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time: avoid traversing entries in the time wheel twice (#6584)
This commit is contained in:
parent
53ea44bfb9
commit
8480a180e6
@ -21,9 +21,8 @@
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//!
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//! Each timer has a state field associated with it. This field contains either
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//! the current scheduled time, or a special flag value indicating its state.
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//! This state can either indicate that the timer is on the 'pending' queue (and
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//! thus will be fired with an `Ok(())` result soon) or that it has already been
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//! fired/deregistered.
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//! This state can either indicate that the timer is firing (and thus will be fired
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//! with an `Ok(())` result soon) or that it has already been fired/deregistered.
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//!
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//! This single state field allows for code that is firing the timer to
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//! synchronize with any racing `reset` calls reliably.
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@ -49,10 +48,10 @@
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//! There is of course a race condition between timer reset and timer
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//! expiration. If the driver fails to observe the updated expiration time, it
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//! could trigger expiration of the timer too early. However, because
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//! [`mark_pending`][mark_pending] performs a compare-and-swap, it will identify this race and
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//! refuse to mark the timer as pending.
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//! [`mark_firing`][mark_firing] performs a compare-and-swap, it will identify this race and
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//! refuse to mark the timer as firing.
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//!
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//! [mark_pending]: TimerHandle::mark_pending
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//! [mark_firing]: TimerHandle::mark_firing
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use crate::loom::cell::UnsafeCell;
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use crate::loom::sync::atomic::AtomicU64;
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@ -70,9 +69,9 @@ use std::{marker::PhantomPinned, pin::Pin, ptr::NonNull};
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type TimerResult = Result<(), crate::time::error::Error>;
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const STATE_DEREGISTERED: u64 = u64::MAX;
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const STATE_PENDING_FIRE: u64 = STATE_DEREGISTERED - 1;
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const STATE_MIN_VALUE: u64 = STATE_PENDING_FIRE;
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pub(super) const STATE_DEREGISTERED: u64 = u64::MAX;
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const STATE_FIRING: u64 = STATE_DEREGISTERED - 1;
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const STATE_MIN_VALUE: u64 = STATE_FIRING;
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/// The largest safe integer to use for ticks.
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///
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/// This value should be updated if any other signal values are added above.
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@ -123,10 +122,6 @@ impl StateCell {
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}
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}
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fn is_pending(&self) -> bool {
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self.state.load(Ordering::Relaxed) == STATE_PENDING_FIRE
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}
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/// Returns the current expiration time, or None if not currently scheduled.
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fn when(&self) -> Option<u64> {
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let cur_state = self.state.load(Ordering::Relaxed);
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@ -162,26 +157,28 @@ impl StateCell {
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}
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}
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/// Marks this timer as being moved to the pending list, if its scheduled
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/// time is not after `not_after`.
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/// Marks this timer firing, if its scheduled time is not after `not_after`.
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///
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/// If the timer is scheduled for a time after `not_after`, returns an Err
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/// containing the current scheduled time.
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///
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/// SAFETY: Must hold the driver lock.
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unsafe fn mark_pending(&self, not_after: u64) -> Result<(), u64> {
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unsafe fn mark_firing(&self, not_after: u64) -> Result<(), u64> {
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// Quick initial debug check to see if the timer is already fired. Since
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// firing the timer can only happen with the driver lock held, we know
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// we shouldn't be able to "miss" a transition to a fired state, even
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// with relaxed ordering.
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let mut cur_state = self.state.load(Ordering::Relaxed);
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loop {
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// Because its state is STATE_DEREGISTERED, it has been fired.
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if cur_state == STATE_DEREGISTERED {
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break Err(cur_state);
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}
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// improve the error message for things like
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// https://github.com/tokio-rs/tokio/issues/3675
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assert!(
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cur_state < STATE_MIN_VALUE,
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"mark_pending called when the timer entry is in an invalid state"
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"mark_firing called when the timer entry is in an invalid state"
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);
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if cur_state > not_after {
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@ -190,7 +187,7 @@ impl StateCell {
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match self.state.compare_exchange_weak(
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cur_state,
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STATE_PENDING_FIRE,
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STATE_FIRING,
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Ordering::AcqRel,
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Ordering::Acquire,
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) {
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@ -337,11 +334,6 @@ pub(crate) struct TimerShared {
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/// Only accessed under the entry lock.
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pointers: linked_list::Pointers<TimerShared>,
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/// The expiration time for which this entry is currently registered.
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/// Generally owned by the driver, but is accessed by the entry when not
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/// registered.
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cached_when: AtomicU64,
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/// Current state. This records whether the timer entry is currently under
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/// the ownership of the driver, and if not, its current state (not
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/// complete, fired, error, etc).
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@ -356,7 +348,6 @@ unsafe impl Sync for TimerShared {}
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impl std::fmt::Debug for TimerShared {
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fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
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f.debug_struct("TimerShared")
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.field("cached_when", &self.cached_when.load(Ordering::Relaxed))
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.field("state", &self.state)
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.finish()
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}
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@ -374,40 +365,12 @@ impl TimerShared {
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pub(super) fn new(shard_id: u32) -> Self {
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Self {
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shard_id,
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cached_when: AtomicU64::new(0),
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pointers: linked_list::Pointers::new(),
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state: StateCell::default(),
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_p: PhantomPinned,
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}
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}
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/// Gets the cached time-of-expiration value.
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pub(super) fn cached_when(&self) -> u64 {
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// Cached-when is only accessed under the driver lock, so we can use relaxed
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self.cached_when.load(Ordering::Relaxed)
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}
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/// Gets the true time-of-expiration value, and copies it into the cached
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/// time-of-expiration value.
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///
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/// SAFETY: Must be called with the driver lock held, and when this entry is
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/// not in any timer wheel lists.
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pub(super) unsafe fn sync_when(&self) -> u64 {
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let true_when = self.true_when();
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self.cached_when.store(true_when, Ordering::Relaxed);
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true_when
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}
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/// Sets the cached time-of-expiration value.
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///
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/// SAFETY: Must be called with the driver lock held, and when this entry is
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/// not in any timer wheel lists.
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unsafe fn set_cached_when(&self, when: u64) {
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self.cached_when.store(when, Ordering::Relaxed);
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}
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/// Returns the true time-of-expiration value, with relaxed memory ordering.
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pub(super) fn true_when(&self) -> u64 {
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self.state.when().expect("Timer already fired")
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@ -420,7 +383,6 @@ impl TimerShared {
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/// in the timer wheel.
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pub(super) unsafe fn set_expiration(&self, t: u64) {
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self.state.set_expiration(t);
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self.cached_when.store(t, Ordering::Relaxed);
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}
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/// Sets the true time-of-expiration only if it is after the current.
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@ -590,16 +552,8 @@ impl TimerEntry {
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}
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impl TimerHandle {
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pub(super) unsafe fn cached_when(&self) -> u64 {
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unsafe { self.inner.as_ref().cached_when() }
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}
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pub(super) unsafe fn sync_when(&self) -> u64 {
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unsafe { self.inner.as_ref().sync_when() }
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}
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pub(super) unsafe fn is_pending(&self) -> bool {
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unsafe { self.inner.as_ref().state.is_pending() }
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pub(super) unsafe fn true_when(&self) -> u64 {
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unsafe { self.inner.as_ref().true_when() }
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}
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/// Forcibly sets the true and cached expiration times to the given tick.
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@ -610,7 +564,7 @@ impl TimerHandle {
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self.inner.as_ref().set_expiration(tick);
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}
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/// Attempts to mark this entry as pending. If the expiration time is after
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/// Attempts to mark this entry as firing. If the expiration time is after
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/// `not_after`, however, returns an Err with the current expiration time.
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///
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/// If an `Err` is returned, the `cached_when` value will be updated to this
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@ -618,19 +572,8 @@ impl TimerHandle {
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///
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/// SAFETY: The caller must ensure that the handle remains valid, the driver
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/// lock is held, and that the timer is not in any wheel linked lists.
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/// After returning Ok, the entry must be added to the pending list.
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pub(super) unsafe fn mark_pending(&self, not_after: u64) -> Result<(), u64> {
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match self.inner.as_ref().state.mark_pending(not_after) {
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Ok(()) => {
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// mark this as being on the pending queue in cached_when
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self.inner.as_ref().set_cached_when(u64::MAX);
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Ok(())
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}
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Err(tick) => {
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self.inner.as_ref().set_cached_when(tick);
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Err(tick)
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}
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}
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pub(super) unsafe fn mark_firing(&self, not_after: u64) -> Result<(), u64> {
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self.inner.as_ref().state.mark_firing(not_after)
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}
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/// Attempts to transition to a terminal state. If the state is already a
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@ -8,7 +8,7 @@
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mod entry;
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pub(crate) use entry::TimerEntry;
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use entry::{EntryList, TimerHandle, TimerShared, MAX_SAFE_MILLIS_DURATION};
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use entry::{EntryList, TimerHandle, TimerShared, MAX_SAFE_MILLIS_DURATION, STATE_DEREGISTERED};
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mod handle;
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pub(crate) use self::handle::Handle;
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@ -319,23 +319,53 @@ impl Handle {
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now = lock.elapsed();
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}
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while let Some(entry) = lock.poll(now) {
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debug_assert!(unsafe { entry.is_pending() });
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while let Some(expiration) = lock.poll(now) {
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lock.set_elapsed(expiration.deadline);
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// It is critical for `GuardedLinkedList` safety that the guard node is
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// pinned in memory and is not dropped until the guarded list is dropped.
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let guard = TimerShared::new(id);
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pin!(guard);
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let guard_handle = guard.as_ref().get_ref().handle();
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// SAFETY: We hold the driver lock, and just removed the entry from any linked lists.
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if let Some(waker) = unsafe { entry.fire(Ok(())) } {
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waker_list.push(waker);
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// * This list will be still guarded by the lock of the Wheel with the specefied id.
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// `EntryWaitersList` wrapper makes sure we hold the lock to modify it.
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// * This wrapper will empty the list on drop. It is critical for safety
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// that we will not leave any list entry with a pointer to the local
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// guard node after this function returns / panics.
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// Safety: The `TimerShared` inside this `TimerHandle` is pinned in the memory.
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let mut list = unsafe { lock.get_waiters_list(&expiration, guard_handle, id, self) };
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if !waker_list.can_push() {
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// Wake a batch of wakers. To avoid deadlock, we must do this with the lock temporarily dropped.
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drop(lock);
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while let Some(entry) = list.pop_back_locked(&mut lock) {
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let deadline = expiration.deadline;
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// Try to expire the entry; this is cheap (doesn't synchronize) if
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// the timer is not expired, and updates cached_when.
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match unsafe { entry.mark_firing(deadline) } {
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Ok(()) => {
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// Entry was expired.
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// SAFETY: We hold the driver lock, and just removed the entry from any linked lists.
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if let Some(waker) = unsafe { entry.fire(Ok(())) } {
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waker_list.push(waker);
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waker_list.wake_all();
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if !waker_list.can_push() {
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// Wake a batch of wakers. To avoid deadlock,
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// we must do this with the lock temporarily dropped.
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drop(lock);
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waker_list.wake_all();
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lock = self.inner.lock_sharded_wheel(id);
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lock = self.inner.lock_sharded_wheel(id);
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}
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}
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}
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Err(state) if state == STATE_DEREGISTERED => {}
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Err(state) => {
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// Safety: This Entry has not expired.
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unsafe { lock.reinsert_entry(entry, deadline, state) };
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}
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}
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}
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lock.occupied_bit_maintain(&expiration);
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}
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let next_wake_up = lock.poll_at();
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drop(lock);
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@ -20,7 +20,6 @@ pub(crate) struct Level {
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}
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/// Indicates when a slot must be processed next.
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#[derive(Debug)]
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pub(crate) struct Expiration {
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/// The level containing the slot.
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pub(crate) level: usize,
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@ -81,7 +80,7 @@ impl Level {
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// pseudo-ring buffer, and we rotate around them indefinitely. If we
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// compute a deadline before now, and it's the top level, it
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// therefore means we're actually looking at a slot in the future.
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debug_assert_eq!(self.level, super::NUM_LEVELS - 1);
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debug_assert_eq!(self.level, super::MAX_LEVEL_INDEX);
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deadline += level_range;
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}
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@ -120,7 +119,7 @@ impl Level {
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}
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pub(crate) unsafe fn add_entry(&mut self, item: TimerHandle) {
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let slot = slot_for(item.cached_when(), self.level);
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let slot = slot_for(item.true_when(), self.level);
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self.slot[slot].push_front(item);
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@ -128,23 +127,26 @@ impl Level {
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}
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pub(crate) unsafe fn remove_entry(&mut self, item: NonNull<TimerShared>) {
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let slot = slot_for(unsafe { item.as_ref().cached_when() }, self.level);
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let slot = slot_for(unsafe { item.as_ref().true_when() }, self.level);
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unsafe { self.slot[slot].remove(item) };
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if self.slot[slot].is_empty() {
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// The bit is currently set
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debug_assert!(self.occupied & occupied_bit(slot) != 0);
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// Unset the bit
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self.occupied ^= occupied_bit(slot);
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}
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}
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pub(crate) fn take_slot(&mut self, slot: usize) -> EntryList {
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self.occupied &= !occupied_bit(slot);
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pub(super) fn take_slot(&mut self, slot: usize) -> EntryList {
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std::mem::take(&mut self.slot[slot])
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}
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pub(super) fn occupied_bit_maintain(&mut self, slot: usize) {
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if self.slot[slot].is_empty() {
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self.occupied &= !occupied_bit(slot);
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} else {
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self.occupied |= occupied_bit(slot);
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}
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}
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}
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impl fmt::Debug for Level {
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@ -1,5 +1,6 @@
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use crate::runtime::time::{TimerHandle, TimerShared};
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use crate::time::error::InsertError;
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use crate::util::linked_list::{self, GuardedLinkedList, LinkedList};
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mod level;
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pub(crate) use self::level::Expiration;
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@ -7,7 +8,59 @@ use self::level::Level;
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use std::{array, ptr::NonNull};
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use super::EntryList;
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use super::entry::MAX_SAFE_MILLIS_DURATION;
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use super::Handle;
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/// List used in `Handle::process_at_sharded_time`. It wraps a guarded linked list
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/// and gates the access to it on the lock of the `Wheel` with the specified `wheel_id`.
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/// It also empties the list on drop.
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pub(super) struct EntryWaitersList<'a> {
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// GuardedLinkedList ensures that the concurrent drop of Entry in this slot is safe.
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list: GuardedLinkedList<TimerShared, <TimerShared as linked_list::Link>::Target>,
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is_empty: bool,
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wheel_id: u32,
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handle: &'a Handle,
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}
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impl<'a> Drop for EntryWaitersList<'a> {
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fn drop(&mut self) {
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// If the list is not empty, we unlink all waiters from it.
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// We do not wake the waiters to avoid double panics.
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if !self.is_empty {
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let _lock = self.handle.inner.lock_sharded_wheel(self.wheel_id);
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while self.list.pop_back().is_some() {}
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}
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}
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}
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impl<'a> EntryWaitersList<'a> {
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fn new(
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unguarded_list: LinkedList<TimerShared, <TimerShared as linked_list::Link>::Target>,
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guard_handle: TimerHandle,
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wheel_id: u32,
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handle: &'a Handle,
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) -> Self {
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let list = unguarded_list.into_guarded(guard_handle);
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Self {
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list,
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is_empty: false,
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wheel_id,
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handle,
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}
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}
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/// Removes the last element from the guarded list. Modifying this list
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/// requires an exclusive access to the Wheel with the specified `wheel_id`.
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pub(super) fn pop_back_locked(&mut self, _wheel: &mut Wheel) -> Option<TimerHandle> {
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let result = self.list.pop_back();
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if result.is_none() {
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// Save information about emptiness to avoid waiting for lock
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// in the destructor.
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self.is_empty = true;
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}
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result
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}
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}
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/// Timing wheel implementation.
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///
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@ -36,9 +89,6 @@ pub(crate) struct Wheel {
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/// * ~ 4 hr slots / ~ 12 day range
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/// * ~ 12 day slots / ~ 2 yr range
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levels: Box<[Level; NUM_LEVELS]>,
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/// Entries queued for firing
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pending: EntryList,
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}
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/// Number of levels. Each level has 64 slots. By using 6 levels with 64 slots
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@ -46,6 +96,9 @@ pub(crate) struct Wheel {
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/// precision of 1 millisecond.
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const NUM_LEVELS: usize = 6;
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/// The max level index.
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pub(super) const MAX_LEVEL_INDEX: usize = NUM_LEVELS - 1;
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/// The maximum duration of a `Sleep`.
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pub(super) const MAX_DURATION: u64 = (1 << (6 * NUM_LEVELS)) - 1;
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@ -55,7 +108,6 @@ impl Wheel {
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Wheel {
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elapsed: 0,
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levels: Box::new(array::from_fn(Level::new)),
|
||||
pending: EntryList::new(),
|
||||
}
|
||||
}
|
||||
|
||||
@ -90,7 +142,7 @@ impl Wheel {
|
||||
&mut self,
|
||||
item: TimerHandle,
|
||||
) -> Result<u64, (TimerHandle, InsertError)> {
|
||||
let when = item.sync_when();
|
||||
let when = item.true_when();
|
||||
|
||||
if when <= self.elapsed {
|
||||
return Err((item, InsertError::Elapsed));
|
||||
@ -99,9 +151,7 @@ impl Wheel {
|
||||
// Get the level at which the entry should be stored
|
||||
let level = self.level_for(when);
|
||||
|
||||
unsafe {
|
||||
self.levels[level].add_entry(item);
|
||||
}
|
||||
unsafe { self.levels[level].add_entry(item) };
|
||||
|
||||
debug_assert!({
|
||||
self.levels[level]
|
||||
@ -116,10 +166,8 @@ impl Wheel {
|
||||
/// Removes `item` from the timing wheel.
|
||||
pub(crate) unsafe fn remove(&mut self, item: NonNull<TimerShared>) {
|
||||
unsafe {
|
||||
let when = item.as_ref().cached_when();
|
||||
if when == u64::MAX {
|
||||
self.pending.remove(item);
|
||||
} else {
|
||||
let when = item.as_ref().true_when();
|
||||
if when <= MAX_SAFE_MILLIS_DURATION {
|
||||
debug_assert!(
|
||||
self.elapsed <= when,
|
||||
"elapsed={}; when={}",
|
||||
@ -128,54 +176,42 @@ impl Wheel {
|
||||
);
|
||||
|
||||
let level = self.level_for(when);
|
||||
// If the entry is not contained in the `slot` list,
|
||||
// then it is contained by a guarded list.
|
||||
self.levels[level].remove_entry(item);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Reinserts `item` to the timing wheel.
|
||||
/// Safety: This entry must not have expired.
|
||||
pub(super) unsafe fn reinsert_entry(&mut self, entry: TimerHandle, elapsed: u64, when: u64) {
|
||||
let level = level_for(elapsed, when);
|
||||
unsafe { self.levels[level].add_entry(entry) };
|
||||
}
|
||||
|
||||
/// Instant at which to poll.
|
||||
pub(crate) fn poll_at(&self) -> Option<u64> {
|
||||
self.next_expiration().map(|expiration| expiration.deadline)
|
||||
}
|
||||
|
||||
/// Advances the timer up to the instant represented by `now`.
|
||||
pub(crate) fn poll(&mut self, now: u64) -> Option<TimerHandle> {
|
||||
loop {
|
||||
if let Some(handle) = self.pending.pop_back() {
|
||||
return Some(handle);
|
||||
}
|
||||
|
||||
match self.next_expiration() {
|
||||
Some(ref expiration) if expiration.deadline <= now => {
|
||||
self.process_expiration(expiration);
|
||||
|
||||
self.set_elapsed(expiration.deadline);
|
||||
}
|
||||
_ => {
|
||||
// in this case the poll did not indicate an expiration
|
||||
// _and_ we were not able to find a next expiration in
|
||||
// the current list of timers. advance to the poll's
|
||||
// current time and do nothing else.
|
||||
self.set_elapsed(now);
|
||||
break;
|
||||
}
|
||||
pub(crate) fn poll(&mut self, now: u64) -> Option<Expiration> {
|
||||
match self.next_expiration() {
|
||||
Some(expiration) if expiration.deadline <= now => Some(expiration),
|
||||
_ => {
|
||||
// in this case the poll did not indicate an expiration
|
||||
// _and_ we were not able to find a next expiration in
|
||||
// the current list of timers. advance to the poll's
|
||||
// current time and do nothing else.
|
||||
self.set_elapsed(now);
|
||||
None
|
||||
}
|
||||
}
|
||||
|
||||
self.pending.pop_back()
|
||||
}
|
||||
|
||||
/// Returns the instant at which the next timeout expires.
|
||||
fn next_expiration(&self) -> Option<Expiration> {
|
||||
if !self.pending.is_empty() {
|
||||
// Expire immediately as we have things pending firing
|
||||
return Some(Expiration {
|
||||
level: 0,
|
||||
slot: 0,
|
||||
deadline: self.elapsed,
|
||||
});
|
||||
}
|
||||
|
||||
// Check all levels
|
||||
for (level_num, level) in self.levels.iter().enumerate() {
|
||||
if let Some(expiration) = level.next_expiration(self.elapsed) {
|
||||
@ -211,46 +247,7 @@ impl Wheel {
|
||||
res
|
||||
}
|
||||
|
||||
/// iteratively find entries that are between the wheel's current
|
||||
/// time and the expiration time. for each in that population either
|
||||
/// queue it for notification (in the case of the last level) or tier
|
||||
/// it down to the next level (in all other cases).
|
||||
pub(crate) fn process_expiration(&mut self, expiration: &Expiration) {
|
||||
// Note that we need to take _all_ of the entries off the list before
|
||||
// processing any of them. This is important because it's possible that
|
||||
// those entries might need to be reinserted into the same slot.
|
||||
//
|
||||
// This happens only on the highest level, when an entry is inserted
|
||||
// more than MAX_DURATION into the future. When this happens, we wrap
|
||||
// around, and process some entries a multiple of MAX_DURATION before
|
||||
// they actually need to be dropped down a level. We then reinsert them
|
||||
// back into the same position; we must make sure we don't then process
|
||||
// those entries again or we'll end up in an infinite loop.
|
||||
let mut entries = self.take_entries(expiration);
|
||||
|
||||
while let Some(item) = entries.pop_back() {
|
||||
if expiration.level == 0 {
|
||||
debug_assert_eq!(unsafe { item.cached_when() }, expiration.deadline);
|
||||
}
|
||||
|
||||
// Try to expire the entry; this is cheap (doesn't synchronize) if
|
||||
// the timer is not expired, and updates cached_when.
|
||||
match unsafe { item.mark_pending(expiration.deadline) } {
|
||||
Ok(()) => {
|
||||
// Item was expired
|
||||
self.pending.push_front(item);
|
||||
}
|
||||
Err(expiration_tick) => {
|
||||
let level = level_for(expiration.deadline, expiration_tick);
|
||||
unsafe {
|
||||
self.levels[level].add_entry(item);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn set_elapsed(&mut self, when: u64) {
|
||||
pub(super) fn set_elapsed(&mut self, when: u64) {
|
||||
assert!(
|
||||
self.elapsed <= when,
|
||||
"elapsed={:?}; when={:?}",
|
||||
@ -263,9 +260,31 @@ impl Wheel {
|
||||
}
|
||||
}
|
||||
|
||||
/// Obtains the list of entries that need processing for the given expiration.
|
||||
fn take_entries(&mut self, expiration: &Expiration) -> EntryList {
|
||||
self.levels[expiration.level].take_slot(expiration.slot)
|
||||
/// Obtains the guarded list of entries that need processing for the given expiration.
|
||||
/// Safety: The `TimerShared` inside `guard_handle` must be pinned in the memory.
|
||||
pub(super) unsafe fn get_waiters_list<'a>(
|
||||
&mut self,
|
||||
expiration: &Expiration,
|
||||
guard_handle: TimerHandle,
|
||||
wheel_id: u32,
|
||||
handle: &'a Handle,
|
||||
) -> EntryWaitersList<'a> {
|
||||
// Note that we need to take _all_ of the entries off the list before
|
||||
// processing any of them. This is important because it's possible that
|
||||
// those entries might need to be reinserted into the same slot.
|
||||
//
|
||||
// This happens only on the highest level, when an entry is inserted
|
||||
// more than MAX_DURATION into the future. When this happens, we wrap
|
||||
// around, and process some entries a multiple of MAX_DURATION before
|
||||
// they actually need to be dropped down a level. We then reinsert them
|
||||
// back into the same position; we must make sure we don't then process
|
||||
// those entries again or we'll end up in an infinite loop.
|
||||
let unguarded_list = self.levels[expiration.level].take_slot(expiration.slot);
|
||||
EntryWaitersList::new(unguarded_list, guard_handle, wheel_id, handle)
|
||||
}
|
||||
|
||||
pub(super) fn occupied_bit_maintain(&mut self, expiration: &Expiration) {
|
||||
self.levels[expiration.level].occupied_bit_maintain(expiration.slot);
|
||||
}
|
||||
|
||||
fn level_for(&self, when: u64) -> usize {
|
||||
|
@ -334,6 +334,7 @@ feature! {
|
||||
feature = "sync",
|
||||
feature = "rt",
|
||||
feature = "signal",
|
||||
feature = "time",
|
||||
)]
|
||||
|
||||
/// An intrusive linked list, but instead of keeping pointers to the head
|
||||
|
Loading…
x
Reference in New Issue
Block a user