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To not break the API we need to use an Arc instead of a Box for the callback functions. Alternatively we could require all the function to be Clone, but that would be a breaking change.
484 lines
20 KiB
Rust
484 lines
20 KiB
Rust
use crate::connection::Connection;
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use crate::database::Database;
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use crate::error::Error;
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use crate::pool::inner::PoolInner;
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use crate::pool::Pool;
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use futures_core::future::BoxFuture;
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use std::fmt::{self, Debug, Formatter};
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use std::sync::Arc;
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use std::time::{Duration, Instant};
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/// Configuration options for [`Pool`][super::Pool].
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///
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/// ### Callback Functions: Why Do I Need `Box::pin()`?
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/// Essentially, because it's impossible to write generic bounds that describe a closure
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/// with a higher-ranked lifetime parameter, returning a future with that same lifetime.
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///
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/// Ideally, you could define it like this:
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/// ```rust,ignore
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/// async fn takes_foo_callback(f: impl for<'a> Fn(&'a mut Foo) -> impl Future<'a, Output = ()>)
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/// ```
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///
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/// However, the compiler does not allow using `impl Trait` in the return type of an `impl Fn`.
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///
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/// And if you try to do it like this:
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/// ```rust,ignore
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/// async fn takes_foo_callback<F, Fut>(f: F)
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/// where
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/// F: for<'a> Fn(&'a mut Foo) -> Fut,
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/// Fut: for<'a> Future<Output = ()> + 'a
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/// ```
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///
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/// There's no way to tell the compiler that those two `'a`s should be the same lifetime.
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///
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/// It's possible to make this work with a custom trait, but it's fiddly and requires naming
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/// the type of the closure parameter.
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///
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/// Having the closure return `BoxFuture` allows us to work around this, as all the type information
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/// fits into a single generic parameter.
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///
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/// We still need to `Box` the future internally to give it a concrete type to avoid leaking a type
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/// parameter everywhere, and `Box` is in the prelude so it doesn't need to be manually imported,
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/// so having the closure return `Pin<Box<dyn Future>` directly is the path of least resistance from
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/// the perspectives of both API designer and consumer.
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#[derive(Clone)]
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pub struct PoolOptions<DB: Database> {
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pub(crate) test_before_acquire: bool,
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pub(crate) after_connect: Option<
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Arc<
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dyn Fn(&mut DB::Connection, PoolConnectionMetadata) -> BoxFuture<'_, Result<(), Error>>
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+ 'static
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+ Send
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+ Sync,
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>,
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>,
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pub(crate) before_acquire: Option<
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Arc<
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dyn Fn(
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&mut DB::Connection,
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PoolConnectionMetadata,
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) -> BoxFuture<'_, Result<bool, Error>>
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+ 'static
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+ Send
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+ Sync,
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>,
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>,
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pub(crate) after_release: Option<
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Arc<
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dyn Fn(
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&mut DB::Connection,
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PoolConnectionMetadata,
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) -> BoxFuture<'_, Result<bool, Error>>
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+ 'static
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+ Send
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+ Sync,
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>,
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>,
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pub(crate) max_connections: u32,
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pub(crate) acquire_timeout: Duration,
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pub(crate) min_connections: u32,
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pub(crate) max_lifetime: Option<Duration>,
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pub(crate) idle_timeout: Option<Duration>,
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pub(crate) fair: bool,
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}
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/// Metadata for the connection being processed by a [`PoolOptions`] callback.
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#[derive(Debug)] // Don't want to commit to any other trait impls yet.
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#[non_exhaustive] // So we can safely add fields in the future.
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pub struct PoolConnectionMetadata {
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/// The duration since the connection was first opened.
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///
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/// For [`after_connect`][PoolOptions::after_connect], this is [`Duration::ZERO`].
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pub age: Duration,
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/// The duration that the connection spent in the idle queue.
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///
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/// Only relevant for [`before_acquire`][PoolOptions::before_acquire].
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/// For other callbacks, this is [`Duration::ZERO`].
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pub idle_for: Duration,
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}
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impl<DB: Database> Default for PoolOptions<DB> {
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fn default() -> Self {
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Self::new()
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}
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}
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impl<DB: Database> PoolOptions<DB> {
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/// Returns a default "sane" configuration, suitable for testing or light-duty applications.
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///
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/// Production applications will likely want to at least modify
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/// [`max_connections`][Self::max_connections].
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///
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/// See the source of this method for the current default values.
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pub fn new() -> Self {
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Self {
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// User-specifiable routines
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after_connect: None,
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before_acquire: None,
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after_release: None,
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test_before_acquire: true,
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// A production application will want to set a higher limit than this.
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max_connections: 10,
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min_connections: 0,
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acquire_timeout: Duration::from_secs(30),
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idle_timeout: Some(Duration::from_secs(10 * 60)),
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max_lifetime: Some(Duration::from_secs(30 * 60)),
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fair: true,
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}
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}
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/// Set the maximum number of connections that this pool should maintain.
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///
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/// Be mindful of the connection limits for your database as well as other applications
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/// which may want to connect to the same database (or even multiple instances of the same
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/// application in high-availability deployments).
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pub fn max_connections(mut self, max: u32) -> Self {
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self.max_connections = max;
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self
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}
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/// Set the minimum number of connections to maintain at all times.
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///
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/// When the pool is built, this many connections will be automatically spun up.
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///
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/// If any connection is reaped by [`max_lifetime`] or [`idle_timeout`], or explicitly closed,
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/// and it brings the connection count below this amount, a new connection will be opened to
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/// replace it.
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///
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/// This is only done on a best-effort basis, however. The routine that maintains this value
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/// has a deadline so it doesn't wait forever if the database is being slow or returning errors.
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///
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/// This value is clamped internally to not exceed [`max_connections`].
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///
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/// We've chosen not to assert `min_connections <= max_connections` anywhere
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/// because it shouldn't break anything internally if the condition doesn't hold,
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/// and if the application allows either value to be dynamically set
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/// then it should be checking this condition itself and returning
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/// a nicer error than a panic anyway.
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///
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/// [`max_lifetime`]: Self::max_lifetime
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/// [`idle_timeout`]: Self::idle_timeout
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/// [`max_connections`]: Self::max_connections
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pub fn min_connections(mut self, min: u32) -> Self {
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self.min_connections = min;
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self
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}
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/// Set the maximum amount of time to spend waiting for a connection in [`Pool::acquire()`].
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///
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/// Caps the total amount of time `Pool::acquire()` can spend waiting across multiple phases:
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///
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/// * First, it may need to wait for a permit from the semaphore, which grants it the privilege
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/// of opening a connection or popping one from the idle queue.
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/// * If an existing idle connection is acquired, by default it will be checked for liveness
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/// and integrity before being returned, which may require executing a command on the
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/// connection. This can be disabled with [`test_before_acquire(false)`][Self::test_before_acquire].
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/// * If [`before_acquire`][Self::before_acquire] is set, that will also be executed.
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/// * If a new connection needs to be opened, that will obviously require I/O, handshaking,
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/// and initialization commands.
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/// * If [`after_connect`][Self::after_connect] is set, that will also be executed.
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pub fn acquire_timeout(mut self, timeout: Duration) -> Self {
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self.acquire_timeout = timeout;
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self
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}
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/// Set the maximum lifetime of individual connections.
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///
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/// Any connection with a lifetime greater than this will be closed.
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///
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/// When set to `None`, all connections live until either reaped by [`idle_timeout`]
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/// or explicitly disconnected.
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///
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/// Infinite connections are not recommended due to the unfortunate reality of memory/resource
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/// leaks on the database-side. It is better to retire connections periodically
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/// (even if only once daily) to allow the database the opportunity to clean up data structures
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/// (parse trees, query metadata caches, thread-local storage, etc.) that are associated with a
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/// session.
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///
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/// [`idle_timeout`]: Self::idle_timeout
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pub fn max_lifetime(mut self, lifetime: impl Into<Option<Duration>>) -> Self {
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self.max_lifetime = lifetime.into();
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self
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}
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/// Set a maximum idle duration for individual connections.
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///
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/// Any connection that remains in the idle queue longer than this will be closed.
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///
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/// For usage-based database server billing, this can be a cost saver.
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pub fn idle_timeout(mut self, timeout: impl Into<Option<Duration>>) -> Self {
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self.idle_timeout = timeout.into();
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self
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}
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/// If true, the health of a connection will be verified by a call to [`Connection::ping`]
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/// before returning the connection.
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///
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/// Defaults to `true`.
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pub fn test_before_acquire(mut self, test: bool) -> Self {
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self.test_before_acquire = test;
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self
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}
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/// If set to `true`, calls to `acquire()` are fair and connections are issued
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/// in first-come-first-serve order. If `false`, "drive-by" tasks may steal idle connections
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/// ahead of tasks that have been waiting.
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///
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/// According to `sqlx-bench/benches/pg_pool` this may slightly increase time
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/// to `acquire()` at low pool contention but at very high contention it helps
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/// avoid tasks at the head of the waiter queue getting repeatedly preempted by
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/// these "drive-by" tasks and tasks further back in the queue timing out because
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/// the queue isn't moving.
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///
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/// Currently only exposed for benchmarking; `fair = true` seems to be the superior option
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/// in most cases.
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#[doc(hidden)]
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pub fn __fair(mut self, fair: bool) -> Self {
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self.fair = fair;
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self
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}
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/// Perform an asynchronous action after connecting to the database.
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///
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/// If the operation returns with an error then the error is logged, the connection is closed
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/// and a new one is opened in its place and the callback is invoked again.
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///
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/// This occurs in a backoff loop to avoid high CPU usage and spamming logs during a transient
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/// error condition.
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///
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/// Note that this may be called for internally opened connections, such as when maintaining
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/// [`min_connections`][Self::min_connections], that are then immediately returned to the pool
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/// without invoking [`after_release`][Self::after_release].
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///
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/// # Example: Additional Parameters
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/// This callback may be used to set additional configuration parameters
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/// that are not exposed by the database's `ConnectOptions`.
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///
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/// This example is written for PostgreSQL but can likely be adapted to other databases.
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///
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/// ```no_run
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/// # async fn f() -> Result<(), Box<dyn std::error::Error>> {
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/// use sqlx::Executor;
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/// use sqlx::postgres::PgPoolOptions;
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///
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/// let pool = PgPoolOptions::new()
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/// .after_connect(|conn, _meta| Box::pin(async move {
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/// // When directly invoking `Executor` methods,
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/// // it is possible to execute multiple statements with one call.
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/// conn.execute("SET application_name = 'your_app'; SET search_path = 'my_schema';")
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/// .await?;
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///
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/// Ok(())
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/// }))
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/// .connect("postgres:// …").await?;
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/// # Ok(())
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/// # }
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/// ```
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///
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/// For a discussion on why `Box::pin()` is required, see [the type-level docs][Self].
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pub fn after_connect<F>(mut self, callback: F) -> Self
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where
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// We're passing the `PoolConnectionMetadata` here mostly for future-proofing.
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// `age` and `idle_for` are obviously not useful for fresh connections.
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for<'c> F: Fn(&'c mut DB::Connection, PoolConnectionMetadata) -> BoxFuture<'c, Result<(), Error>>
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+ 'static
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+ Send
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+ Sync,
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{
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self.after_connect = Some(Arc::new(callback));
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self
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}
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/// Perform an asynchronous action on a previously idle connection before giving it out.
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///
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/// Alongside the connection, the closure gets [`PoolConnectionMetadata`] which contains
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/// potentially useful information such as the connection's age and the duration it was
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/// idle.
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///
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/// If the operation returns `Ok(true)`, the connection is returned to the task that called
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/// [`Pool::acquire`].
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///
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/// If the operation returns `Ok(false)` or an error, the error is logged (if applicable)
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/// and then the connection is closed and [`Pool::acquire`] tries again with another idle
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/// connection. If it runs out of idle connections, it opens a new connection instead.
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///
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/// This is *not* invoked for new connections. Use [`after_connect`][Self::after_connect]
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/// for those.
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///
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/// # Example: Custom `test_before_acquire` Logic
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/// If you only want to ping connections if they've been idle a certain amount of time,
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/// you can implement your own logic here:
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///
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/// This example is written for Postgres but should be trivially adaptable to other databases.
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/// ```no_run
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/// # async fn f() -> Result<(), Box<dyn std::error::Error>> {
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/// use sqlx::{Connection, Executor};
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/// use sqlx::postgres::PgPoolOptions;
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///
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/// let pool = PgPoolOptions::new()
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/// .test_before_acquire(false)
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/// .before_acquire(|conn, meta| Box::pin(async move {
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/// // One minute
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/// if meta.idle_for.as_secs() > 60 {
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/// conn.ping().await?;
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/// }
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///
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/// Ok(true)
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/// }))
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/// .connect("postgres:// …").await?;
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/// # Ok(())
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/// # }
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///```
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///
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/// For a discussion on why `Box::pin()` is required, see [the type-level docs][Self].
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pub fn before_acquire<F>(mut self, callback: F) -> Self
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where
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for<'c> F: Fn(&'c mut DB::Connection, PoolConnectionMetadata) -> BoxFuture<'c, Result<bool, Error>>
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+ 'static
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+ Send
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+ Sync,
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{
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self.before_acquire = Some(Arc::new(callback));
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self
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}
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/// Perform an asynchronous action on a connection before it is returned to the pool.
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///
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/// Alongside the connection, the closure gets [`PoolConnectionMetadata`] which contains
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/// potentially useful information such as the connection's age.
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///
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/// If the operation returns `Ok(true)`, the connection is returned to the pool's idle queue.
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/// If the operation returns `Ok(false)` or an error, the error is logged (if applicable)
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/// and the connection is closed, allowing a task waiting on [`Pool::acquire`] to
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/// open a new one in its place.
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///
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/// # Example (Postgres): Close Memory-Hungry Connections
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/// Instead of relying on [`max_lifetime`][Self::max_lifetime] to close connections,
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/// we can monitor their memory usage directly and close any that have allocated too much.
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///
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/// Note that this is purely an example showcasing a possible use for this callback
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/// and may be flawed as it has not been tested.
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///
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/// This example queries [`pg_backend_memory_contexts`](https://www.postgresql.org/docs/current/view-pg-backend-memory-contexts.html)
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/// which is only allowed for superusers.
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///
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/// ```no_run
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/// # async fn f() -> Result<(), Box<dyn std::error::Error>> {
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/// use sqlx::{Connection, Executor};
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/// use sqlx::postgres::PgPoolOptions;
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///
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/// let pool = PgPoolOptions::new()
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/// // Let connections live as long as they want.
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/// .max_lifetime(None)
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/// .after_release(|conn, meta| Box::pin(async move {
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/// // Only check connections older than 6 hours.
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/// if meta.age.as_secs() < 6 * 60 * 60 {
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/// return Ok(true);
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/// }
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///
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/// let total_memory_usage: i64 = sqlx::query_scalar(
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/// "select sum(used_bytes) from pg_backend_memory_contexts"
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/// )
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/// .fetch_one(conn)
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/// .await?;
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///
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/// // Close the connection if the backend memory usage exceeds 256 MiB.
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/// Ok(total_memory_usage <= (2 << 28))
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/// }))
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/// .connect("postgres:// …").await?;
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/// # Ok(())
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/// # }
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pub fn after_release<F>(mut self, callback: F) -> Self
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where
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for<'c> F: Fn(&'c mut DB::Connection, PoolConnectionMetadata) -> BoxFuture<'c, Result<bool, Error>>
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+ 'static
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+ Send
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+ Sync,
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{
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self.after_release = Some(Arc::new(callback));
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self
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}
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/// Create a new pool from this `PoolOptions` and immediately open at least one connection.
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///
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/// This ensures the configuration is correct.
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///
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/// The total number of connections opened is <code>min(1, [min_connections][Self::min_connections])</code>.
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///
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/// Refer to the relevant `ConnectOptions` impl for your database for the expected URL format:
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///
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/// * Postgres: [`PgConnectOptions`][crate::postgres::PgConnectOptions]
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/// * MySQL: [`MySqlConnectOptions`][crate::mysql::MySqlConnectOptions]
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/// * SQLite: [`SqliteConnectOptions`][crate::sqlite::SqliteConnectOptions]
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/// * MSSQL: [`MssqlConnectOptions`][crate::mssql::MssqlConnectOptions]
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pub async fn connect(self, url: &str) -> Result<Pool<DB>, Error> {
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self.connect_with(url.parse()?).await
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}
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/// Create a new pool from this `PoolOptions` and immediately open at least one connection.
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///
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/// This ensures the configuration is correct.
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///
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/// The total number of connections opened is <code>min(1, [min_connections][Self::min_connections])</code>.
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pub async fn connect_with(
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self,
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options: <DB::Connection as Connection>::Options,
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) -> Result<Pool<DB>, Error> {
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// Don't take longer than `acquire_timeout` starting from when this is called.
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let deadline = Instant::now() + self.acquire_timeout;
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let inner = PoolInner::new_arc(self, options);
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if inner.options.min_connections > 0 {
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// If the idle reaper is spawned then this will race with the call from that task
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// and may not report any connection errors.
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inner.try_min_connections(deadline).await?;
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}
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// If `min_connections` is nonzero then we'll likely just pull a connection
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// from the idle queue here, but it should at least get tested first.
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let conn = inner.acquire().await?;
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inner.release(conn);
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Ok(Pool(inner))
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}
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/// Create a new pool from this `PoolOptions`, but don't open any connections right now.
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///
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/// If [`min_connections`][Self::min_connections] is set, a background task will be spawned to
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/// optimistically establish that many connections for the pool.
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///
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/// Refer to the relevant `ConnectOptions` impl for your database for the expected URL format:
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///
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/// * Postgres: [`PgConnectOptions`][crate::postgres::PgConnectOptions]
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/// * MySQL: [`MySqlConnectOptions`][crate::mysql::MySqlConnectOptions]
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/// * SQLite: [`SqliteConnectOptions`][crate::sqlite::SqliteConnectOptions]
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/// * MSSQL: [`MssqlConnectOptions`][crate::mssql::MssqlConnectOptions]
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pub fn connect_lazy(self, url: &str) -> Result<Pool<DB>, Error> {
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Ok(self.connect_lazy_with(url.parse()?))
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}
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/// Create a new pool from this `PoolOptions`, but don't open any connections right now.
|
|
///
|
|
/// If [`min_connections`][Self::min_connections] is set, a background task will be spawned to
|
|
/// optimistically establish that many connections for the pool.
|
|
pub fn connect_lazy_with(self, options: <DB::Connection as Connection>::Options) -> Pool<DB> {
|
|
// `min_connections` is guaranteed by the idle reaper now.
|
|
Pool(PoolInner::new_arc(self, options))
|
|
}
|
|
}
|
|
|
|
impl<DB: Database> Debug for PoolOptions<DB> {
|
|
fn fmt(&self, f: &mut Formatter<'_>) -> fmt::Result {
|
|
f.debug_struct("PoolOptions")
|
|
.field("max_connections", &self.max_connections)
|
|
.field("min_connections", &self.min_connections)
|
|
.field("connect_timeout", &self.acquire_timeout)
|
|
.field("max_lifetime", &self.max_lifetime)
|
|
.field("idle_timeout", &self.idle_timeout)
|
|
.field("test_before_acquire", &self.test_before_acquire)
|
|
.finish()
|
|
}
|
|
}
|