Matthias Krüger d6a61daf60
Rollup merge of #140832 - workingjubilee:aarch64-linux-should-use-frame-pointers, r=compiler-errors
aarch64-linux: Default to FramePointer::NonLeaf

For aarch64-apple and aarch64-windows, platform docs state that code must use frame pointers correctly. This is because the AAPCS64 mandates that a platform specify its frame pointer conformance requirements:
- Apple: https://developer.apple.com/documentation/xcode/writing-arm64-code-for-apple-platforms#Respect-the-purpose-of-specific-CPU-registers
- Windows: https://learn.microsoft.com/en-us/cpp/build/arm64-windows-abi-conventions?view=msvc-170#integer-registers
- AAPCS64: 4492d1570e/aapcs64/aapcs64.rst (the-frame-pointer)

Unwinding code either requires unwind tables or frame pointers, and on aarch64 the expectation is that one can use frame pointers for this. Most Linux targets represent a motley variety of possible distributions, so it is unclear who to defer to on conformance, other than perhaps Arm. In the absence of a specific edict for a given aarch64-linux target, Rust will assume aarch64-linux targets also use non-leaf frame pointers. This reflects what compilers like clang do.
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The files here use the LLVM FileCheck framework, documented at https://llvm.org/docs/CommandGuide/FileCheck.html.

One extension worth noting is the use of revisions as custom prefixes for FileCheck. If your codegen test has different behavior based on the chosen target or different compiler flags that you want to exercise, you can use a revisions annotation, like so:

// revisions: aaa bbb
// [bbb] compile-flags: --flags-for-bbb

After specifying those variations, you can write different expected, or explicitly unexpected output by using <prefix>-SAME: and <prefix>-NOT:, like so:

// CHECK: expected code
// aaa-SAME: emitted-only-for-aaa
// aaa-NOT:                        emitted-only-for-bbb
// bbb-NOT:  emitted-only-for-aaa
// bbb-SAME:                       emitted-only-for-bbb