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77 lines
2.4 KiB
Rust
77 lines
2.4 KiB
Rust
//@ run-pass
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//@ only-arm
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//@ ignore-thumb (this test uses arm assembly)
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//@ only-eabihf (the assembly below requires float hardware support)
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// Check that multiple c-variadic calling conventions can be used in the same program.
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//
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// Clang and gcc reject defining functions with a non-default calling convention and a variable
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// argument list, so C programs that use multiple c-variadic calling conventions are unlikely
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// to come up. Here we validate that our codegen backends do in fact generate correct code.
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extern "C" {
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fn variadic_c(_: f64, _: ...) -> f64;
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}
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extern "aapcs" {
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fn variadic_aapcs(_: f64, _: ...) -> f64;
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}
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fn main() {
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unsafe {
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assert_eq!(variadic_c(1.0, 2.0, 3.0), 1.0 + 2.0 + 3.0);
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assert_eq!(variadic_aapcs(1.0, 2.0, 3.0), 1.0 + 2.0 + 3.0);
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}
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}
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// This assembly was generated using https://godbolt.org/z/xcW6a1Tj5, and corresponds to the
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// following code compiled for the `armv7-unknown-linux-gnueabihf` target:
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//
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// ```rust
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// #![feature(c_variadic)]
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//
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// #[unsafe(no_mangle)]
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// unsafe extern "C" fn variadic(a: f64, mut args: ...) -> f64 {
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// let b = args.arg::<f64>();
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// let c = args.arg::<f64>();
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//
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// a + b + c
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// }
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// ```
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//
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// This function uses floats (and passes one normal float argument) because the aapcs and C calling
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// conventions differ in how floats are passed, e.g. https://godbolt.org/z/sz799f51x. However, for
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// c-variadic functions, both ABIs actually behave the same, based on:
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//
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// https://github.com/ARM-software/abi-aa/blob/main/aapcs32/aapcs32.rst#65parameter-passing
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//
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// > A variadic function is always marshaled as for the base standard.
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//
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// https://github.com/ARM-software/abi-aa/blob/main/aapcs32/aapcs32.rst#7the-standard-variants
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//
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// > This section applies only to non-variadic functions. For a variadic function the base standard
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// > is always used both for argument passing and result return.
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core::arch::global_asm!(
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r#"
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{variadic_c}:
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{variadic_aapcs}:
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sub sp, sp, #12
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stmib sp, {{r2, r3}}
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vmov d0, r0, r1
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add r0, sp, #4
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vldr d1, [sp, #4]
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add r0, r0, #15
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bic r0, r0, #7
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vadd.f64 d0, d0, d1
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add r1, r0, #8
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str r1, [sp]
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vldr d1, [r0]
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vadd.f64 d0, d0, d1
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vmov r0, r1, d0
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add sp, sp, #12
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bx lr
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"#,
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variadic_c = sym variadic_c,
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variadic_aapcs = sym variadic_aapcs,
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);
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