103 lines
3.3 KiB
Rust

use std::io;
use std::ptr::{null, null_mut};
use libsqlite3_sys::{
sqlite3_busy_timeout, sqlite3_extended_result_codes, sqlite3_open_v2, SQLITE_OK,
SQLITE_OPEN_CREATE, SQLITE_OPEN_MEMORY, SQLITE_OPEN_NOMUTEX, SQLITE_OPEN_PRIVATECACHE,
SQLITE_OPEN_READONLY, SQLITE_OPEN_READWRITE,
};
use sqlx_rt::blocking;
use crate::error::Error;
use crate::sqlite::connection::handle::ConnectionHandle;
use crate::sqlite::statement::StatementWorker;
use crate::{
common::StatementCache,
sqlite::{SqliteConnectOptions, SqliteConnection, SqliteError},
};
pub(super) async fn establish(options: &SqliteConnectOptions) -> Result<SqliteConnection, Error> {
let mut filename = options
.filename
.to_str()
.ok_or_else(|| {
io::Error::new(
io::ErrorKind::InvalidData,
"filename passed to SQLite must be valid UTF-8",
)
})?
.to_owned();
filename.push('\0');
// By default, we connect to an in-memory database.
// [SQLITE_OPEN_NOMUTEX] will instruct [sqlite3_open_v2] to return an error if it
// cannot satisfy our wish for a thread-safe, lock-free connection object
let mut flags = SQLITE_OPEN_NOMUTEX | SQLITE_OPEN_PRIVATECACHE;
flags |= if options.read_only {
SQLITE_OPEN_READONLY
} else {
SQLITE_OPEN_READWRITE | SQLITE_OPEN_CREATE
};
if options.in_memory {
flags |= SQLITE_OPEN_MEMORY;
}
let handle = blocking!({
let mut handle = null_mut();
// <https://www.sqlite.org/c3ref/open.html>
let mut status = unsafe {
sqlite3_open_v2(
filename.as_bytes().as_ptr() as *const _,
&mut handle,
flags,
null(),
)
};
if handle.is_null() {
// Failed to allocate memory
panic!("SQLite is unable to allocate memory to hold the sqlite3 object");
}
// SAFE: tested for NULL just above
// This allows any returns below to close this handle with RAII
let handle = unsafe { ConnectionHandle::new(handle) };
if status != SQLITE_OK {
return Err(Error::Database(Box::new(SqliteError::new(handle.as_ptr()))));
}
// Enable extended result codes
// https://www.sqlite.org/c3ref/extended_result_codes.html
unsafe {
// NOTE: ignore the failure here
sqlite3_extended_result_codes(handle.0.as_ptr(), 1);
}
// Configure a busy timeout
// This causes SQLite to automatically sleep in increasing intervals until the time
// when there is something locked during [sqlite3_step]. This is sync. but we only
// run [sqlite3_step] in [blocking!] so its okay.
// TODO: Allow this timeout to be configured in SqliteOptions
status = unsafe { sqlite3_busy_timeout(handle.0.as_ptr(), 5000) };
if status != SQLITE_OK {
return Err(Error::Database(Box::new(SqliteError::new(handle.as_ptr()))));
}
Ok(handle)
})?;
Ok(SqliteConnection {
handle,
worker: StatementWorker::new(),
statements: StatementCache::new(options.statement_cache_capacity),
statement: None,
scratch_row_column_names: Default::default(),
})
}