Windows: Use anonymous pipes in Command When setting `Stdio::pipe` on `Command` we want to create an anonymous pipe that can be used asynchronously (at least on our end). Usually we'd use [`CreatePipe`](https://learn.microsoft.com/en-us/windows/win32/api/namedpipeapi/nf-namedpipeapi-createpipe) to open anonymous pipes but unfortunately it opens pipes for synchronous access. The alternative is to use [`CreateNamedPipeW`](https://learn.microsoft.com/en-us/windows/win32/api/namedpipeapi/nf-namedpipeapi-createnamedpipew) which does allow asynchronous access but that requires giving a file name to the pipe. So we currently have this awful hack where we attempt to emulate anonymous pipes using `CreateNamedPipeW` by attempting to create a unique name and looping until we find one that doesn't already exist. The better option is to use the lower level [`NtCreateNamedPipeFile`](https://learn.microsoft.com/en-us/windows/win32/devnotes/nt-create-named-pipe-file) (which is used internally by both `CreatePipe` and `CreateNamedPipeW`). This function wasn't documented until a few years ago but now that it is it's ok for us to use it. try-job: *msvc* try-job: *mingw*
This is the main source code repository for Rust. It contains the compiler, standard library, and documentation.
Why Rust?
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Performance: Fast and memory-efficient, suitable for critical services, embedded devices, and easily integrated with other languages.
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Reliability: Our rich type system and ownership model ensure memory and thread safety, reducing bugs at compile-time.
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Productivity: Comprehensive documentation, a compiler committed to providing great diagnostics, and advanced tooling including package manager and build tool (Cargo), auto-formatter (rustfmt), linter (Clippy) and editor support (rust-analyzer).
Quick Start
Read "Installation" from The Book.
Installing from Source
If you really want to install from source (though this is not recommended), see INSTALL.md.
Getting Help
See https://www.rust-lang.org/community for a list of chat platforms and forums.
Contributing
See CONTRIBUTING.md.
License
Rust is primarily distributed under the terms of both the MIT license and the Apache License (Version 2.0), with portions covered by various BSD-like licenses.
See LICENSE-APACHE, LICENSE-MIT, and COPYRIGHT for details.
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If you want to use these names or brands, please read the Rust language trademark policy.
Third-party logos may be subject to third-party copyrights and trademarks. See Licenses for details.