 let boardf2 = _mm512_and_si512(answer_empty[pattern], board1);
 | |
|                 let boardf = _mm512_or_si512(boardf1, boardf2);
 | |
| 
 | |
|                 let temp_mask = _mm512_mask_cmpeq_epi16_mask(answer_mask[i], answer, boardf);
 | |
|                 count_match += _popcnt32(temp_mask as i32);
 | |
|             }
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     count_match
 | |
| }
 | |
| 
 | |
| #[target_feature(enable = "avx512f,avx512bw,popcnt")]
 | |
| #[cfg(any(target_arch = "x86", target_arch = "x86_64"))]
 | |
| fn check_patternlive3_avx512(pos: &Pos, sd: Side) -> i32 {
 | |
|     let coloridx = sd as usize;
 | |
|     let emptyidx = Color::Empty as usize;
 | |
| 
 | |
|     #[rustfmt::skip]
 | |
|     let board0org: [__m512i; 2] = unsafe { [_mm512_loadu_epi32(&pos.bitboard[coloridx][0][0]), _mm512_loadu_epi32(&pos.bitboard[coloridx][1][0])] };
 | |
|     #[rustfmt::skip]
 | |
|     let board1org: [__m512i; 2] = unsafe { [_mm512_loadu_epi32(&pos.bitboard[emptyidx][0][0]), _mm512_loadu_epi32(&pos.bitboard[emptyidx][1][0])] };
 | |
| 
 | |
|     #[rustfmt::skip]
 | |
|     let answer_color: [__m512i; 1] = [_mm512_set1_epi16(         (1<<14)|(1<<13)|(1<<12)         )];
 | |
|     #[rustfmt::skip]
 | |
|     let answer_empty: [__m512i; 1] = [_mm512_set1_epi16( (1<<15)|                        (1<<11) )];
 | |
|     #[rustfmt::skip]
 | |
|     let answer: __m512i = _mm512_set1_epi16( (1<<15)|(1<<14)|(1<<13)|(1<<12)|(1<<11) );
 | |
| 
 | |
|     let mut count_match: i32 = 0;
 | |
| 
 | |
|     #[rustfmt::skip]
 | |
|     let answer_mask: [__mmask32; 11] = [0b01_11_11_11_11_11_11_11_11_11_11_11_11_11_11_11,
 | |
|                                         0b01_11_11_11_11_11_11_11_11_11_11_11_11_11_11_10,
 | |
|                                         0b01_11_11_11_11_11_11_11_11_11_11_11_11_11_10_10,
 | |
|                                         0b01_11_11_11_11_11_11_11_11_11_11_11_11_10_10_10,
 | |
|                                         0b01_11_11_11_11_11_11_11_11_11_11_11_10_10_10_10,
 | |
|                                         0b01_11_11_11_11_11_11_11_11_11_11_10_10_10_10_10,
 | |
|                                         0b00_11_11_11_11_11_11_11_11_11_10_10_10_10_11_10,
 | |
|                                         0b00_10_11_11_11_11_11_11_11_10_10_10_10_11_11_10,
 | |
|                                         0b00_10_10_11_11_11_11_11_10_10_10_10_11_11_11_10,
 | |
|                                         0b00_10_10_10_11_11_11_10_10_10_10_11_11_11_11_10,
 | |
|                                         0b00_10_10_10_10_11_10_10_10_10_11_11_11_11_11_10];
 | |
|     for pattern in 0..1 {
 | |
|         for dir in 0..2 {
 | |
|             let mut board0 = board0org[dir];
 | |
|             let mut board1 = board1org[dir];
 | |
| 
 | |
|             let boardf1 = _mm512_and_si512(answer_color[pattern], board0);
 | |
|             let boardf2 = _mm512_and_si512(answer_empty[pattern], board1);
 | |
|             let boardf = _mm512_or_si512(boardf1, boardf2);
 | |
| 
 | |
|             let temp_mask = _mm512_mask_cmpeq_epi16_mask(answer_mask[0], answer, boardf);
 | |
|             count_match += _popcnt32(temp_mask as i32);
 | |
| 
 | |
|             for i in 1..11 {
 | |
|                 board0 = _mm512_slli_epi32(board0, 1);
 | |
|                 board1 = _mm512_slli_epi32(board1, 1);
 | |
| 
 | |
|                 let boardf1 = _mm512_and_si512(answer_color[pattern], board0);
 | |
|                 let boardf2 = _mm512_and_si512(answer_empty[pattern], board1);
 | |
|                 let boardf = _mm512_or_si512(boardf1, boardf2);
 | |
| 
 | |
|                 let temp_mask = _mm512_mask_cmpeq_epi16_mask(answer_mask[i], answer, boardf);
 | |
|                 count_match += _popcnt32(temp_mask as i32);
 | |
|             }
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     #[rustfmt::skip]
 | |
|     let answer_color: [__m512i; 2] = [_mm512_set1_epi16(          (1<<14)|        (1<<12)|(1<<11) ),
 | |
|                                       _mm512_set1_epi16(          (1<<14)|(1<<13)        |(1<<11) )];
 | |
|     #[rustfmt::skip]
 | |
|     let answer_empty: [__m512i; 2] = [_mm512_set1_epi16( (1<<15)|         (1<<13)|                (1<<10) ),
 | |
|                                       _mm512_set1_epi16( (1<<15)|                 (1<<12)|        (1<<10) )];
 | |
|     #[rustfmt::skip]
 | |
|     let answer: __m512i = _mm512_set1_epi16( (1<<15)|(1<<14)|(1<<13)|(1<<12)|(1<<11)|(1<<10) );
 | |
| 
 | |
|     #[rustfmt::skip]
 | |
|     let answer_mask: [__mmask32; 10] = [0b01_11_11_11_11_11_11_11_11_11_11_11_11_11_11_10,
 | |
|                                         0b01_11_11_11_11_11_11_11_11_11_11_11_11_11_10_10,
 | |
|                                         0b01_11_11_11_11_11_11_11_11_11_11_11_11_10_10_10,
 | |
|                                         0b01_11_11_11_11_11_11_11_11_11_11_11_10_10_10_10,
 | |
|                                         0b01_11_11_11_11_11_11_11_11_11_11_10_10_10_10_10,
 | |
|                                         0b00_11_11_11_11_11_11_11_11_11_10_10_10_10_10_10,
 | |
|                                         0b00_10_11_11_11_11_11_11_11_10_10_10_10_10_11_10,
 | |
|                                         0b00_10_10_11_11_11_11_11_10_10_10_10_10_11_11_10,
 | |
|                                         0b00_10_10_10_11_11_11_10_10_10_10_10_11_11_11_10,
 | |
|                                         0b00_10_10_10_10_11_10_10_10_10_10_11_11_11_11_10];
 | |
|     for pattern in 0..2 {
 | |
|         for dir in 0..2 {
 | |
|             let mut board0 = board0org[dir];
 | |
|             let mut board1 = board1org[dir];
 | |
| 
 | |
|             let boardf1 = _mm512_and_si512(answer_color[pattern], board0);
 | |
|             let boardf2 = _mm512_and_si512(answer_empty[pattern], board1);
 | |
|             let boardf = _mm512_or_si512(boardf1, boardf2);
 | |
| 
 | |
|             let temp_mask = _mm512_mask_cmpeq_epi16_mask(answer_mask[0], answer, boardf);
 | |
|             count_match += _popcnt32(temp_mask as i32);
 | |
| 
 | |
|             for i in 1..10 {
 | |
|                 board0 = _mm512_slli_epi32(board0, 1);
 | |
|                 board1 = _mm512_slli_epi32(board1, 1);
 | |
| 
 | |
|                 let boardf1 = _mm512_and_si512(answer_color[pattern], board0);
 | |
|                 let boardf2 = _mm512_and_si512(answer_empty[pattern], board1);
 | |
|                 let boardf = _mm512_or_si512(boardf1, boardf2);
 | |
| 
 | |
|                 let temp_mask = _mm512_mask_cmpeq_epi16_mask(answer_mask[i], answer, boardf);
 | |
|                 count_match += _popcnt32(temp_mask as i32);
 | |
|             }
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     count_match
 | |
| }
 | |
| 
 | |
| #[cfg(any(target_arch = "x86", target_arch = "x86_64"))]
 | |
| fn check_x86_avx512_features() -> bool {
 | |
|     is_x86_feature_detected!("avx512bw") && is_x86_feature_detected!("popcnt")
 | |
| }
 | |
| 
 | |
| fn main() {
 | |
|     #[cfg(any(target_arch = "x86", target_arch = "x86_64"))]
 | |
|     {
 | |
|         if check_x86_avx512_features() {
 | |
|             println!("\n\nThe program is running with avx512f and avx512bw intrinsics\n\n");
 | |
|         } else {
 | |
|             println!("\n\nThe program is running with NO intrinsics.\n\n");
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     #[cfg(not(any(target_arch = "x86", target_arch = "x86_64")))]
 | |
|     {
 | |
|         println!("\n\nThe program is running with NO intrinsics.\n\n");
 | |
|     }
 | |
| 
 | |
|     loop {
 | |
|         let start = Instant::now();
 | |
| 
 | |
|         println!("Hello, this is Connect5 (Outer-Open Gomoku)!");
 | |
|         println!("Self-playing with search depth = 4");
 | |
| 
 | |
|         let test_state: [Color; SQUARE_SIZE as usize] = [Color::Empty; SQUARE_SIZE as usize];
 | |
|         let test_bitboard: [[[i32; 16]; 2]; 3] = [[[0; 16]; 2]; 3];
 | |
| 
 | |
|         let mut test1 = Pos {
 | |
|             state: test_state,
 | |
|             p_turn: Color::Black,
 | |
|             bitboard: test_bitboard,
 | |
|         };
 | |
| 
 | |
|         test1.init();
 | |
| 
 | |
|         let mut count: i32 = 0;
 | |
| 
 | |
|         for i in 0..(FILE_SIZE * RANK_SIZE) {
 | |
|             let mut next_move: Move = square_make(1, 7); // set the first move is (1,7)
 | |
| 
 | |
|             if i > 0 {
 | |
|                 next_move = search(&test1, -EVAL_INF, EVAL_INF, 4, 0);
 | |
|             } // search depth = 4
 | |
| 
 | |
|             test1.do_move(next_move);
 | |
|             pos_disp(&test1);
 | |
| 
 | |
|             if pos_is_end(&test1) {
 | |
|                 println!("Game over!!!!!! at Move {i}");
 | |
|                 count = i + 1;
 | |
|                 break;
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         let duration = start.elapsed();
 | |
| 
 | |
|         println!(
 | |
|             "Average time for each move is: {:?}",
 | |
|             duration / count as u32
 | |
|         );
 | |
|     }
 | |
| }
 | 
