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	runtime: add cfg for loom specific code (#6694)
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				@ -264,8 +264,12 @@ impl BlockingPool {
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            // Loom requires that execution be deterministic, so sort by thread ID before joining.
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            // (HashMaps use a randomly-seeded hash function, so the order is nondeterministic)
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            let mut workers: Vec<(usize, thread::JoinHandle<()>)> = workers.into_iter().collect();
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            #[cfg(loom)]
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            let workers: Vec<(usize, thread::JoinHandle<()>)> = {
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                let mut workers: Vec<_> = workers.into_iter().collect();
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                workers.sort_by_key(|(id, _)| *id);
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                workers
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            };
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            for (_id, handle) in workers {
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                let _ = handle.join();
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