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Previously `-Zprint-mono-items` would override the mono item collection strategy. When debugging one doesn't want to change the behaviour, so this was counter productive. Additionally, the produced behaviour was artificial and might never arise without using the option in the first place (`-Zprint-mono-items=eager` without `-Clink-dead-code`). Finally, the option was incorrectly marked as `UNTRACKED`. Resolve those issues, by turning `-Zprint-mono-items` into a boolean flag that prints results of mono item collection without changing the behaviour of mono item collection. For codegen-units test incorporate `-Zprint-mono-items` flag directly into compiletest tool. Test changes are mechanical. `-Zprint-mono-items=lazy` was removed without additional changes, and `-Zprint-mono-items=eager` was turned into `-Clink-dead-code`. Linking dead code disables internalization, so tests have been updated accordingly.
42 lines
981 B
Rust
42 lines
981 B
Rust
//@ compile-flags:-Clink-dead-code -Zmir-opt-level=0
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#![deny(dead_code)]
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#![crate_type = "lib"]
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trait Trait {
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fn foo(&self) -> u32;
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fn bar(&self);
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}
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struct Struct<T> {
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_a: T,
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}
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impl<T> Trait for Struct<T> {
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fn foo(&self) -> u32 {
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0
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}
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fn bar(&self) {}
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}
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//~ MONO_ITEM fn start
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#[no_mangle]
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pub fn start(_: isize, _: *const *const u8) -> isize {
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let s1 = Struct { _a: 0u32 };
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//~ MONO_ITEM fn std::ptr::drop_in_place::<Struct<u32>> - shim(None) @@ instantiation_through_vtable-cgu.0[External]
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//~ MONO_ITEM fn <Struct<u32> as Trait>::foo
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//~ MONO_ITEM fn <Struct<u32> as Trait>::bar
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let r1 = &s1 as &Trait;
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r1.foo();
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r1.bar();
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let s1 = Struct { _a: 0u64 };
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//~ MONO_ITEM fn std::ptr::drop_in_place::<Struct<u64>> - shim(None) @@ instantiation_through_vtable-cgu.0[External]
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//~ MONO_ITEM fn <Struct<u64> as Trait>::foo
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//~ MONO_ITEM fn <Struct<u64> as Trait>::bar
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let _ = &s1 as &Trait;
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0
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}
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